Player Matchup

Nemesis
Nemesis
GeorgeHarrySon
Nemesis
Level 112
God Stats
12W - 13L
1,260 SR
Queue Stats
252W - 225L
1,206 Elo+
Party 1
Medusa
Medusa
KingRetroz
Medusa
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
207W - 184L
1,220 Elo+
Party 1
Scylla
Scylla
NimrodelTarwa
Scylla
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 47L
1,637 Elo+
Party 3
Geb
Geb
ZeldaTheFool
Geb
Level 104
God Stats
5W - 3L
1,500 SR
Queue Stats
101W - 99L
1,190 Elo+
Party 3
Hercules
Hercules
jimbobaggins23
Hercules
Level 123
God Stats
0W - 6L
1,215 SR
Queue Stats
139W - 139L
1,193 Elo+
Party 1
Team Averages
Level 115
1,395 SR
1,289 Elo+

VS

Team Averages
Level 112
1,524 SR
1,642 Elo+
Erlang Shen
Erlang Shen
RangerAngel
Erlang Shen
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 13L
1,893 Elo+
Party 2
Scylla
Scylla
SonQinWentian
Scylla
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Vickwatter
Yemoja
Level 79
God Stats
3W - 2L
1,622 SR
Queue Stats
25W - 16L
1,687 Elo+
Party 2
Neith
Neith
caradeobo3000
Neith
Level 155
God Stats
3W - 3L
1,500 SR
Queue Stats
222W - 239L
1,562 Elo+
Solo
Ratatoskr
Ratatoskr
soulgauge5
Ratatoskr
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 0 / 0
3,674
735
930
2,148
1,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Medusa
KingRetroz
Medusa
6
1 / 1 / 0
3,422
684
1,582
3,408
661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

6
0 / 1 / 0
3,404
681
905
2,055
457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

1
0 / 0 / 0
984
197
0
0
0
Hercules
6
0 / 0 / 1
3,781
756
508
2,182
650
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
RangerAngel
Erlang Shen
6
2 / 0 / 0
3,676
735
622
2,151
1,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 0 / 0
3,649
730
671
1,249
294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
Vickwatter
Yemoja
5
0 / 1 / 1
3,097
619
681
2,828
799
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
0 / 0 / 1
3,270
654
1,687
3,091
589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ratatoskr
soulgauge5
Ratatoskr
6
0 / 1 / 0
3,196
639
933
2,251
1,115
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
4
2
Kills
2
2
Deaths
2
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
L
Medusa
KingRetroz
Medusa
1
1
0
1
L
0
1
0
0
W
Erlang Shen
RangerAngel
Erlang Shen
2
0
0
2
W
0
0
0
0
W
Yemoja
Vickwatter
Yemoja
0
1
1
0.5
L
0
0
0
0
W
0
0
1
0.5
L
Hercules
0
0
1
0.5
W
Ratatoskr
soulgauge5
Ratatoskr
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,925
Damage
4,594
9,793
Taken
11,570
2,886
Mitigated
4,222
3,880
Healing
6,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
930
290
0
649
2,148
1,118
0
186
1,940
2,304
7,956
L
Medusa
KingRetroz
Medusa
1,582
194
0
1,913
3,408
661
0
538
2,870
0
13,450
L
905
0
0
490
2,055
457
0
560
1,415
11,630
0
W
Erlang Shen
RangerAngel
Erlang Shen
622
112
0
799
2,151
1,425
0
261
1,845
3,506
9,795
W
671
171
0
481
1,249
294
0
501
650
14,381
0
W
Yemoja
Vickwatter
Yemoja
681
132
750
1,443
2,828
799
0
12
2,816
7,048
0
L
0
0
0
0
0
0
0
0
0
0
0
W
1,687
656
0
2,004
3,091
589
324
29
3,062
0
16,253
L
Hercules
508
210
0
828
2,182
650
70
0
2,057
0
15,036
W
Ratatoskr
soulgauge5
Ratatoskr
933
62
0
1,158
2,251
1,115
0
8
2,243
0
10,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,265
Gold Earned
16,888
100
Minions Killed
133
0
Camps Cleared
0
399,174
Distance Traveled
490,258
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
3,674
735
25
5
0
120,946
1
L
Medusa
3,422
684
17
3
0
85,793
1
L
Scylla
3,404
681
30
6
0
99,707
1
W
Erlang Shen
3,676
735
35
7
0
109,732
2
W
Scylla
3,649
730
35
7
0
92,464
1
W
Yemoja
3,097
619
11
2
0
93,458
2
L
Geb
984
197
0
0
0
0
0
W
Neith
3,270
654
38
8
0
81,768
1
L
Hercules
3,781
756
28
6
0
92,728
1
W
Ratatoskr
3,196
639
14
3
0
112,836
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role