Player Matchup

Ne Zha
Ne Zha
DEATHBYSPAWNlol
Ne Zha
Level 147
God Stats
6W - 7L
1,500 SR
Queue Stats
168W - 178L
1,439 Elo+
Party 1
Olorun
Olorun
MerMansBeard
Olorun
Level 156
God Stats
3W - 4L
1,500 SR
Queue Stats
163W - 176L
1,439 Elo+
Party 1
Neith
Neith
UNHOLYWINKY
Neith
Level 25
God Stats
17W - 13L
1,587 SR
Queue Stats
28W - 24L
1,460 Elo+
Party 1
Team Averages
Level 109
1,529 SR
1,446 Elo+

VS

Team Averages
Level 43
1,578 SR
1,192 Elo+
Ymir
Ymir
Ankgiel
Ymir
Level 84
God Stats
0W - 1L
1,788 SR
Queue Stats
0W - 3L
1,147 Elo+
Party 2
Bastet
Bastet
JSanchez95jsf
Bastet
Level 5
God Stats
0W - 2L
1,165 SR
Queue Stats
19W - 30L
1,069 Elo+
Party 2
Danzaburou
Danzaburou
showery-cashier8
Danzaburou
Level 40
God Stats
3W - 1L
1,780 SR
Queue Stats
72W - 96L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
11 / 2 / 7
10,352
796
8,471
9,513
3,339
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Olorun
13
7 / 0 / 10
9,945
765
14,421
13,647
4,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
4 / 0 / 10
9,396
723
3,505
4,767
1,474
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Ankgiel
Ymir
9
0 / 8 / 1
7,090
545
2,969
13,671
6,827
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
0 / 7 / 0
6,989
538
5,290
9,840
3,054
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
showery-cashier8
Danzaburou
11
2 / 7 / 0
8,964
690
10,457
12,309
5,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
3
22
Kills
2
2
Deaths
22
27
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ymir
Ankgiel
Ymir
0
8
1
0.06
W
11
2
7
7.25
L
0
7
0
0
W
Olorun
7
0
10
12
W
4
0
10
9
L
Danzaburou
showery-cashier8
Danzaburou
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,397
Damage
18,716
27,927
Taken
35,820
9,662
Mitigated
14,997
10,960
Healing
1,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Ankgiel
Ymir
2,969
44
0
440
13,671
6,827
0
6,216
7,455
9,212
0
W
8,471
2,064
0
810
9,513
3,339
670
938
8,575
0
28,917
L
5,290
1,752
0
0
9,840
3,054
0
2,123
7,717
0
24,807
W
Olorun
14,421
7,994
430
9,303
13,647
4,849
1,548
1,789
11,858
46,771
0
W
3,505
1,229
0
417
4,767
1,474
682
322
4,445
0
25,773
L
Danzaburou
showery-cashier8
Danzaburou
10,457
3,276
0
1,308
12,309
5,116
0
6,194
6,115
0
33,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,693
Gold Earned
23,043
158
Minions Killed
99
0
Camps Cleared
0
668,247
Distance Traveled
612,830
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,090
545
13
1
0
188,448
0
W
Ne Zha
10,352
796
26
2
0
248,748
0
L
Bastet
6,989
538
35
3
0
230,805
0
W
Olorun
9,945
765
67
5
0
193,888
1
W
Neith
9,396
723
65
5
0
225,611
0
L
Danzaburou
8,964
690
51
4
0
193,577
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role