Player Matchup

Rama
Rama
Gamsari
Rama
Level 29
God Stats
6W - 2L
1,657 SR
Queue Stats
202W - 197L
1,689 Elo+
Party 2
Da Ji
Da Ji
Lordyxxx
Da Ji
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,459 Elo+
Solo
Aphrodite
Aphrodite
Pater10
Aphrodite
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,642 Elo+
Solo
Merlin
Merlin
Son1cc
Merlin
Level 27
God Stats
12W - 15L
1,500 SR
Queue Stats
156W - 153L
1,585 Elo+
Solo
Zhong Kui
Zhong Kui
bunscent
Zhong Kui
Level 27
God Stats
11W - 11L
1,548 SR
Queue Stats
36W - 45L
1,603 Elo+
Party 2
Team Averages
Level 23
1,541 SR
1,596 Elo+

VS

Team Averages
Level 16
1,424 SR
1,543 Elo+
Anhur
Anhur
Merke85
Anhur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,716 Elo+
Party 1
Kukulkan
Kukulkan
Sukiesoya
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,716 Elo+
Party 1
Chang'e
Chang'e
iNeedPampers
Chang'e
Level 24
God Stats
7W - 7L
1,317 SR
Queue Stats
55W - 55L
1,551 Elo+
Solo
Ymir
Ymir
youmef6at10
Ymir
Level 20
God Stats
3W - 3L
1,500 SR
Queue Stats
98W - 81L
1,400 Elo+
Solo
Fenrir
Fenrir
Šmolky
Fenrir
Level 28
God Stats
0W - 3L
1,301 SR
Queue Stats
8W - 7L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Gamsari
Rama
11
6 / 0 / 3
6,680
668
4,202
5,173
1,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Da Ji
Lordyxxx
Da Ji
10
6 / 1 / 4
6,440
644
5,195
5,643
3,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
Pater10
Aphrodite
10
0 / 0 / 10
5,589
559
1,529
4,178
1,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
Son1cc
Merlin
11
5 / 1 / 4
6,479
648
5,966
3,972
1,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Zhong Kui
bunscent
Zhong Kui
10
2 / 2 / 2
5,779
578
2,847
5,186
3,101
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Merke85
Anhur
5
0 / 6 / 0
4,123
412
1,527
6,160
1,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Kukulkan
Sukiesoya
Kukulkan
7
1 / 5 / 0
4,593
459
1,857
5,235
1,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
iNeedPampers
Chang'e
9
1 / 3 / 0
5,453
545
3,666
5,832
1,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 3 / 1
4,602
460
2,814
7,068
2,384
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
Šmolky
Fenrir
9
2 / 3 / 0
5,735
574
2,003
7,023
2,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
5
19
Kills
4
4
Deaths
20
23
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Rama
Gamsari
Rama
6
0
3
7.5
W
Da Ji
Lordyxxx
Da Ji
6
1
4
8
L
Anhur
Merke85
Anhur
0
6
0
0
W
Aphrodite
Pater10
Aphrodite
0
0
10
5
W
Merlin
Son1cc
Merlin
5
1
4
7
L
Kukulkan
Sukiesoya
Kukulkan
1
5
0
0.2
W
Zhong Kui
bunscent
Zhong Kui
2
2
2
1.5
L
Chang'e
iNeedPampers
Chang'e
1
3
0
0.33
L
0
3
1
0.17
L
Fenrir
Šmolky
Fenrir
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,739
Damage
11,867
24,152
Taken
31,318
10,070
Mitigated
9,010
11,970
Healing
6,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
Gamsari
Rama
4,202
3,668
0
3,177
5,173
1,314
2,225
644
4,529
0
35,182
W
Da Ji
Lordyxxx
Da Ji
5,195
2,329
0
1,950
5,643
3,224
312
1,807
3,784
3,833
19,550
L
Anhur
Merke85
Anhur
1,527
792
0
884
6,160
1,196
0
1,170
4,852
0
9,022
W
Aphrodite
Pater10
Aphrodite
1,529
413
1,182
3,127
4,178
1,184
192
911
3,267
19,483
0
W
Merlin
Son1cc
Merlin
5,966
534
0
652
3,972
1,247
61
1,596
2,376
28,845
0
L
Kukulkan
Sukiesoya
Kukulkan
1,857
409
0
0
5,235
1,375
0
2,781
2,002
13,927
0
W
Zhong Kui
bunscent
Zhong Kui
2,847
229
0
1,882
5,186
3,101
561
3,061
1,859
21,361
0
L
Chang'e
iNeedPampers
Chang'e
3,666
230
18
2,212
5,832
1,786
0
2,561
3,271
25,366
0
L
2,814
810
120
1,058
7,068
2,384
0
2,120
4,759
19,449
0
L
Fenrir
Šmolky
Fenrir
2,003
423
0
2,036
7,023
2,269
0
1,218
5,703
0
20,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,967
Gold Earned
24,506
262
Minions Killed
180
0
Camps Cleared
0
992,909
Distance Traveled
871,271
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
6,680
668
83
8
0
189,447
1
W
Da Ji
6,440
644
44
4
0
207,765
2
L
Anhur
4,123
412
18
2
0
118,954
0
W
Aphrodite
5,589
559
27
3
0
205,123
3
W
Merlin
6,479
648
59
6
0
200,438
3
L
Kukulkan
4,593
459
30
3
0
188,549
0
W
Zhong Kui
5,779
578
49
5
0
190,136
4
L
Chang'e
5,453
545
54
5
0
178,428
3
L
Ymir
4,602
460
29
3
0
170,640
2
L
Fenrir
5,735
574
49
5
0
214,700
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role