Player Matchup

Yemoja
Yemoja
Dandef8520
Yemoja
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,661 Elo+
Solo
Mercury
Mercury
Jonsik1993Pavlov
Mercury
Level 29
God Stats
18W - 7L
1,660 SR
Queue Stats
70W - 71L
1,420 Elo+
Solo
Anhur
Anhur
NastyCozy
Anhur
Level 3
God Stats
3W - 0L
1,500 SR
Queue Stats
36W - 39L
1,225 Elo+
Solo
Cthulhu
Cthulhu
nelson-boavista
Cthulhu
Level 24
God Stats
4W - 1L
1,686 SR
Queue Stats
79W - 95L
1,434 Elo+
Solo
Hel
Hel
scrus14
Hel
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 22
1,569 SR
1,448 Elo+

VS

Team Averages
Level 12
1,595 SR
1,412 Elo+
Ganesha
Ganesha
 
Ganesha
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Dexie8844607
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,270 Elo+
Solo
Sun Wukong
Sun Wukong
HecticHoundoom
Sun Wukong
Level 6
God Stats
2W - 1L
1,705 SR
Queue Stats
2W - 6L
1,436 Elo+
Solo
Artemis
Artemis
Presents_4721
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,304 Elo+
Solo
Olorun
Olorun
zeroxdevil
Olorun
Level 19
God Stats
4W - 8L
1,772 SR
Queue Stats
73W - 106L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Dandef8520
Yemoja
11
0 / 1 / 7
7,305
522
5,008
8,362
3,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
4 / 1 / 5
7,981
570
3,567
8,488
2,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anhur
NastyCozy
Anhur
13
7 / 1 / 3
7,720
551
8,521
10,507
2,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
7 / 1 / 1
8,592
614
8,792
7,939
3,989
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hel
13
8 / 2 / 3
8,366
598
9,621
6,175
2,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
11
2 / 1 / 1
6,975
498
6,811
9,862
5,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bellona
Dexie8844607
Bellona
5
0 / 13 / 1
4,597
328
2,561
11,012
4,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
HecticHoundoom
Sun Wukong
10
1 / 6 / 0
5,943
425
1,968
10,128
6,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artemis
9
1 / 6 / 1
5,821
416
4,270
9,830
2,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Olorun
zeroxdevil
Olorun
10
2 / 4 / 0
6,074
434
4,531
8,424
2,937
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
26
Kills
6
6
Deaths
30
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
2
1
1
2.5
W
Yemoja
Dandef8520
Yemoja
0
1
7
3.5
L
Bellona
Dexie8844607
Bellona
0
13
1
0.04
L
Sun Wukong
HecticHoundoom
Sun Wukong
1
6
0
0.17
W
4
1
5
6.5
W
Anhur
NastyCozy
Anhur
7
1
3
8.5
L
Artemis
1
6
1
0.25
W
7
1
1
7.5
W
Hel
8
2
3
4.75
L
Olorun
zeroxdevil
Olorun
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,509
Damage
20,141
41,471
Taken
49,256
14,937
Mitigated
21,721
22,547
Healing
10,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
6,811
243
270
3,915
9,862
5,906
0
2,921
6,941
32,593
0
W
Yemoja
Dandef8520
Yemoja
5,008
742
1,991
3,934
8,362
3,211
628
4,272
4,090
26,155
0
L
Bellona
Dexie8844607
Bellona
2,561
1,839
0
218
11,012
4,624
0
5,488
5,430
0
7,085
L
Sun Wukong
HecticHoundoom
Sun Wukong
1,968
356
0
1,356
10,128
6,075
99
6,981
3,097
0
22,453
W
3,567
1,503
0
3,757
8,488
2,795
1,439
1,849
6,589
0
36,953
W
Anhur
NastyCozy
Anhur
8,521
3,865
0
5,619
10,507
2,712
750
2,119
8,388
0
35,644
L
Artemis
4,270
1,802
0
1,989
9,830
2,179
440
1,927
7,903
0
15,479
W
8,792
1,702
0
3,148
7,939
3,989
819
0
7,709
48,918
0
W
Hel
9,621
1,014
1,212
2,886
6,175
2,230
3,286
3,102
3,073
48,309
0
L
Olorun
zeroxdevil
Olorun
4,531
1,706
217
2,534
8,424
2,937
0
6,104
2,320
27,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,964
Gold Earned
29,410
347
Minions Killed
145
0
Camps Cleared
0
1,197,945
Distance Traveled
1,157,397
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,975
498
16
1
0
249,770
0
W
Yemoja
7,305
522
42
3
0
227,860
0
L
Bellona
4,597
328
7
1
0
264,277
0
L
Sun Wukong
5,943
425
31
2
0
251,739
0
W
Mercury
7,981
570
76
5
0
264,937
0
W
Anhur
7,720
551
55
4
0
223,820
0
L
Artemis
5,821
416
44
3
0
214,016
1
W
Cthulhu
8,592
614
90
6
0
247,760
1
W
Hel
8,366
598
84
6
0
233,568
2
L
Olorun
6,074
434
47
3
0
177,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role