Player Matchup

Cupid
Cupid
Silver IV
Carl9080
Cupid
Silver IV
Level 117
God Stats
8W - 11L
1,233 SR
Queue Stats
142W - 129L
1,290 MMR
Solo
Cerberus
Cerberus
Silver I
GuttiMiranda_
Cerberus
Silver I
Level 111
God Stats
7W - 3L
1,500 SR
Queue Stats
194W - 184L
1,193 MMR
Party 1
Cthulhu
Cthulhu
Gold V
Leandro_CTK
Cthulhu
Gold V
Level 115
God Stats
2W - 2L
1,500 SR
Queue Stats
563W - 564L
1,376 MMR
Party 1
Tsukuyomi
Tsukuyomi
Silver I
OgLtSurge
Tsukuyomi
Silver I
Level 127
God Stats
1W - 2L
1,156 SR
Queue Stats
7W - 9L
1,448 MMR
Party 2
Nu Wa
Nu Wa
Bronze III
pwurity
Nu Wa
Bronze III
Level 80
God Stats
1W - 1L
1,700 SR
Queue Stats
5W - 12L
1,187 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 110
1,418 SR
1,299 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 112
1,465 SR
1,343 MMR
Athena
Athena
Silver I
Addie23456
Athena
Silver I
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Silver II
Rontherohit007
Izanami
Silver II
Level 155
God Stats
40W - 31L
1,716 SR
Queue Stats
326W - 346L
1,267 MMR
Solo
Fenrir
Fenrir
Bronze IV
dazed_adverb5
Fenrir
Bronze IV
Level 88
God Stats
7W - 4L
1,321 SR
Queue Stats
95W - 114L
1,229 MMR
Party 3
King Arthur
King Arthur
Silver I
faisal06_
King Arthur
Silver I
Level 103
God Stats
15W - 7L
1,292 SR
Queue Stats
70W - 73L
1,309 MMR
Solo
Ah Puch
Ah Puch
Silver IV
lampard1911
Ah Puch
Silver IV
Level 109
God Stats
3W - 4L
1,495 SR
Queue Stats
25W - 35L
1,408 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Carl9080
Cupid
20
2 / 0 / 3
12,613
548
7,520
11,000
4,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
GuttiMiranda_
Cerberus
18
2 / 2 / 13
10,880
473
12,654
22,299
16,709
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
Leandro_CTK
Cthulhu
20
2 / 0 / 5
13,580
590
24,067
22,704
32,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tsukuyomi
OgLtSurge
Tsukuyomi
20
19 / 3 / 6
15,743
684
25,120
20,044
9,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Nu Wa
pwurity
Nu Wa
20
7 / 3 / 14
13,628
593
16,761
12,075
3,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
SetArachneApolloBakasuraDanzaburou

VS

Bans
AwilixLokiCabrakanMedusaYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Addie23456
Athena
12
0 / 6 / 2
8,752
381
5,682
17,875
10,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
1 / 6 / 0
9,756
424
11,970
17,989
4,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
4 / 9 / 1
10,266
446
9,127
23,720
8,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
faisal06_
King Arthur
17
0 / 5 / 1
10,331
449
13,138
29,096
24,186
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
lampard1911
Ah Puch
17
3 / 6 / 0
10,566
459
14,514
19,582
4,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
12
32
Kills
8
8
Deaths
32
41
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Athena
Addie23456
Athena
0
6
2
0.17
W
Cupid
Carl9080
Cupid
2
0
3
3.5
W
Cerberus
GuttiMiranda_
Cerberus
2
2
13
4.25
W
Cthulhu
Leandro_CTK
Cthulhu
2
0
5
4.5
W
Tsukuyomi
OgLtSurge
Tsukuyomi
19
3
6
7.33
L
1
6
0
0.17
L
4
9
1
0.5
L
King Arthur
faisal06_
King Arthur
0
5
1
0.1
L
Ah Puch
lampard1911
Ah Puch
3
6
0
0.5
W
Nu Wa
pwurity
Nu Wa
7
3
14
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,122
Damage
54,431
88,122
Taken
108,262
66,303
Mitigated
53,655
36,506
Healing
29,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Addie23456
Athena
5,682
1,710
0
2,022
17,875
10,893
46
8,905
8,970
25,087
0
W
Cupid
Carl9080
Cupid
7,520
4,114
2,006
8,516
11,000
4,265
4,398
1,375
9,625
0
103,352
W
Cerberus
GuttiMiranda_
Cerberus
12,654
564
681
7,112
22,299
16,709
255
5,356
16,943
48,682
0
W
Cthulhu
Leandro_CTK
Cthulhu
24,067
4,279
73
10,291
22,704
32,239
1,156
780
21,630
106,583
0
W
Tsukuyomi
OgLtSurge
Tsukuyomi
25,120
7,556
0
4,710
20,044
9,128
3,351
6,612
13,432
0
132,380
L
11,970
8,780
0
5,206
17,989
4,865
0
6,454
11,510
0
87,204
L
9,127
2,957
0
6,899
23,720
8,826
0
7,386
16,209
0
72,158
L
King Arthur
faisal06_
King Arthur
13,138
1,274
0
9,682
29,096
24,186
0
19,827
8,176
0
75,253
L
Ah Puch
lampard1911
Ah Puch
14,514
0
0
5,924
19,582
4,885
602
9,617
9,915
97,062
0
W
Nu Wa
pwurity
Nu Wa
16,761
4,544
143
2,974
12,075
3,962
1,216
6,073
5,786
78,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,444
Gold Earned
49,671
853
Minions Killed
607
0
Camps Cleared
0
2,149,764
Distance Traveled
1,842,623
21
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,752
381
45
2
0
357,510
4
W
Cupid
12,613
548
189
8
0
385,293
8
W
Cerberus
10,880
473
110
5
0
437,577
4
W
Cthulhu
13,580
590
192
8
0
419,803
2
W
Tsukuyomi
15,743
684
203
9
0
519,736
2
L
Izanami
9,756
424
164
7
0
356,871
6
L
Fenrir
10,266
446
117
5
0
389,034
4
L
King Arthur
10,331
449
133
6
0
401,427
5
L
Ah Puch
10,566
459
148
6
0
337,781
5
W
Nu Wa
13,628
593
159
7
0
387,355
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role