Player Matchup

Baron Samedi
Baron Samedi
NimbleSimba
Baron Samedi
Level 101
God Stats
1W - 2L
1,722 SR
Queue Stats
79W - 90L
1,645 Elo+
Solo
Anhur
Anhur
SlausonDawson
Anhur
Level 138
God Stats
17W - 20L
1,498 SR
Queue Stats
481W - 421L
1,483 Elo+
Solo
Osiris
Osiris
bercequer alan
Osiris
Level 148
God Stats
0W - 2L
1,741 SR
Queue Stats
12W - 17L
1,582 Elo+
Solo
Team Averages
Level 129
1,654 SR
1,570 Elo+

VS

Team Averages
Level 112
1,550 SR
1,628 Elo+
Thoth
Thoth
DIRTYROTENCHEAT
Thoth
Level 128
God Stats
3W - 4L
1,500 SR
Queue Stats
37W - 26L
1,719 Elo+
Solo
Skadi
Skadi
DarthSpyder47
Skadi
Level 124
God Stats
3W - 1L
1,500 SR
Queue Stats
184W - 164L
1,459 Elo+
Party 1
Bellona
Bellona
MattInTheHat144
Bellona
Level 83
God Stats
10W - 3L
1,649 SR
Queue Stats
46W - 45L
1,706 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
NimbleSimba
Baron Samedi
14
4 / 5 / 3
10,057
629
7,827
11,557
3,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 5 / 6
10,206
638
8,284
14,021
4,168
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
2 / 5 / 3
9,529
596
6,203
14,265
11,964
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 0 / 8
11,765
735
14,404
4,167
1,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 5 / 8
10,571
661
11,427
11,669
3,512
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
5 / 3 / 9
11,833
740
8,635
16,014
9,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
40
8
Kills
15
15
Deaths
8
12
Assists
25
Player
Kills
Deaths
Assists
KDA
W
7
0
8
11
W
3
5
8
1.4
W
5
3
9
3.17
L
Baron Samedi
NimbleSimba
Baron Samedi
4
5
3
1.1
L
2
5
6
1
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,314
Damage
34,466
39,843
Taken
31,850
19,595
Mitigated
14,168
10,069
Healing
10,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,404
85
0
1,833
4,167
1,200
567
857
3,310
52,458
0
W
11,427
4,780
0
857
11,669
3,512
2,406
3,335
8,334
0
45,983
W
8,635
3,289
0
7,918
16,014
9,456
547
3,730
12,284
0
56,348
L
Baron Samedi
NimbleSimba
Baron Samedi
7,827
282
760
2,360
11,557
3,463
0
4,846
6,372
51,507
0
L
8,284
3,808
0
3,672
14,021
4,168
0
3,843
9,888
0
42,138
L
6,203
1,658
671
2,606
14,265
11,964
0
4,796
9,069
0
25,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,792
Gold Earned
34,169
190
Minions Killed
204
0
Camps Cleared
0
778,417
Distance Traveled
884,405
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
11,765
735
77
5
0
300,590
3
W
Skadi
10,571
661
63
4
0
256,139
1
W
Bellona
11,833
740
64
4
0
327,676
1
L
Baron Samedi
10,057
629
84
5
0
264,566
3
L
Anhur
10,206
638
65
4
0
246,315
2
L
Osiris
9,529
596
41
3
0
267,536
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role