Player Matchup

Scylla
Scylla
ArtoriaSxber
Scylla
Level 66
God Stats
5W - 0L
1,944 SR
Queue Stats
5W - 0L
1,876 Elo+
Solo
Heimdallr
Heimdallr
GrilledDonut66
Heimdallr
Level 62
God Stats
18W - 15L
1,783 SR
Queue Stats
97W - 92L
1,548 Elo+
Party 1
Chaac
Chaac
Rads2626
Chaac
Level 84
God Stats
3W - 2L
1,617 SR
Queue Stats
119W - 123L
1,450 Elo+
Party 1
Team Averages
Level 71
1,781 SR
1,625 Elo+

VS

Team Averages
Level 78
1,469 SR
1,480 Elo+
He Bo
He Bo
DarkNess_307
He Bo
Level 46
God Stats
0W - 2L
1,276 SR
Queue Stats
28W - 28L
1,480 Elo+
Party 2
Danzaburou
Danzaburou
FRANCO__300
Danzaburou
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 37L
1,480 Elo+
Party 2
Chaac
Chaac
depsy457
Chaac
Level 67
God Stats
23W - 16L
1,630 SR
Queue Stats
35W - 37L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
6 / 5 / 7
13,390
705
15,636
9,505
3,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
GrilledDonut66
Heimdallr
17
6 / 4 / 9
13,468
709
16,527
15,603
7,211
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
Rads2626
Chaac
15
3 / 3 / 11
12,769
672
9,567
16,830
18,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 8
10,998
579
6,854
12,635
3,470
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
FRANCO__300
Danzaburou
16
8 / 6 / 3
13,101
690
13,693
19,628
6,507
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
depsy457
Chaac
15
3 / 2 / 7
11,535
607
10,256
15,890
19,140
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
30
15
Kills
12
12
Deaths
15
27
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Scylla
6
5
7
1.9
L
1
7
8
0.71
L
Danzaburou
FRANCO__300
Danzaburou
8
6
3
1.58
W
Heimdallr
GrilledDonut66
Heimdallr
6
4
9
2.63
W
Chaac
Rads2626
Chaac
3
3
11
2.83
L
Chaac
depsy457
Chaac
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,730
Damage
30,803
41,938
Taken
48,153
28,699
Mitigated
29,117
10,993
Healing
12,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
15,636
531
190
2,833
9,505
3,288
362
1,087
8,418
72,492
0
L
6,854
1,312
381
1,118
12,635
3,470
396
3,175
9,184
22,949
0
L
Danzaburou
FRANCO__300
Danzaburou
13,693
3,845
0
4,057
19,628
6,507
766
6,744
12,294
0
77,383
W
Heimdallr
GrilledDonut66
Heimdallr
16,527
7,032
0
2,928
15,603
7,211
1,980
2,408
13,195
0
73,460
W
Chaac
Rads2626
Chaac
9,567
1,300
0
5,042
16,830
18,200
453
3,455
13,375
0
27,219
L
Chaac
depsy457
Chaac
10,256
851
685
5,799
15,890
19,140
287
5,361
10,066
0
41,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,627
Gold Earned
35,634
221
Minions Killed
192
0
Camps Cleared
0
1,008,351
Distance Traveled
1,065,323
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,390
705
96
5
0
318,226
2
L
He Bo
10,998
579
44
2
0
352,604
0
L
Danzaburou
13,101
690
107
6
0
354,846
0
W
Heimdallr
13,468
709
111
6
0
320,623
0
W
Chaac
12,769
672
14
1
0
369,502
3
L
Chaac
11,535
607
41
2
0
357,873
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role