Player Matchup

King Arthur
King Arthur
Arcos69
King Arthur
Level 14
God Stats
2W - 1L
1,801 SR
Queue Stats
118W - 137L
1,490 Elo+
Party 1
Ra
Ra
EaGangCrew
Ra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,626 Elo+
Solo
Izanami
Izanami
HattoriX
Izanami
Level 16
God Stats
24W - 28L
1,551 SR
Queue Stats
211W - 226L
1,468 Elo+
Party 1
Heimdallr
Heimdallr
Samasauruss
Heimdallr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,468 Elo+
Party 2
Neith
Neith
spiderbacon
Neith
Level 4
God Stats
1W - 2L
1,533 SR
Queue Stats
3W - 3L
1,468 Elo+
Party 2
Team Averages
Level 12
1,577 SR
1,504 Elo+

VS

Team Averages
Level 15
1,532 SR
1,534 Elo+
Hercules
Hercules
AtomicAlt
Hercules
Level 4
God Stats
32W - 26L
1,529 SR
Queue Stats
1,066W - 1,034L
1,394 Elo+
Solo
Sol
Sol
LocalWolfBoi
Sol
Level 5
God Stats
7W - 5L
1,473 SR
Queue Stats
26W - 31L
1,293 Elo+
Solo
Ra
Ra
Pmurtdlanod
Ra
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 65L
1,694 Elo+
Solo
Fenrir
Fenrir
SrZhertx
Fenrir
Level 21
God Stats
8W - 5L
1,526 SR
Queue Stats
217W - 213L
1,631 Elo+
Solo
Bellona
Bellona
UtherLuminus
Bellona
Level 17
God Stats
7W - 2L
1,630 SR
Queue Stats
9W - 3L
1,658 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Arcos69
King Arthur
14
0 / 9 / 0
8,239
824
9,647
27,994
23,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
0 / 10 / 0
8,418
842
7,906
12,669
5,274
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Izanami
HattoriX
Izanami
14
0 / 6 / 0
8,494
849
13,831
18,729
7,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
Samasauruss
Heimdallr
15
0 / 8 / 0
8,512
851
10,502
13,737
6,142
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
0 / 8 / 0
8,669
867
9,292
15,229
6,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Team 1 Tickets

66

VS

Team 2 Tickets

303

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AtomicAlt
Hercules
17
14 / 0 / 21
11,341
1,134
26,075
17,506
16,830
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
9 / 0 / 25
11,233
1,123
22,707
16,169
6,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
5 / 0 / 19
10,418
1,042
12,887
5,723
2,307
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
SrZhertx
Fenrir
17
5 / 0 / 22
10,633
1,063
10,067
11,630
6,587
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bellona
UtherLuminus
Bellona
17
8 / 0 / 23
11,264
1,126
11,240
8,099
9,160
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
151
0
Kills
41
41
Deaths
0
0
Assists
110
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Arcos69
King Arthur
0
9
0
0
W
Hercules
AtomicAlt
Hercules
14
0
21
24.5
L
0
10
0
0
L
Izanami
HattoriX
Izanami
0
6
0
0
W
9
0
25
21.5
W
5
0
19
14.5
L
Heimdallr
Samasauruss
Heimdallr
0
8
0
0
W
Fenrir
SrZhertx
Fenrir
5
0
22
16
W
Bellona
UtherLuminus
Bellona
8
0
23
19.5
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,178
Damage
82,976
88,358
Taken
59,127
48,194
Mitigated
41,335
8,769
Healing
21,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Arcos69
King Arthur
9,647
1,559
0
2,802
27,994
23,055
0
11,477
16,449
125
15,343
W
Hercules
AtomicAlt
Hercules
26,075
12,598
0
6,162
17,506
16,830
0
2,531
14,725
0
31,525
L
7,906
690
1,025
270
12,669
5,274
0
4,638
8,031
22,190
0
L
Izanami
HattoriX
Izanami
13,831
8,156
0
2,211
18,729
7,330
0
7,692
11,037
0
40,588
W
22,707
7,711
0
9,263
16,169
6,451
0
2,219
13,825
48,674
0
W
12,887
1,589
2,758
1,234
5,723
2,307
0
508
5,090
36,511
0
L
Heimdallr
Samasauruss
Heimdallr
10,502
5,045
0
21
13,737
6,142
0
6,382
7,355
0
25,857
W
Fenrir
SrZhertx
Fenrir
10,067
3,058
0
2,263
11,630
6,587
0
1,803
9,802
0
28,902
W
Bellona
UtherLuminus
Bellona
11,240
2,010
0
242
8,099
9,160
0
970
6,899
1,895
14,152
L
9,292
4,332
0
2,440
15,229
6,393
0
6,384
8,845
0
31,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,332
Gold Earned
54,889
182
Minions Killed
181
4
Camps Cleared
9
861,059
Distance Traveled
1,029,329
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,239
824
6
1
1
203,275
0
W
Hercules
11,341
1,134
16
2
0
194,056
0
L
Ra
8,418
842
39
4
0
154,922
0
L
Izanami
8,494
849
66
7
0
176,960
0
W
Sol
11,233
1,123
54
5
0
182,560
0
W
Ra
10,418
1,042
56
6
3
208,539
0
L
Heimdallr
8,512
851
28
3
0
172,184
0
W
Fenrir
10,633
1,063
46
5
6
246,557
2
W
Bellona
11,264
1,126
9
1
0
197,617
0
L
Neith
8,669
867
43
4
3
153,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role