Player Matchup

Ymir
Ymir
NuggetIsLife
Ymir
Level 26
God Stats
3W - 6L
1,500 SR
Queue Stats
185W - 189L
1,499 Elo+
Solo
Loki
Loki
SUQQMYTO3S
Loki
Level 14
God Stats
1W - 1L
1,916 SR
Queue Stats
3W - 4L
1,532 Elo+
Solo
Danzaburou
Danzaburou
Vexer Dieu
Danzaburou
Level 28
God Stats
14W - 9L
1,621 SR
Queue Stats
47W - 44L
1,550 Elo+
Solo
Baba Yaga
Baba Yaga
YoungPhlo
Baba Yaga
Level 24
God Stats
0W - 4L
1,719 SR
Queue Stats
53W - 79L
1,522 Elo+
Solo
Ra
Ra
Zrcolberg70
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,158 Elo+
Solo
Team Averages
Level 20
1,651 SR
1,452 Elo+

VS

Team Averages
Level 19
1,386 SR
1,385 Elo+
Ratatoskr
Ratatoskr
I2HeRrTLeSs3
Ratatoskr
Level 26
God Stats
2W - 4L
1,442 SR
Queue Stats
7W - 12L
1,354 Elo+
Solo
Tsukuyomi
Tsukuyomi
alancala
Tsukuyomi
Level 18
God Stats
10W - 13L
1,133 SR
Queue Stats
39W - 56L
1,275 Elo+
Solo
Guan Yu
Guan Yu
baggelis75
Guan Yu
Level 11
God Stats
6W - 5L
1,431 SR
Queue Stats
16W - 23L
1,377 Elo+
Solo
Chernobog
Chernobog
cofethu09
Chernobog
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,835 Elo+
Solo
Nu Wa
Nu Wa
nortixx_manobam
Nu Wa
Level 12
God Stats
1W - 0L
1,425 SR
Queue Stats
16W - 19L
1,083 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 10
9,814
491
6,089
13,487
9,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
4 / 9 / 6
9,252
463
5,403
14,368
4,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Vexer Dieu
Danzaburou
15
10 / 3 / 3
10,405
520
17,208
15,762
5,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Baba Yaga
YoungPhlo
Baba Yaga
12
0 / 2 / 3
8,177
409
1,413
11,398
4,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 8 / 2
7,151
358
4,954
9,395
2,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
I2HeRrTLeSs3
Ratatoskr
16
6 / 5 / 3
10,058
503
7,863
12,557
4,540
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tsukuyomi
alancala
Tsukuyomi
14
2 / 1 / 5
8,911
446
4,034
10,594
4,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
baggelis75
Guan Yu
14
8 / 8 / 8
9,966
498
10,956
15,726
16,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
cofethu09
Chernobog
15
4 / 1 / 4
9,189
459
8,004
8,391
3,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 2 / 9
9,393
470
9,617
6,979
2,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
53
16
Kills
24
24
Deaths
17
24
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
I2HeRrTLeSs3
Ratatoskr
6
5
3
1.5
L
2
2
10
3.5
L
4
9
6
0.78
L
Danzaburou
Vexer Dieu
Danzaburou
10
3
3
3.83
L
Baba Yaga
YoungPhlo
Baba Yaga
0
2
3
0.75
L
0
8
2
0.13
W
Tsukuyomi
alancala
Tsukuyomi
2
1
5
4.5
W
Guan Yu
baggelis75
Guan Yu
8
8
8
1.5
W
Chernobog
cofethu09
Chernobog
4
1
4
6
W
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,067
Damage
40,474
64,410
Taken
54,247
27,308
Mitigated
30,960
16,481
Healing
12,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
I2HeRrTLeSs3
Ratatoskr
7,863
1,890
513
1,752
12,557
4,540
0
1,273
11,284
0
58,765
L
6,089
889
0
1,224
13,487
9,815
259
1,997
11,415
31,186
0
L
5,403
1,217
0
3,152
14,368
4,754
1,386
1,632
12,541
0
39,671
L
Danzaburou
Vexer Dieu
Danzaburou
17,208
8,422
549
6,860
15,762
5,966
2,005
2,135
13,507
0
62,543
L
Baba Yaga
YoungPhlo
Baba Yaga
1,413
0
0
4,086
11,398
4,249
66
1,390
9,964
43,264
0
L
4,954
1,512
0
610
9,395
2,524
1,337
2,463
6,739
21,052
0
W
Tsukuyomi
alancala
Tsukuyomi
4,034
753
0
2,900
10,594
4,389
0
2,478
8,116
0
39,173
W
Guan Yu
baggelis75
Guan Yu
10,956
2,100
420
2,680
15,726
16,093
1,342
4,513
11,213
0
24,398
W
Chernobog
cofethu09
Chernobog
8,004
3,568
0
2,858
8,391
3,501
1,924
2,309
6,082
0
51,238
W
9,617
817
0
1,055
6,979
2,437
2,251
1,883
5,096
28,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,799
Gold Earned
47,517
340
Minions Killed
348
0
Camps Cleared
0
1,741,280
Distance Traveled
1,829,758
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
10,058
503
101
5
0
374,391
7
L
Ymir
9,814
491
66
3
0
388,081
2
L
Loki
9,252
463
73
4
0
373,960
2
L
Danzaburou
10,405
520
84
4
0
345,200
0
L
Baba Yaga
8,177
409
74
4
0
317,099
12
L
Ra
7,151
358
43
2
0
316,940
0
W
Tsukuyomi
8,911
446
75
4
0
384,336
0
W
Guan Yu
9,966
498
33
2
0
354,214
1
W
Chernobog
9,189
459
95
5
0
356,775
1
W
Nu Wa
9,393
470
44
2
0
360,042
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role