Player Matchup

Cthulhu
Cthulhu
CrazeSMT
Cthulhu
Level 18
God Stats
2W - 2L
1,269 SR
Queue Stats
4W - 4L
1,356 Elo+
Solo
Izanami
Izanami
Low_Score_Boy
Izanami
Level 16
God Stats
11W - 15L
1,355 SR
Queue Stats
66W - 79L
1,317 Elo+
Party 1
Nu Wa
Nu Wa
Luugm
Nu Wa
Level 20
God Stats
39W - 25L
1,748 SR
Queue Stats
108W - 87L
1,435 Elo+
Party 4
Anubis
Anubis
Otorichi
Anubis
Level 10
God Stats
5W - 4L
1,380 SR
Queue Stats
18W - 35L
1,203 Elo+
Party 1
Nemesis
Nemesis
Snake467
Nemesis
Level 19
God Stats
6W - 4L
1,447 SR
Queue Stats
59W - 55L
1,496 Elo+
Party 4
Team Averages
Level 17
1,440 SR
1,362 Elo+

VS

Team Averages
Level 23
1,565 SR
1,445 Elo+
Kukulkan
Kukulkan
DrowRnger
Kukulkan
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 51L
1,595 Elo+
Party 2
Scylla
Scylla
dommmpedro
Scylla
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
29W - 51L
1,595 Elo+
Party 2
Anubis
Anubis
kubex148
Anubis
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,172 Elo+
Party 3
Medusa
Medusa
mybarimycama
Medusa
Level 12
God Stats
8W - 6L
1,824 SR
Queue Stats
83W - 100L
1,361 Elo+
Solo
Thor
Thor
zdanUU
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CrazeSMT
Cthulhu
20
12 / 0 / 23
14,087
1,281
16,951
9,187
12,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
19
11 / 5 / 18
12,407
1,128
16,209
16,638
7,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
Luugm
Nu Wa
18
3 / 1 / 22
11,150
1,014
12,243
9,009
4,916
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Anubis
Otorichi
Anubis
18
5 / 4 / 18
11,524
1,048
10,055
12,039
6,210
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
Snake467
Nemesis
20
14 / 0 / 19
13,180
1,198
18,958
11,766
5,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Team 1 Tickets

255

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DrowRnger
Kukulkan
17
3 / 5 / 5
11,089
1,008
18,296
16,772
6,312
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
dommmpedro
Scylla
17
2 / 5 / 4
10,425
948
7,197
11,619
3,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
kubex148
Anubis
16
1 / 7 / 4
9,720
884
1,518
11,650
3,937
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
16
4 / 13 / 3
10,848
986
18,949
24,392
8,840
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thor
zdanUU
Thor
16
0 / 15 / 7
9,836
894
7,535
22,640
7,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
33
45
Kills
10
10
Deaths
45
100
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CrazeSMT
Cthulhu
12
0
23
23.5
L
Kukulkan
DrowRnger
Kukulkan
3
5
5
1.1
W
Izanami
11
5
18
4
W
Nu Wa
Luugm
Nu Wa
3
1
22
14
W
Anubis
Otorichi
Anubis
5
4
18
3.5
W
Nemesis
Snake467
Nemesis
14
0
19
23.5
L
Scylla
dommmpedro
Scylla
2
5
4
0.8
L
Anubis
kubex148
Anubis
1
7
4
0.43
L
Medusa
4
13
3
0.42
L
Thor
zdanUU
Thor
0
15
7
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,416
Damage
53,495
58,639
Taken
87,073
35,487
Mitigated
30,862
11,373
Healing
947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CrazeSMT
Cthulhu
16,951
1,165
202
725
9,187
12,058
0
5,586
3,601
33,237
0
L
Kukulkan
DrowRnger
Kukulkan
18,296
1,745
0
0
16,772
6,312
0
7,279
9,368
60,684
0
W
Izanami
16,209
11,564
0
1,949
16,638
7,297
0
7,625
9,013
0
40,245
W
Nu Wa
Luugm
Nu Wa
12,243
2,593
0
249
9,009
4,916
0
4,447
4,562
24,749
0
W
Anubis
Otorichi
Anubis
10,055
1,171
0
3,229
12,039
6,210
0
5,029
7,010
26,211
0
W
Nemesis
Snake467
Nemesis
18,958
11,461
0
5,019
11,766
5,006
0
4,324
7,442
0
36,374
L
Scylla
dommmpedro
Scylla
7,197
266
0
0
11,619
3,836
0
4,010
7,584
20,050
0
L
Anubis
kubex148
Anubis
1,518
1,518
0
0
11,650
3,937
0
6,442
5,083
6,364
0
L
Medusa
18,949
9,891
0
0
24,392
8,840
0
11,465
12,652
0
45,121
L
Thor
zdanUU
Thor
7,535
2,351
0
947
22,640
7,937
0
9,203
13,137
0
22,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,348
Gold Earned
51,918
198
Minions Killed
192
6
Camps Cleared
4
1,036,095
Distance Traveled
884,105
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,087
1,281
39
4
0
240,776
0
L
Kukulkan
11,089
1,008
79
7
0
189,924
0
W
Izanami
12,407
1,128
50
5
1
179,044
0
W
Nu Wa
11,150
1,014
22
2
0
220,186
0
W
Anubis
11,524
1,048
50
5
1
148,513
0
W
Nemesis
13,180
1,198
37
3
4
247,576
1
L
Scylla
10,425
948
36
3
0
157,500
0
L
Anubis
9,720
884
5
0
2
168,824
1
L
Medusa
10,848
986
52
5
2
182,623
2
L
Thor
9,836
894
20
2
0
185,234
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role