Player Matchup

Hou Yi
Hou Yi
BigGundam
Hou Yi
Level 23
God Stats
6W - 9L
1,622 SR
Queue Stats
47W - 40L
1,554 Elo+
Party 1
Jormungandr
Jormungandr
WampaHuntR
Jormungandr
Level 21
God Stats
16W - 21L
1,663 SR
Queue Stats
123W - 99L
1,629 Elo+
Party 1
Aphrodite
Aphrodite
ghshhhsh0
Aphrodite
Level 27
God Stats
57W - 66L
1,422 SR
Queue Stats
81W - 100L
1,519 Elo+
Solo
Amaterasu
Amaterasu
mangtan
Amaterasu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
thasaltiest
Ne Zha
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 51L
1,525 Elo+
Party 2
Team Averages
Level 23
1,541 SR
1,545 Elo+

VS

Team Averages
Level 16
1,493 SR
1,471 Elo+
Arachne
Arachne
DarkAppelz
Arachne
Level 28
God Stats
7W - 6L
1,292 SR
Queue Stats
163W - 132L
1,482 Elo+
Solo
Cupid
Cupid
Guns9536
Cupid
Level 28
God Stats
37W - 28L
1,648 SR
Queue Stats
346W - 352L
1,485 Elo+
Solo
Kumbhakarna
Kumbhakarna
HTIAMATH
Kumbhakarna
Level 17
God Stats
3W - 5L
1,726 SR
Queue Stats
24W - 30L
1,488 Elo+
Solo
Ares
Ares
coldbrat
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,414 Elo+
Solo
He Bo
He Bo
thedanielPT
He Bo
Level 4
God Stats
2W - 3L
1,300 SR
Queue Stats
16W - 12L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
BigGundam
Hou Yi
13
6 / 1 / 1
7,859
491
7,166
5,449
3,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jormungandr
WampaHuntR
Jormungandr
12
1 / 1 / 5
7,709
482
6,649
7,549
4,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Aphrodite
ghshhhsh0
Aphrodite
15
6 / 1 / 1
8,961
560
10,188
9,823
4,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Amaterasu
mangtan
Amaterasu
13
3 / 3 / 1
7,264
454
6,247
13,221
6,585
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ne Zha
13
1 / 4 / 4
7,581
474
5,872
11,909
4,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DarkAppelz
Arachne
14
3 / 1 / 2
8,617
539
5,270
11,638
3,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cupid
Guns9536
Cupid
13
1 / 3 / 0
8,060
504
4,294
10,435
3,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
HTIAMATH
Kumbhakarna
14
3 / 3 / 3
8,778
549
9,984
10,510
6,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
11
1 / 5 / 1
7,062
441
3,264
13,176
9,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
2 / 5 / 0
8,952
560
6,199
11,364
4,589
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
16
17
Kills
10
10
Deaths
17
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
BigGundam
Hou Yi
6
1
1
6.5
L
Arachne
DarkAppelz
Arachne
3
1
2
4
L
Cupid
Guns9536
Cupid
1
3
0
0.33
L
Kumbhakarna
HTIAMATH
Kumbhakarna
3
3
3
1.5
W
Jormungandr
WampaHuntR
Jormungandr
1
1
5
3.5
L
Ares
1
5
1
0.3
W
Aphrodite
ghshhhsh0
Aphrodite
6
1
1
6.5
W
Amaterasu
mangtan
Amaterasu
3
3
1
1.17
W
Ne Zha
1
4
4
0.75
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,122
Damage
29,011
47,951
Taken
57,123
22,498
Mitigated
27,875
21,142
Healing
16,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
BigGundam
Hou Yi
7,166
3,189
0
1,000
5,449
3,118
1,494
2,077
3,294
4,040
27,017
L
Arachne
DarkAppelz
Arachne
5,270
3,708
0
6,951
11,638
3,693
0
1,176
10,422
0
54,718
L
Cupid
Guns9536
Cupid
4,294
2,444
24
4,963
10,435
3,573
804
3,165
7,270
0
52,617
L
Kumbhakarna
HTIAMATH
Kumbhakarna
9,984
1,068
0
401
10,510
6,550
661
4,023
6,357
44,945
0
W
Jormungandr
WampaHuntR
Jormungandr
6,649
712
1,026
3,312
7,549
4,138
195
1,103
6,442
35,386
0
L
Ares
3,264
964
0
660
13,176
9,470
314
3,710
9,316
11,727
0
W
Aphrodite
ghshhhsh0
Aphrodite
10,188
1,041
1,313
6,931
9,823
4,217
1,612
6,587
3,182
54,849
0
W
Amaterasu
mangtan
Amaterasu
6,247
2,947
0
3,313
13,221
6,585
386
6,388
6,495
0
29,231
W
Ne Zha
5,872
1,066
0
4,247
11,909
4,440
286
2,712
9,091
0
47,310
L
6,199
100
0
3,116
11,364
4,589
108
4,731
6,417
55,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,374
Gold Earned
41,469
349
Minions Killed
404
0
Camps Cleared
0
1,468,601
Distance Traveled
1,347,750
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,859
491
50
3
0
294,536
2
L
Arachne
8,617
539
100
6
0
323,314
1
L
Cupid
8,060
504
108
7
0
260,561
4
L
Kumbhakarna
8,778
549
78
5
0
244,567
1
W
Jormungandr
7,709
482
53
3
0
315,864
9
L
Ares
7,062
441
12
1
0
267,473
0
W
Aphrodite
8,961
560
122
8
0
269,691
4
W
Amaterasu
7,264
454
39
2
0
307,336
0
W
Ne Zha
7,581
474
85
5
0
281,174
2
L
He Bo
8,952
560
106
7
0
251,835
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role