Player Matchup

Agni
Agni
LeZzOoGaming
Agni
Level 143
God Stats
0W - 3L
1,500 SR
Queue Stats
26W - 30L
1,758 Elo+
Party 2
Neith
Neith
nachoman1233
Neith
Level 26
God Stats
5W - 5L
1,804 SR
Queue Stats
5W - 5L
1,758 Elo+
Party 2
Nemesis
Nemesis
sanadel
Nemesis
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,758 Elo+
Party 2
Team Averages
Level 96
1,601 SR
1,758 Elo+

VS

Team Averages
Level 54
1,730 SR
1,633 Elo+
Chang'e
Chang'e
Mirachiii
Chang'e
Level 24
God Stats
7W - 5L
1,938 SR
Queue Stats
7W - 6L
1,480 Elo+
Party 1
Ymir
Ymir
Peyito7u7
Ymir
Level 33
God Stats
9W - 3L
1,535 SR
Queue Stats
69W - 88L
1,491 Elo+
Party 1
Rama
Rama
ske0hx
Rama
Level 104
God Stats
2W - 1L
1,715 SR
Queue Stats
13W - 10L
1,928 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 4 / 3
14,337
623
39,324
19,030
6,571
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 2 / 7
13,223
575
8,531
7,910
2,899
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nemesis
sanadel
Nemesis
16
3 / 7 / 7
13,718
596
14,622
21,009
16,681
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Mirachiii
Chang'e
18
3 / 4 / 8
14,729
640
8,265
25,297
9,765
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ymir
17
3 / 4 / 5
13,963
607
6,202
25,111
23,351
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rama
ske0hx
Rama
20
7 / 3 / 6
16,048
698
25,856
24,164
10,203
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
32
11
Kills
13
13
Deaths
11
17
Assists
19
Player
Kills
Deaths
Assists
KDA
L
6
4
3
1.88
W
Chang'e
Mirachiii
Chang'e
3
4
8
1.75
W
Ymir
3
4
5
1.38
L
2
2
7
2.75
L
Nemesis
sanadel
Nemesis
3
7
7
0.93
W
Rama
ske0hx
Rama
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,477
Damage
40,323
47,949
Taken
74,572
26,151
Mitigated
43,319
13,294
Healing
28,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
39,324
2,444
0
5,996
19,030
6,571
316
5,904
13,126
134,606
0
W
Chang'e
Mirachiii
Chang'e
8,265
687
7,223
12,412
25,297
9,765
1,326
13,852
11,445
56,634
0
W
Ymir
6,202
612
41
2,774
25,111
23,351
0
12,570
12,541
59,360
0
L
8,531
2,352
0
1,855
7,910
2,899
1,626
1,860
6,050
0
42,085
L
Nemesis
sanadel
Nemesis
14,622
5,066
123
5,320
21,009
16,681
1,195
6,753
14,256
0
55,465
W
Rama
ske0hx
Rama
25,856
23,504
0
6,293
24,164
10,203
2,239
13,402
10,762
0
134,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,278
Gold Earned
44,740
260
Minions Killed
285
0
Camps Cleared
0
1,197,351
Distance Traveled
1,202,784
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
14,337
623
129
6
0
401,417
4
W
Chang'e
14,729
640
91
4
0
390,958
3
W
Ymir
13,963
607
41
2
0
425,679
3
L
Neith
13,223
575
69
3
0
370,737
0
L
Nemesis
13,718
596
62
3
0
425,197
3
W
Rama
16,048
698
153
7
0
386,147
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role