Player Matchup

Bastet
Bastet
Bpiekarz
Bastet
Level 48
God Stats
8W - 6L
1,500 SR
Queue Stats
354W - 277L
1,944 Elo+
Party 2
Sylvanus
Sylvanus
Moxxie410
Sylvanus
Level 138
God Stats
56W - 51L
1,746 SR
Queue Stats
654W - 579L
1,663 Elo+
Party 2
Merlin
Merlin
X_TRIO_
Merlin
Level 123
God Stats
6W - 7L
1,500 SR
Queue Stats
361W - 297L
1,598 Elo+
Party 2
Ganesha
Ganesha
dawngater
Ganesha
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 220L
1,390 Elo+
Party 1
Danzaburou
Danzaburou
mirco19966
Danzaburou
Level 35
God Stats
16W - 13L
1,614 SR
Queue Stats
138W - 221L
1,355 Elo+
Party 1
Team Averages
Level 77
1,572 SR
1,590 Elo+

VS

Team Averages
Level 62
1,692 SR
1,558 Elo+
Ao Kuang
Ao Kuang
AlanRumKeeper
Ao Kuang
Level 61
God Stats
6W - 3L
1,734 SR
Queue Stats
27W - 23L
1,594 Elo+
Party 3
Chaac
Chaac
CaptnGangplank
Chaac
Level 88
God Stats
8W - 4L
1,860 SR
Queue Stats
99W - 82L
1,610 Elo+
Party 3
Bellona
Bellona
EnrageDemon
Bellona
Level 47
God Stats
5W - 2L
1,500 SR
Queue Stats
154W - 122L
1,450 Elo+
Party 4
Neith
Neith
II Caner II
Neith
Level 46
God Stats
3W - 0L
1,867 SR
Queue Stats
19W - 8L
1,686 Elo+
Party 3
Kukulkan
Kukulkan
Waifu_Magique
Kukulkan
Level 66
God Stats
4W - 1L
1,500 SR
Queue Stats
241W - 203L
1,450 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Bpiekarz
Bastet
19
10 / 8 / 4
13,310
444
23,276
26,631
11,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sylvanus
Moxxie410
Sylvanus
20
4 / 5 / 5
13,433
448
13,357
26,580
26,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Merlin
X_TRIO_
Merlin
20
4 / 7 / 3
14,067
469
17,608
18,041
7,341
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
dawngater
Ganesha
15
0 / 7 / 8
11,183
373
9,829
22,890
25,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
mirco19966
Danzaburou
16
2 / 10 / 2
10,449
348
7,353
21,544
8,475
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AlanRumKeeper
Ao Kuang
20
10 / 6 / 5
14,920
497
11,421
31,009
12,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
12 / 4 / 13
15,842
528
29,682
33,077
20,300
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
EnrageDemon
Bellona
20
0 / 5 / 6
14,479
483
9,206
21,806
25,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
7 / 3 / 13
16,201
540
20,291
14,593
5,386
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kukulkan
Waifu_Magique
Kukulkan
20
8 / 2 / 7
16,542
551
19,975
11,365
5,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
81
20
Kills
37
37
Deaths
20
22
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
AlanRumKeeper
Ao Kuang
10
6
5
2.08
L
Bastet
Bpiekarz
Bastet
10
8
4
1.5
W
12
4
13
4.63
W
Bellona
EnrageDemon
Bellona
0
5
6
0.6
W
7
3
13
4.5
L
Sylvanus
Moxxie410
Sylvanus
4
5
5
1.3
W
Kukulkan
Waifu_Magique
Kukulkan
8
2
7
5.75
L
Merlin
X_TRIO_
Merlin
4
7
3
0.79
L
Ganesha
dawngater
Ganesha
0
7
8
0.57
L
Danzaburou
mirco19966
Danzaburou
2
10
2
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,423
Damage
90,575
115,686
Taken
111,850
79,819
Mitigated
68,757
29,405
Healing
43,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
AlanRumKeeper
Ao Kuang
11,421
2,837
0
14,750
31,009
12,585
1,060
12,573
18,205
92,767
0
L
Bastet
Bpiekarz
Bastet
23,276
8,623
0
6,394
26,631
11,272
0
9,051
17,342
0
94,375
W
29,682
3,840
354
14,437
33,077
20,300
0
11,250
21,709
0
137,715
W
Bellona
EnrageDemon
Bellona
9,206
3,017
0
2,518
21,806
25,203
691
7,222
14,421
7,929
89,779
W
20,291
12,034
0
7,894
14,593
5,386
1,955
5,556
8,995
0
106,131
L
Sylvanus
Moxxie410
Sylvanus
13,357
2,519
3,664
9,767
26,580
26,975
26
10,961
15,384
78,079
0
W
Kukulkan
Waifu_Magique
Kukulkan
19,975
707
0
3,690
11,365
5,283
1,024
3,261
7,726
128,832
0
L
Merlin
X_TRIO_
Merlin
17,608
550
0
3,959
18,041
7,341
380
6,979
10,612
97,000
0
L
Ganesha
dawngater
Ganesha
9,829
421
0
1,655
22,890
25,756
0
3,512
19,340
32,854
0
L
Danzaburou
mirco19966
Danzaburou
7,353
3,759
87
3,879
21,544
8,475
0
573
20,965
0
70,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,442
Gold Earned
77,984
566
Minions Killed
824
0
Camps Cleared
0
2,601,448
Distance Traveled
2,875,981
28
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
14,920
497
105
4
0
568,606
4
L
Bastet
13,310
444
106
4
0
577,286
9
W
Chaac
15,842
528
145
5
0
591,201
1
W
Bellona
14,479
483
186
6
0
606,579
2
W
Neith
16,201
540
158
5
0
537,845
3
L
Sylvanus
13,433
448
149
5
0
549,951
9
W
Kukulkan
16,542
551
230
8
0
571,750
14
L
Merlin
14,067
469
183
6
0
504,040
4
L
Ganesha
11,183
373
29
1
0
520,397
4
L
Danzaburou
10,449
348
99
3
0
449,774
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role