Player Matchup

Mercury
Mercury
FistyGaymer
Mercury
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,639 Elo+
Party 1
Osiris
Osiris
JDude95
Osiris
Level 44
God Stats
25W - 12L
1,841 SR
Queue Stats
503W - 470L
1,466 Elo+
Party 3
Cerberus
Cerberus
ShiftYourName
Cerberus
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,639 Elo+
Party 1
Merlin
Merlin
voskuilen093
Merlin
Level 77
God Stats
9W - 12L
1,579 SR
Queue Stats
52W - 54L
1,577 Elo+
Party 3
Apollo
Apollo
wHIMPEN
Apollo
Level 25
God Stats
4W - 0L
1,888 SR
Queue Stats
11W - 4L
1,667 Elo+
Party 1
Team Averages
Level 54
1,662 SR
1,597 Elo+

VS

Team Averages
Level 65
1,306 SR
1,404 Elo+
Set
Set
Griskus
Set
Level 36
God Stats
17W - 18L
1,405 SR
Queue Stats
322W - 331L
1,405 Elo+
Party 2
Olorun
Olorun
Nailgunboy
Olorun
Level 19
God Stats
1W - 4L
1,209 SR
Queue Stats
7W - 19L
1,235 Elo+
Party 2
Mercury
Mercury
SamSimJon
Mercury
Level 87
God Stats
7W - 9L
1,269 SR
Queue Stats
437W - 423L
1,441 Elo+
Party 2
Artio
Artio
W4rmduscher
Artio
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 4L
1,492 Elo+
Solo
Ullr
Ullr
proffesors
Ullr
Level 101
God Stats
3W - 8L
1,146 SR
Queue Stats
329W - 353L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
FistyGaymer
Mercury
13
4 / 0 / 6
7,316
610
3,725
5,507
1,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
JDude95
Osiris
12
3 / 0 / 2
6,859
572
3,844
4,007
3,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cerberus
ShiftYourName
Cerberus
10
3 / 1 / 4
6,490
541
5,239
7,835
4,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
13
3 / 0 / 2
7,838
653
7,556
2,353
883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
wHIMPEN
Apollo
11
1 / 1 / 3
6,433
536
4,121
4,703
1,351
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
11
0 / 2 / 0
6,171
514
1,653
5,037
3,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Olorun
Nailgunboy
Olorun
9
0 / 4 / 0
5,317
443
831
7,580
2,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
SamSimJon
Mercury
10
0 / 3 / 0
5,810
484
1,096
10,022
3,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 3 / 1
5,238
437
2,564
10,168
3,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
2 / 2 / 0
5,713
476
5,204
5,741
1,548
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
14
Kills
2
2
Deaths
14
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Mercury
FistyGaymer
Mercury
4
0
6
7
L
Set
0
2
0
0
W
Osiris
JDude95
Osiris
3
0
2
4
L
Olorun
Nailgunboy
Olorun
0
4
0
0
L
Mercury
SamSimJon
Mercury
0
3
0
0
W
Cerberus
ShiftYourName
Cerberus
3
1
4
5
L
0
3
1
0.17
L
2
2
0
1
W
Merlin
3
0
2
4
W
Apollo
wHIMPEN
Apollo
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,485
Damage
11,348
24,405
Taken
38,548
12,570
Mitigated
14,141
9,697
Healing
11,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
FistyGaymer
Mercury
3,725
733
0
3,094
5,507
1,791
279
620
4,887
0
33,979
L
Set
1,653
242
0
290
5,037
3,604
0
1,059
3,958
1,401
33,188
W
Osiris
JDude95
Osiris
3,844
1,511
0
1,860
4,007
3,871
1,033
8
3,999
3,539
27,550
L
Olorun
Nailgunboy
Olorun
831
63
164
2,645
7,580
2,035
0
4,066
3,376
26,341
0
L
Mercury
SamSimJon
Mercury
1,096
398
0
4,292
10,022
3,152
0
2,038
7,872
0
35,491
W
Cerberus
ShiftYourName
Cerberus
5,239
483
0
2,414
7,835
4,674
355
896
6,939
14,520
0
L
2,564
148
89
2,718
10,168
3,802
0
3,290
6,842
9,773
0
L
5,204
1,676
0
1,029
5,741
1,548
0
2,351
3,362
0
34,237
W
Merlin
7,556
362
0
533
2,353
883
134
934
1,419
53,105
0
W
Apollo
wHIMPEN
Apollo
4,121
2,296
0
1,796
4,703
1,351
1,561
945
3,758
0
39,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,936
Gold Earned
28,249
377
Minions Killed
307
0
Camps Cleared
0
1,216,855
Distance Traveled
1,138,480
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,316
610
67
6
0
269,264
6
L
Set
6,171
514
99
8
0
232,349
0
W
Osiris
6,859
572
73
6
0
240,898
2
L
Olorun
5,317
443
57
5
0
194,715
0
L
Mercury
5,810
484
76
6
0
251,765
3
W
Cerberus
6,490
541
25
2
0
227,357
1
L
Artio
5,238
437
14
1
0
228,442
4
L
Ullr
5,713
476
61
5
0
231,209
7
W
Merlin
7,838
653
123
10
0
252,742
2
W
Apollo
6,433
536
89
7
0
226,594
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role