Player Matchup

Fenrir
Fenrir
Silver I
AMPHISBENE
Fenrir
Silver I
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 3L
1,554 MMR
Party 1
Guan Yu
Guan Yu
Silver I
Aгmatrix
Guan Yu
Silver I
Level 147
God Stats
24W - 4L
1,500 SR
Queue Stats
51W - 20L
1,554 MMR
Party 1
Thoth
Thoth
Silver I
Noobkiller85
Thoth
Silver I
Level 89
God Stats
5W - 0L
1,500 SR
Queue Stats
34W - 16L
1,554 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 101
1,500 SR
1,554 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 89
1,513 SR
1,452 MMR
Sun Wukong
Sun Wukong
Gold V
R3JUVENAT1ON
Sun Wukong
Gold V
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 38L
1,490 MMR
Party 2
Zeus
Zeus
Silver I
killzombiedu29
Zeus
Silver I
Level 72
God Stats
3W - 3L
1,538 SR
Queue Stats
61W - 68L
1,367 MMR
Solo
Cupid
Cupid
Gold V
stestujto12345
Cupid
Gold V
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AMPHISBENE
Fenrir
12
5 / 1 / 10
8,255
826
4,901
10,028
5,083
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Guan Yu
Aгmatrix
Guan Yu
11
5 / 1 / 12
8,331
833
6,127
10,219
9,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
7 / 1 / 9
9,099
910
11,726
5,071
1,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
CthulhuAphroditeOdinDanzaburouPersephone

VS

Bans
BacchusDiscordiaHou YiScyllaAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
R3JUVENAT1ON
Sun Wukong
9
1 / 5 / 1
7,082
708
5,045
10,657
5,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
0 / 6 / 3
6,755
676
6,016
6,342
1,027
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 6 / 1
7,214
721
6,245
8,812
1,907
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
8
17
Kills
3
3
Deaths
17
31
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AMPHISBENE
Fenrir
5
1
10
10
W
Guan Yu
Aгmatrix
Guan Yu
5
1
12
11
W
7
1
9
11.5
L
Sun Wukong
R3JUVENAT1ON
Sun Wukong
1
5
1
0.3
L
0
6
3
0.25
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,754
Damage
17,306
25,318
Taken
25,811
15,868
Mitigated
8,263
10,354
Healing
4,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AMPHISBENE
Fenrir
4,901
1,162
0
2,860
10,028
5,083
531
3,231
6,555
0
25,613
W
Guan Yu
Aгmatrix
Guan Yu
6,127
567
1,875
4,371
10,219
9,299
646
2,654
7,343
0
17,889
W
11,726
204
0
1,248
5,071
1,486
113
937
4,108
49,561
0
L
Sun Wukong
R3JUVENAT1ON
Sun Wukong
5,045
908
0
2,395
10,657
5,329
0
4,603
5,592
0
16,490
L
6,016
232
0
384
6,342
1,027
0
2,218
3,854
26,669
0
L
6,245
3,580
67
2,019
8,812
1,907
0
4,197
4,212
0
20,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,685
Gold Earned
21,051
151
Minions Killed
101
0
Camps Cleared
0
623,730
Distance Traveled
527,805
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,255
826
32
3
0
207,903
3
W
Guan Yu
8,331
833
26
3
0
205,624
1
W
Thoth
9,099
910
93
9
0
210,203
5
L
Sun Wukong
7,082
708
42
4
0
201,376
4
L
Zeus
6,755
676
30
3
0
155,393
1
L
Cupid
7,214
721
29
3
0
171,036
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role