Player Matchup

Ares
Ares
Captainilluminor
Ares
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 11L
1,695 Elo+
Party 1
Bastet
Bastet
NikuAkuma
Bastet
Level 27
God Stats
4W - 3L
1,438 SR
Queue Stats
22W - 24L
1,334 Elo+
Solo
Achilles
Achilles
Pisoglentiss
Achilles
Level 7
God Stats
29W - 28L
1,503 SR
Queue Stats
140W - 121L
1,464 Elo+
Party 1
Neith
Neith
VelvetThunder111
Neith
Level 13
God Stats
2W - 3L
1,284 SR
Queue Stats
52W - 51L
1,352 Elo+
Solo
Nu Wa
Nu Wa
javilaclase
Nu Wa
Level 28
God Stats
6W - 1L
1,691 SR
Queue Stats
77W - 70L
1,612 Elo+
Solo
Team Averages
Level 18
1,483 SR
1,492 Elo+

VS

Team Averages
Level 18
1,449 SR
1,296 Elo+
Chronos
Chronos
Nikozik
Chronos
Level 19
God Stats
0W - 2L
1,271 SR
Queue Stats
7W - 27L
1,164 Elo+
Party 2
Terra
Terra
Orioniys
Terra
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Heimdallr
Heimdallr
dmitriitron
Heimdallr
Level 22
God Stats
6W - 14L
1,473 SR
Queue Stats
12W - 24L
1,337 Elo+
Party 2
Vulcan
Vulcan
wolksmol
Vulcan
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 10L
1,175 Elo+
Party 2
Ares
Ares
ЭллардиоН
Ares
Level 23
God Stats
0W - 4L
1,500 SR
Queue Stats
25W - 40L
1,302 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 6
8,189
482
7,089
15,199
13,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bastet
NikuAkuma
Bastet
16
9 / 3 / 5
10,042
591
8,747
11,736
4,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Pisoglentiss
Achilles
15
7 / 1 / 4
9,361
551
10,499
11,321
10,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
5 / 0 / 3
9,917
583
14,752
7,156
2,605
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
10 / 1 / 2
10,194
600
16,489
5,770
2,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Nikozik
Chronos
13
3 / 7 / 0
7,792
458
9,219
15,411
5,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Terra
Orioniys
Terra
11
1 / 3 / 2
6,962
410
2,722
12,988
7,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
dmitriitron
Heimdallr
12
2 / 7 / 2
7,345
432
7,365
15,008
5,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vulcan
wolksmol
Vulcan
10
0 / 10 / 0
6,262
368
2,796
11,224
2,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
3 / 5 / 2
8,005
471
5,071
18,754
17,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
15
32
Kills
9
10
Deaths
32
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
5
6
0.8
L
Chronos
Nikozik
Chronos
3
7
0
0.43
W
Bastet
NikuAkuma
Bastet
9
3
5
3.83
L
Terra
Orioniys
Terra
1
3
2
0.67
W
Achilles
Pisoglentiss
Achilles
7
1
4
9
W
5
0
3
6.5
L
Heimdallr
dmitriitron
Heimdallr
2
7
2
0.43
W
10
1
2
11
L
Vulcan
wolksmol
Vulcan
0
10
0
0
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,576
Damage
27,173
51,182
Taken
73,385
32,921
Mitigated
38,535
11,357
Healing
14,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,089
381
0
888
15,199
13,314
325
5,763
9,436
20,218
0
L
Chronos
Nikozik
Chronos
9,219
3,474
0
4,113
15,411
5,125
386
4,848
10,038
37,258
0
W
Bastet
NikuAkuma
Bastet
8,747
2,909
0
3,331
11,736
4,113
0
2,810
8,926
0
54,664
L
Terra
Orioniys
Terra
2,722
530
133
1,520
12,988
7,694
232
3,344
9,289
23,065
0
W
Achilles
Pisoglentiss
Achilles
10,499
3,681
0
2,049
11,321
10,596
1,832
6,064
5,257
0
34,913
W
14,752
7,696
0
3,622
7,156
2,605
3,528
1,458
5,698
0
71,553
L
Heimdallr
dmitriitron
Heimdallr
7,365
3,750
0
4,813
15,008
5,896
1,242
2,786
12,076
0
46,753
W
16,489
4,851
0
1,467
5,770
2,293
2,024
3,713
2,057
59,663
0
L
Vulcan
wolksmol
Vulcan
2,796
624
0
100
11,224
2,592
82
7,067
3,638
24,015
0
L
5,071
373
0
4,314
18,754
17,228
28
4,164
14,317
15,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,703
Gold Earned
36,366
413
Minions Killed
260
0
Camps Cleared
0
1,634,520
Distance Traveled
1,357,746
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,189
482
16
1
0
356,689
0
L
Chronos
7,792
458
71
4
0
258,048
0
W
Bastet
10,042
591
89
5
0
360,012
3
L
Terra
6,962
410
32
2
0
301,205
3
W
Achilles
9,361
551
73
4
0
345,885
1
W
Neith
9,917
583
122
7
0
303,761
0
L
Heimdallr
7,345
432
94
6
0
231,764
0
W
Nu Wa
10,194
600
113
7
0
268,173
2
L
Vulcan
6,262
368
51
3
0
256,306
1
L
Ares
8,005
471
12
1
0
310,423
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role