Player Matchup

Neith
Neith
 
Neith
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Ataraxia13
Bellona
Level 6
God Stats
5W - 4L
1,812 SR
Queue Stats
36W - 37L
1,828 Elo+
Party 2
Cthulhu
Cthulhu
Puncika hun
Cthulhu
Level 4
God Stats
1W - 1L
1,688 SR
Queue Stats
1W - 2L
1,690 Elo+
Solo
Nu Wa
Nu Wa
X_X3u_X
Nu Wa
Level 25
God Stats
0W - 2L
1,335 SR
Queue Stats
40W - 36L
1,627 Elo+
Solo
Arachne
Arachne
Youarethem
Arachne
Level 143
God Stats
2W - 1L
1,500 SR
Queue Stats
125W - 129L
1,597 Elo+
Party 2
Team Averages
Level 41
1,567 SR
1,648 Elo+

VS

Team Averages
Level 33
1,581 SR
1,631 Elo+
Cthulhu
Cthulhu
ClappAttack30
Cthulhu
Level 94
God Stats
14W - 14L
1,711 SR
Queue Stats
206W - 215L
1,428 Elo+
Party 1
Agni
Agni
DontCoughOnMe
Agni
Level 26
God Stats
1W - 0L
1,707 SR
Queue Stats
14W - 4L
1,958 Elo+
Solo
Danzaburou
Danzaburou
MonkWhoDunks
Danzaburou
Level 13
God Stats
3W - 5L
1,500 SR
Queue Stats
19W - 22L
1,660 Elo+
Solo
Achilles
Achilles
VerdeLechuga
Achilles
Level 25
God Stats
4W - 5L
1,407 SR
Queue Stats
120W - 130L
1,458 Elo+
Solo
Mercury
Mercury
sfoss19
Mercury
Level 9
God Stats
5W - 1L
1,582 SR
Queue Stats
39W - 23L
1,651 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
6
0 / 1 / 1
3,934
562
785
2,349
583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Boots

Boots

+6%
Movement Speed

Bellona
Ataraxia13
Bellona
7
0 / 4 / 1
4,054
579
2,985
5,990
4,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
Puncika hun
Cthulhu
5
0 / 6 / 0
3,586
512
782
5,260
1,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nu Wa
X_X3u_X
Nu Wa
9
2 / 2 / 3
5,143
735
2,365
3,417
1,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Arachne
Youarethem
Arachne
8
4 / 0 / 0
4,986
712
2,893
4,507
2,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
8
2 / 1 / 0
4,590
656
1,362
4,185
1,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
6 / 1 / 0
5,500
786
4,883
3,804
1,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
MonkWhoDunks
Danzaburou
8
0 / 1 / 2
4,509
644
1,200
3,179
1,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
VerdeLechuga
Achilles
9
3 / 0 / 2
5,283
755
3,234
3,883
3,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mercury
sfoss19
Mercury
9
2 / 3 / 2
5,473
782
1,716
4,649
1,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
19
6
Kills
13
13
Deaths
6
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
1
1
0.5
L
Bellona
Ataraxia13
Bellona
0
4
1
0.13
W
Cthulhu
2
1
0
2
W
6
1
0
6
W
Danzaburou
MonkWhoDunks
Danzaburou
0
1
2
1
L
Cthulhu
Puncika hun
Cthulhu
0
6
0
0
W
Achilles
VerdeLechuga
Achilles
3
0
2
4
L
Nu Wa
X_X3u_X
Nu Wa
2
2
3
1.75
L
Arachne
Youarethem
Arachne
4
0
0
4
W
Mercury
sfoss19
Mercury
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,810
Damage
12,395
21,523
Taken
19,700
10,657
Mitigated
8,534
5,900
Healing
5,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
785
258
0
961
2,349
583
0
300
1,995
0
13,857
L
Bellona
Ataraxia13
Bellona
2,985
1,170
0
1,592
5,990
4,356
0
507
5,249
2,178
14,682
W
Cthulhu
1,362
198
99
1,080
4,185
1,362
0
226
3,919
18,104
0
W
4,883
768
0
1,743
3,804
1,066
0
1,995
1,611
26,562
0
W
Danzaburou
MonkWhoDunks
Danzaburou
1,200
484
0
919
3,179
1,685
787
163
2,979
2,099
16,143
L
Cthulhu
Puncika hun
Cthulhu
782
104
0
188
5,260
1,925
0
1,760
3,279
4,203
0
W
Achilles
VerdeLechuga
Achilles
3,234
809
0
782
3,883
3,095
0
445
3,400
0
20,813
L
Nu Wa
X_X3u_X
Nu Wa
2,365
522
0
660
3,417
1,043
18
2,135
1,098
28,476
0
L
Arachne
Youarethem
Arachne
2,893
1,684
0
2,499
4,507
2,750
0
1,098
3,345
5,011
19,020
W
Mercury
sfoss19
Mercury
1,716
970
0
1,350
4,649
1,326
0
485
4,113
0
22,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,703
Gold Earned
25,355
181
Minions Killed
229
0
Camps Cleared
0
694,076
Distance Traveled
759,063
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,934
562
30
4
0
103,290
2
L
Bellona
4,054
579
35
5
0
145,878
0
W
Cthulhu
4,590
656
35
5
0
158,020
0
W
Agni
5,500
786
58
8
0
145,309
0
W
Danzaburou
4,509
644
42
6
0
133,306
3
L
Cthulhu
3,586
512
11
2
0
151,059
2
W
Achilles
5,283
755
39
6
0
152,322
4
L
Nu Wa
5,143
735
64
9
0
137,883
1
L
Arachne
4,986
712
41
6
0
155,966
0
W
Mercury
5,473
782
55
8
0
170,106
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role