Player Matchup

Cthulhu
Cthulhu
Dal196
Cthulhu
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 16L
1,136 Elo+
Party 2
Baron Samedi
Baron Samedi
EvilJens
Baron Samedi
Level 24
God Stats
6W - 9L
1,232 SR
Queue Stats
31W - 22L
1,147 Elo+
Party 2
Nemesis
Nemesis
RennieQuest
Nemesis
Level 160
God Stats
6W - 2L
1,544 SR
Queue Stats
371W - 189L
1,530 Elo+
Party 2
Team Averages
Level 71
1,425 SR
1,271 Elo+

VS

Team Averages
Level 103
1,660 SR
1,430 Elo+
Ah Muzen Cab
Ah Muzen Cab
Amrhäs
Ah Muzen Cab
Level 89
God Stats
16W - 20L
1,566 SR
Queue Stats
78W - 104L
1,467 Elo+
Party 1
Zeus
Zeus
Césicar19
Zeus
Level 118
God Stats
1W - 0L
1,541 SR
Queue Stats
13W - 10L
1,318 Elo+
Solo
Guan Yu
Guan Yu
JalagansoAres
Guan Yu
Level 101
God Stats
22W - 25L
1,873 SR
Queue Stats
96W - 123L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dal196
Cthulhu
11
0 / 4 / 4
7,862
562
3,912
13,259
9,693
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
EvilJens
Baron Samedi
11
1 / 8 / 4
8,272
591
6,454
13,430
5,813
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
RennieQuest
Nemesis
12
5 / 2 / 1
9,112
651
13,465
15,738
7,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Amrhäs
Ah Muzen Cab
14
4 / 1 / 8
10,188
728
7,346
8,587
3,231
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
5 / 5 / 7
10,151
725
23,882
10,936
3,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
14
5 / 0 / 7
10,030
716
6,233
13,965
12,704
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
6
Kills
14
14
Deaths
6
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Amrhäs
Ah Muzen Cab
4
1
8
8
W
5
5
7
1.7
L
Cthulhu
Dal196
Cthulhu
0
4
4
0.5
L
Baron Samedi
EvilJens
Baron Samedi
1
8
4
0.38
W
Guan Yu
5
0
7
8.5
L
Nemesis
RennieQuest
Nemesis
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,831
Damage
37,461
42,427
Taken
33,488
23,413
Mitigated
19,590
7,192
Healing
16,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Amrhäs
Ah Muzen Cab
7,346
2,970
0
3,607
8,587
3,231
2,340
1,819
6,768
0
45,664
W
23,882
2,756
180
2,544
10,936
3,655
662
4,367
6,569
69,955
0
L
Cthulhu
Dal196
Cthulhu
3,912
160
0
446
13,259
9,693
0
7,685
5,574
15,010
0
L
Baron Samedi
EvilJens
Baron Samedi
6,454
725
578
2,212
13,430
5,813
0
8,576
4,854
23,777
0
W
Guan Yu
6,233
711
3,746
6,380
13,965
12,704
0
5,152
8,813
0
25,443
L
Nemesis
RennieQuest
Nemesis
13,465
6,749
0
3,956
15,738
7,907
0
7,669
8,069
3,529
41,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,246
Gold Earned
30,369
108
Minions Killed
169
0
Camps Cleared
0
780,636
Distance Traveled
745,441
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,188
728
58
4
0
263,533
2
W
Zeus
10,151
725
84
6
0
218,360
6
L
Cthulhu
7,862
562
16
1
0
262,724
0
L
Baron Samedi
8,272
591
44
3
0
221,001
1
W
Guan Yu
10,030
716
27
2
0
263,548
3
L
Nemesis
9,112
651
48
3
0
296,911
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role