Player Matchup

Janus
Janus
Cornrs
Janus
Level 22
God Stats
7W - 1L
1,307 SR
Queue Stats
87W - 45L
1,535 Elo+
Solo
Kukulkan
Kukulkan
ItzGuardianx
Kukulkan
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,296 Elo+
Solo
Bastet
Bastet
KamiloArgentinaa
Bastet
Level 18
God Stats
38W - 38L
1,596 SR
Queue Stats
201W - 205L
1,530 Elo+
Solo
Nu Wa
Nu Wa
Vickyzinha8055
Nu Wa
Level 26
God Stats
242W - 236L
1,535 SR
Queue Stats
507W - 538L
1,516 Elo+
Solo
Odin
Odin
viniliveira67
Odin
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 16L
1,278 Elo+
Solo
Team Averages
Level 18
1,487 SR
1,431 Elo+

VS

Team Averages
Level 16
1,303 SR
1,392 Elo+
Izanami
Izanami
Dannbertonis
Izanami
Level 29
God Stats
1W - 5L
1,495 SR
Queue Stats
126W - 186L
1,555 Elo+
Solo
Baron Samedi
Baron Samedi
Swanthy
Baron Samedi
Level 28
God Stats
1W - 1L
1,348 SR
Queue Stats
216W - 227L
1,498 Elo+
Solo
Bellona
Bellona
TutelarNebula23
Bellona
Level 10
God Stats
6W - 9L
1,406 SR
Queue Stats
6W - 10L
1,355 Elo+
Solo
Hachiman
Hachiman
fofaogostosao
Hachiman
Level 7
God Stats
3W - 4L
1,171 SR
Queue Stats
20W - 18L
1,431 Elo+
Solo
Ra
Ra
junior_ribeiro20
Ra
Level 6
God Stats
0W - 3L
1,097 SR
Queue Stats
5W - 10L
1,123 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Cornrs
Janus
19
11 / 0 / 14
13,286
1,208
27,883
4,883
1,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
ItzGuardianx
Kukulkan
17
4 / 1 / 14
11,081
1,007
10,427
3,793
2,596
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
13 / 2 / 13
12,660
1,151
12,357
11,244
5,794
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
3 / 1 / 16
10,986
999
11,225
5,821
2,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
1 / 1 / 22
10,987
999
6,839
11,952
14,460
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

288

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dannbertonis
Izanami
17
1 / 3 / 4
10,511
956
11,981
17,296
6,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Baron Samedi
Swanthy
Baron Samedi
16
1 / 6 / 3
10,373
943
8,760
15,417
7,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 9 / 3
10,737
976
4,911
17,934
14,903
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
fofaogostosao
Hachiman
16
1 / 8 / 4
10,310
937
5,233
18,233
6,987
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

14
0 / 7 / 1
8,779
798
1,648
7,579
2,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
20
32
Kills
5
5
Deaths
33
79
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Janus
Cornrs
Janus
11
0
14
18
L
Izanami
Dannbertonis
Izanami
1
3
4
1
W
Kukulkan
ItzGuardianx
Kukulkan
4
1
14
11
W
13
2
13
9.75
L
Baron Samedi
Swanthy
Baron Samedi
1
6
3
0.42
L
2
9
3
0.39
W
3
1
16
11
L
Hachiman
fofaogostosao
Hachiman
1
8
4
0.38
L
0
7
1
0.07
W
1
1
22
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,731
Damage
32,533
37,693
Taken
76,459
27,283
Mitigated
38,159
2,985
Healing
8,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Cornrs
Janus
27,883
195
106
2,166
4,883
1,733
0
1,574
3,165
52,905
0
L
Izanami
Dannbertonis
Izanami
11,981
8,051
562
5,054
17,296
6,257
0
11,215
5,748
0
50,797
W
Kukulkan
ItzGuardianx
Kukulkan
10,427
1,556
0
374
3,793
2,596
0
1,237
2,526
30,865
0
W
12,357
2,741
0
0
11,244
5,794
0
2,446
8,672
0
32,180
L
Baron Samedi
Swanthy
Baron Samedi
8,760
838
217
1,054
15,417
7,385
0
10,844
4,314
34,062
0
L
4,911
2,123
0
232
17,934
14,903
0
8,933
8,509
1,506
25,301
W
11,225
5,313
0
0
5,821
2,700
0
2,493
3,233
24,854
0
L
Hachiman
fofaogostosao
Hachiman
5,233
2,804
0
1,528
18,233
6,987
0
13,814
4,056
0
20,626
L
1,648
114
0
227
7,579
2,627
0
3,585
3,934
8,097
0
W
6,839
2,646
0
339
11,952
14,460
0
2,402
9,408
0
15,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,000
Gold Earned
50,710
218
Minions Killed
243
6
Camps Cleared
8
1,000,036
Distance Traveled
775,441
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,286
1,208
65
6
3
245,546
0
L
Izanami
10,511
956
93
8
0
193,660
3
W
Kukulkan
11,081
1,007
54
5
1
151,176
0
W
Bastet
12,660
1,151
48
4
0
241,414
0
L
Baron Samedi
10,373
943
52
5
7
173,532
0
L
Bellona
10,737
976
42
4
1
161,003
0
W
Nu Wa
10,986
999
28
3
1
165,719
0
L
Hachiman
10,310
937
40
4
0
173,635
0
L
Ra
8,779
798
16
1
0
73,611
0
W
Odin
10,987
999
23
2
1
196,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role