Player Matchup

Sol
Sol
Sh1v4Man
Sol
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,728 Elo+
Party 1
Sobek
Sobek
VMS-Ch4p1
Sobek
Level 28
God Stats
10W - 2L
1,940 SR
Queue Stats
16W - 5L
1,645 Elo+
Party 1
Hera
Hera
danibarrxn
Hera
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Odin
Odin
joslulp11
Odin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,606 Elo+
Party 1
The Morrigan
The Morrigan
xImDrezzy
The Morrigan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 15L
1,660 Elo+
Party 1
Team Averages
Level 38
1,588 SR
1,628 Elo+

VS

Team Averages
Level 80
1,668 SR
1,659 Elo+
Nox
Nox
Aiel_warrior
Nox
Level 59
God Stats
6W - 4L
1,739 SR
Queue Stats
301W - 141L
1,692 Elo+
Party 2
He Bo
He Bo
Rampageman2
He Bo
Level 128
God Stats
3W - 1L
1,500 SR
Queue Stats
83W - 55L
1,540 Elo+
Party 2
Set
Set
XxGloryBlazexX
Set
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,599 Elo+
Solo
Cernunnos
Cernunnos
firebleem123
Cernunnos
Level 29
God Stats
39W - 11L
1,749 SR
Queue Stats
301W - 135L
1,743 Elo+
Party 2
Erlang Shen
Erlang Shen
jc-tar-210
Erlang Shen
Level 139
God Stats
4W - 2L
1,850 SR
Queue Stats
373W - 171L
1,723 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 2
5,962
459
1,762
5,730
2,632
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sobek
VMS-Ch4p1
Sobek
9
0 / 3 / 3
5,825
448
358
7,804
4,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 5 / 1
6,079
468
1,563
5,319
1,595
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Odin
11
0 / 4 / 0
5,948
458
1,611
7,377
4,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Morrigan
xImDrezzy
The Morrigan
14
6 / 2 / 2
8,295
638
7,939
6,238
2,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 1
8,250
635
3,533
4,813
1,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
3 / 1 / 2
7,924
610
4,866
5,280
1,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 2 / 1
8,714
670
6,125
8,198
5,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cernunnos
firebleem123
Cernunnos
12
2 / 2 / 1
6,845
527
3,055
6,372
2,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
jc-tar-210
Erlang Shen
13
3 / 1 / 1
7,292
561
4,399
5,076
3,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
23
8
Kills
17
17
Deaths
8
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
5
2
1
2.75
W
3
1
2
4
L
1
3
2
0.67
L
Sobek
VMS-Ch4p1
Sobek
0
3
3
0.5
W
4
2
1
2.25
L
1
5
1
0.3
W
Cernunnos
firebleem123
Cernunnos
2
2
1
1.25
W
Erlang Shen
jc-tar-210
Erlang Shen
3
1
1
3.5
L
Odin
0
4
0
0
L
The Morrigan
xImDrezzy
The Morrigan
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,233
Damage
21,978
32,468
Taken
29,739
15,642
Mitigated
15,113
6,417
Healing
8,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,533
46
0
1,391
4,813
1,793
1,055
2,833
1,912
44,328
0
W
4,866
542
0
1,728
5,280
1,643
501
2,416
2,758
49,520
0
L
1,762
674
0
1,363
5,730
2,632
0
2,255
3,438
24,315
0
L
Sobek
VMS-Ch4p1
Sobek
358
0
0
2,112
7,804
4,645
0
2,233
5,567
10,717
0
W
6,125
2,616
0
2,709
8,198
5,859
126
545
7,396
3,498
49,784
L
1,563
210
0
467
5,319
1,595
0
2,328
2,843
22,997
0
W
Cernunnos
firebleem123
Cernunnos
3,055
1,253
0
2,661
6,372
2,290
1,292
3,322
2,974
0
33,651
W
Erlang Shen
jc-tar-210
Erlang Shen
4,399
2,376
0
492
5,076
3,528
2,499
1,310
3,741
5,981
35,783
L
Odin
1,611
737
0
1,985
7,377
4,606
668
371
7,006
0
22,113
L
The Morrigan
xImDrezzy
The Morrigan
7,939
1,399
0
490
6,238
2,164
0
1,655
4,547
49,727
1,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,109
Gold Earned
39,025
267
Minions Killed
433
0
Camps Cleared
0
1,164,215
Distance Traveled
1,270,910
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,250
635
103
8
0
245,313
2
W
He Bo
7,924
610
89
7
0
256,421
2
L
Sol
5,962
459
43
3
0
225,667
1
L
Sobek
5,825
448
23
2
0
253,073
0
W
Set
8,714
670
101
8
0
256,911
2
L
Hera
6,079
468
54
4
0
200,889
2
W
Cernunnos
6,845
527
58
4
0
240,187
2
W
Erlang Shen
7,292
561
82
6
0
272,078
4
L
Odin
5,948
458
53
4
0
239,641
1
L
The Morrigan
8,295
638
94
7
0
244,945
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role