Player Matchup

Achilles
Achilles
ANAN3H
Achilles
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Bruno_Lanza
Tsukuyomi
Level 141
God Stats
3W - 0L
1,715 SR
Queue Stats
78W - 73L
1,678 Elo+
Solo
Ymir
Ymir
DazerSkyesSixx
Ymir
Level 158
God Stats
8W - 4L
1,735 SR
Queue Stats
487W - 489L
1,476 Elo+
Solo
Horus
Horus
MLGpug
Horus
Level 106
God Stats
4W - 5L
1,500 SR
Queue Stats
679W - 722L
1,436 Elo+
Solo
Poseidon
Poseidon
venomiccall
Poseidon
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
178W - 162L
1,649 Elo+
Solo
Team Averages
Level 130
1,590 SR
1,548 Elo+

VS

Team Averages
Level 152
1,520 SR
1,568 Elo+
Yemoja
Yemoja
Amstine
Yemoja
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 23L
1,446 Elo+
Party 1
Izanami
Izanami
BuiIdZz
Izanami
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
144W - 109L
1,820 Elo+
Party 1
Cerberus
Cerberus
Mvshu
Cerberus
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 30L
1,621 Elo+
Party 1
Susano
Susano
Sniper iGod
Susano
Level 160
God Stats
5W - 1L
1,813 SR
Queue Stats
127W - 67L
1,446 Elo+
Party 1
Bacchus
Bacchus
tk93
Bacchus
Level 125
God Stats
2W - 2L
1,285 SR
Queue Stats
268W - 283L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ANAN3H
Achilles
19
5 / 4 / 13
11,273
705
15,036
32,712
37,349
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tsukuyomi
Bruno_Lanza
Tsukuyomi
20
8 / 6 / 13
12,694
793
27,419
24,015
13,820
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
2 / 4 / 17
10,662
666
9,778
24,259
26,997
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Horus
MLGpug
Horus
19
3 / 3 / 14
11,018
689
11,951
26,875
28,663
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Poseidon
venomiccall
Poseidon
20
7 / 4 / 11
12,821
801
19,573
12,058
5,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Amstine
Yemoja
16
0 / 6 / 14
9,977
624
6,316
16,180
18,427
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
BuiIdZz
Izanami
20
6 / 3 / 12
12,461
779
34,837
16,794
7,787
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
Mvshu
Cerberus
18
5 / 5 / 11
11,967
748
19,993
27,635
19,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Susano
17
3 / 6 / 11
10,607
663
23,067
16,095
6,917
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mace

Mace

+10
Physical Power

Bacchus
tk93
Bacchus
19
7 / 6 / 10
11,783
736
12,553
18,767
30,146
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
79
25
Kills
21
21
Deaths
26
68
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Achilles
ANAN3H
Achilles
5
4
13
2.88
L
Yemoja
Amstine
Yemoja
0
6
14
1.17
W
Tsukuyomi
Bruno_Lanza
Tsukuyomi
8
6
13
2.42
L
Izanami
BuiIdZz
Izanami
6
3
12
4
W
2
4
17
2.63
W
Horus
MLGpug
Horus
3
3
14
3.33
L
Cerberus
Mvshu
Cerberus
5
5
11
2.1
L
Susano
3
6
11
1.42
L
Bacchus
tk93
Bacchus
7
6
10
2
W
Poseidon
venomiccall
Poseidon
7
4
11
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,757
Damage
96,766
119,919
Taken
95,471
112,451
Mitigated
82,924
53,318
Healing
42,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
ANAN3H
Achilles
15,036
5,342
3,034
11,350
32,712
37,349
1,342
6,921
25,791
29
25,702
L
Yemoja
Amstine
Yemoja
6,316
1,737
17,731
3,865
16,180
18,427
268
6,004
9,974
12,734
0
W
Tsukuyomi
Bruno_Lanza
Tsukuyomi
27,419
5,736
2,511
6,202
24,015
13,820
789
9,693
14,322
267
45,920
L
Izanami
BuiIdZz
Izanami
34,837
19,793
693
3,482
16,794
7,787
3,272
2,787
13,793
0
75,206
W
9,778
1,717
2,423
2,103
24,259
26,997
719
7,256
17,003
16,847
0
W
Horus
MLGpug
Horus
11,951
5,385
14,077
9,548
26,875
28,663
1,250
8,362
18,513
0
16,633
L
Cerberus
Mvshu
Cerberus
19,993
496
2,284
10,353
27,635
19,647
176
8,842
18,315
30,089
0
L
Susano
23,067
2,892
700
935
16,095
6,917
0
4,629
11,296
0
32,340
L
Bacchus
tk93
Bacchus
12,553
660
1,662
619
18,767
30,146
185
6,091
12,446
16,902
0
W
Poseidon
venomiccall
Poseidon
19,573
2,767
726
1,344
12,058
5,622
2,173
6,630
5,428
58,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,468
Gold Earned
56,795
158
Minions Killed
169
0
Camps Cleared
0
1,397,113
Distance Traveled
1,308,790
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,273
705
15
1
0
277,418
2
L
Yemoja
9,977
624
7
0
0
248,490
0
W
Tsukuyomi
12,694
793
26
2
0
296,789
1
L
Izanami
12,461
779
99
6
0
243,591
0
W
Ymir
10,662
666
16
1
0
248,481
0
W
Horus
11,018
689
13
1
0
273,537
1
L
Cerberus
11,967
748
33
2
0
267,001
1
L
Susano
10,607
663
20
1
0
293,765
0
L
Bacchus
11,783
736
10
1
0
255,943
0
W
Poseidon
12,821
801
88
6
0
300,888
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role