Player Matchup

Hun Batz
Hun Batz
KingAutisc
Hun Batz
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 19L
1,461 Elo+
Solo
Nu Wa
Nu Wa
O778877O
Nu Wa
Level 3
God Stats
1W - 2L
1,280 SR
Queue Stats
3W - 4L
1,185 Elo+
Solo
Baron Samedi
Baron Samedi
Professor_Yair21
Baron Samedi
Level 14
God Stats
4W - 6L
1,535 SR
Queue Stats
4W - 9L
1,274 Elo+
Party 2
Cu Chulainn
Cu Chulainn
dreal1002
Cu Chulainn
Level 26
God Stats
31W - 28L
1,334 SR
Queue Stats
302W - 369L
1,356 Elo+
Solo
Odin
Odin
roeland1105
Odin
Level 13
God Stats
4W - 5L
1,706 SR
Queue Stats
5W - 9L
1,335 Elo+
Party 2
Team Averages
Level 12
1,471 SR
1,322 Elo+

VS

Team Averages
Level 20
1,505 SR
1,421 Elo+
Medusa
Medusa
Akeno_Himejima32
Medusa
Level 24
God Stats
12W - 10L
1,500 SR
Queue Stats
27W - 26L
1,466 Elo+
Party 1
Mercury
Mercury
DobbinsSlayer
Mercury
Level 23
God Stats
1W - 0L
1,575 SR
Queue Stats
4W - 1L
1,461 Elo+
Solo
Bastet
Bastet
WD_ShEpHeRdOFiRe
Bastet
Level 23
God Stats
11W - 9L
1,522 SR
Queue Stats
18W - 21L
1,440 Elo+
Party 1
Anubis
Anubis
darthmitch89
Anubis
Level 26
God Stats
28W - 25L
1,754 SR
Queue Stats
164W - 167L
1,408 Elo+
Solo
Vamana
Vamana
hellmanofficial
Vamana
Level 6
God Stats
1W - 2L
1,172 SR
Queue Stats
3W - 9L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
KingAutisc
Hun Batz
19
9 / 6 / 0
11,983
521
19,275
20,573
9,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nu Wa
O778877O
Nu Wa
15
0 / 10 / 4
9,704
422
8,270
13,360
3,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Professor_Yair21
Baron Samedi
15
0 / 7 / 1
10,085
438
7,084
15,873
12,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cu Chulainn
dreal1002
Cu Chulainn
14
6 / 10 / 0
10,834
471
18,927
23,099
21,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
1 / 2 / 1
10,213
444
6,082
14,482
10,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 6
11,181
486
9,363
14,768
5,607
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mercury
20
10 / 1 / 7
14,090
613
17,401
20,470
9,090
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
5 / 5 / 7
10,097
439
12,879
13,041
5,066
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Anubis
20
11 / 3 / 5
13,202
574
16,781
17,167
9,167
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 4 / 4
10,360
450
7,727
16,328
13,217
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
63
16
Kills
34
35
Deaths
17
6
Assists
29
Player
Kills
Deaths
Assists
KDA
W
2
4
6
1.25
W
Mercury
10
1
7
13.5
L
Hun Batz
KingAutisc
Hun Batz
9
6
0
1.5
L
Nu Wa
O778877O
Nu Wa
0
10
4
0.2
L
Baron Samedi
Professor_Yair21
Baron Samedi
0
7
1
0.07
W
5
5
7
1.7
W
Anubis
11
3
5
4.5
L
Cu Chulainn
dreal1002
Cu Chulainn
6
10
0
0.6
W
6
4
4
2
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,638
Damage
64,151
87,387
Taken
81,774
57,611
Mitigated
42,147
12,529
Healing
36,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,363
4,547
711
6,284
14,768
5,607
1,915
4,588
10,030
0
71,161
W
Mercury
17,401
10,116
0
9,450
20,470
9,090
3,490
1,769
18,526
0
110,227
L
Hun Batz
KingAutisc
Hun Batz
19,275
6,908
0
5,130
20,573
9,069
85
2,127
18,366
0
84,456
L
Nu Wa
O778877O
Nu Wa
8,270
3,375
0
1,779
13,360
3,527
105
5,184
8,096
41,889
0
L
Baron Samedi
Professor_Yair21
Baron Samedi
7,084
835
355
1,968
15,873
12,785
1,347
1,994
13,879
51,127
0
W
12,879
3,899
404
2,467
13,041
5,066
650
3,219
9,622
0
29,644
W
Anubis
16,781
1,084
0
10,440
17,167
9,167
0
5,793
11,224
100,091
0
L
Cu Chulainn
dreal1002
Cu Chulainn
18,927
5,223
0
3,047
23,099
21,830
395
3,552
19,547
8,946
44,146
W
7,727
3,312
0
7,059
16,328
13,217
943
3,814
11,846
0
39,019
L
6,082
631
0
250
14,482
10,400
929
3,924
10,558
0
51,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,819
Gold Earned
58,930
450
Minions Killed
571
0
Camps Cleared
0
2,090,146
Distance Traveled
2,082,846
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,181
486
127
6
0
349,478
0
W
Mercury
14,090
613
173
8
0
468,257
3
L
Hun Batz
11,983
521
125
5
0
440,328
2
L
Nu Wa
9,704
422
67
3
0
368,544
2
L
Baron Samedi
10,085
438
73
3
0
402,213
0
W
Bastet
10,097
439
42
2
0
448,840
4
W
Anubis
13,202
574
171
7
0
371,149
6
L
Cu Chulainn
10,834
471
67
3
0
410,829
2
W
Vamana
10,360
450
58
3
0
445,122
0
L
Odin
10,213
444
118
5
0
468,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role