Player Matchup

Sol
Sol
BlondeJupiter18
Sol
Level 118
God Stats
2W - 3L
1,500 SR
Queue Stats
124W - 89L
1,787 Elo+
Party 2
Ganesha
Ganesha
CaptainxSnow
Ganesha
Level 14
God Stats
3W - 2L
1,768 SR
Queue Stats
11W - 9L
1,801 Elo+
Party 2
Da Ji
Da Ji
TheSilverCloset
Da Ji
Level 52
God Stats
1W - 2L
1,729 SR
Queue Stats
55W - 57L
1,884 Elo+
Party 2
Team Averages
Level 61
1,666 SR
1,824 Elo+

VS

Team Averages
Level 48
1,629 SR
1,566 Elo+
Olorun
Olorun
BirdieBBirdie
Olorun
Level 43
God Stats
8W - 6L
1,857 SR
Queue Stats
230W - 165L
1,789 Elo+
Party 1
Hades
Hades
Raiomo
Hades
Level 18
God Stats
2W - 0L
1,873 SR
Queue Stats
84W - 61L
1,461 Elo+
Party 1
Fenrir
Fenrir
Sr-Blastendart
Fenrir
Level 84
God Stats
26W - 23L
1,156 SR
Queue Stats
242W - 255L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 4 / 1
8,349
696
6,621
8,691
2,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ganesha
CaptainxSnow
Ganesha
10
0 / 3 / 5
7,154
596
3,241
8,394
7,887
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

10
1 / 3 / 2
7,141
595
1,421
6,692
2,960
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 4
9,138
762
6,079
3,970
1,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hades
Raiomo
Hades
12
1 / 2 / 9
8,740
728
6,692
8,248
5,570
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

11
4 / 3 / 6
8,558
713
5,676
6,359
3,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
5
Kills
10
10
Deaths
6
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
5
1
4
7
L
4
4
1
1.13
L
Ganesha
CaptainxSnow
Ganesha
0
3
5
0.83
W
Hades
Raiomo
Hades
1
2
9
2.75
W
4
3
6
2.33
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,283
Damage
18,447
23,777
Taken
18,577
13,686
Mitigated
11,283
3,925
Healing
5,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,079
2,883
59
1,334
3,970
1,830
780
2,240
1,730
46,629
0
L
6,621
1,921
0
3,809
8,691
2,839
0
4,540
4,151
38,175
0
L
Ganesha
CaptainxSnow
Ganesha
3,241
254
0
116
8,394
7,887
0
5,460
2,934
12,032
0
W
Hades
Raiomo
Hades
6,692
560
227
2,559
8,248
5,570
244
4,624
3,624
24,494
0
W
5,676
948
0
938
6,359
3,883
217
3,025
3,334
2,486
22,575
L
1,421
363
0
0
6,692
2,960
0
2,904
3,788
0
16,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,644
Gold Earned
26,436
114
Minions Killed
158
0
Camps Cleared
0
575,498
Distance Traveled
606,067
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,138
762
88
7
0
198,526
0
L
Sol
8,349
696
79
7
0
186,543
1
L
Ganesha
7,154
596
1
0
0
166,436
0
W
Hades
8,740
728
37
3
0
203,884
0
W
Fenrir
8,558
713
33
3
0
203,657
4
L
Da Ji
7,141
595
34
3
0
222,519
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role