Player Matchup

Anhur
Anhur
Afk Or Throw
Anhur
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 69L
1,472 Elo+
Solo
Nu Wa
Nu Wa
AlessandroSBecil
Nu Wa
Level 17
God Stats
9W - 12L
1,280 SR
Queue Stats
16W - 26L
1,388 Elo+
Solo
Hades
Hades
MaistBitPollen
Hades
Level 28
God Stats
28W - 17L
1,597 SR
Queue Stats
102W - 123L
1,470 Elo+
Party 2
Izanami
Izanami
TrueTaylorSwift
Izanami
Level 20
God Stats
12W - 12L
1,432 SR
Queue Stats
60W - 86L
1,440 Elo+
Solo
Cthulhu
Cthulhu
WeeRab__
Cthulhu
Level 12
God Stats
3W - 4L
1,500 SR
Queue Stats
9W - 13L
1,385 Elo+
Party 2
Team Averages
Level 21
1,462 SR
1,431 Elo+

VS

Team Averages
Level 18
1,481 SR
1,464 Elo+
Heimdallr
Heimdallr
Air-Coeur
Heimdallr
Level 15
God Stats
5W - 6L
1,356 SR
Queue Stats
16W - 14L
1,470 Elo+
Solo
Merlin
Merlin
PhantonBrawl
Merlin
Level 15
God Stats
1W - 3L
1,239 SR
Queue Stats
7W - 15L
1,346 Elo+
Solo
Bellona
Bellona
Scrat1971
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,419 Elo+
Solo
Hera
Hera
SnazzyCashew467
Hera
Level 28
God Stats
8W - 10L
1,657 SR
Queue Stats
486W - 529L
1,535 Elo+
Party 1
Mercury
Mercury
deadtrippin
Mercury
Level 28
God Stats
23W - 22L
1,652 SR
Queue Stats
68W - 85L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 0 / 1
10,917
682
4,751
8,853
5,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 1 / 5
8,016
501
3,680
6,199
1,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
7 / 6 / 1
9,635
602
5,892
9,507
4,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
8 / 5 / 3
10,173
636
9,420
13,243
4,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
WeeRab__
Cthulhu
12
2 / 3 / 4
8,111
507
4,734
12,392
11,014
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Air-Coeur
Heimdallr
13
2 / 6 / 2
7,702
481
6,537
11,654
3,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
6
1 / 5 / 0
5,529
346
2,621
3,951
932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
Scrat1971
Bellona
9
1 / 7 / 1
6,280
393
2,862
8,583
6,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 6 / 3
8,180
511
7,874
8,902
3,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
deadtrippin
Mercury
16
10 / 2 / 2
9,773
611
11,614
12,024
4,286
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
23
22
Kills
15
15
Deaths
26
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
5
0
1
5.5
L
Heimdallr
Air-Coeur
Heimdallr
2
6
2
0.5
W
0
1
5
2.5
W
7
6
1
1.25
L
Merlin
1
5
0
0.2
L
Bellona
Scrat1971
Bellona
1
7
1
0.21
L
1
6
3
0.42
W
8
5
3
1.9
W
Cthulhu
WeeRab__
Cthulhu
2
3
4
1.33
L
Mercury
deadtrippin
Mercury
10
2
2
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,477
Damage
31,508
50,194
Taken
45,114
27,628
Mitigated
18,893
7,200
Healing
6,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,751
1,355
0
713
8,853
5,653
1,601
1,575
7,221
8,688
91,729
L
Heimdallr
Air-Coeur
Heimdallr
6,537
3,797
0
3,001
11,654
3,966
1,338
4,701
6,953
0
31,645
W
3,680
546
0
349
6,199
1,768
626
2,243
3,743
30,395
0
W
5,892
383
315
1,650
9,507
4,510
673
1,858
7,440
28,496
0
L
Merlin
2,621
878
0
0
3,951
932
461
1,648
2,243
12,820
0
L
Bellona
Scrat1971
Bellona
2,862
947
0
407
8,583
6,641
0
469
8,114
0
14,125
L
7,874
2,299
0
1,478
8,902
3,068
0
4,155
4,480
51,828
0
W
9,420
6,707
0
4,173
13,243
4,683
4,312
2,633
10,205
0
64,424
W
Cthulhu
WeeRab__
Cthulhu
4,734
1,141
0
0
12,392
11,014
529
1,674
10,718
21,398
0
L
Mercury
deadtrippin
Mercury
11,614
7,237
0
1,685
12,024
4,286
0
3,081
8,883
0
61,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,852
Gold Earned
37,464
423
Minions Killed
295
0
Camps Cleared
0
1,474,889
Distance Traveled
1,265,138
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,917
682
176
11
0
298,809
2
L
Heimdallr
7,702
481
53
3
0
255,063
0
W
Nu Wa
8,016
501
49
3
0
303,089
0
W
Hades
9,635
602
57
4
0
279,671
0
L
Merlin
5,529
346
19
1
0
115,952
1
L
Bellona
6,280
393
13
1
0
263,632
0
L
Hera
8,180
511
98
6
0
273,756
1
W
Izanami
10,173
636
101
6
0
271,538
5
W
Cthulhu
8,111
507
40
3
0
321,782
0
L
Mercury
9,773
611
112
7
0
356,735
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role