Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
DarkMist9
Fenrir
Level 29
God Stats
10W - 10L
1,481 SR
Queue Stats
179W - 191L
1,441 Elo+
Solo
King Arthur
King Arthur
DeadmasterXX377
King Arthur
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
56W - 68L
1,515 Elo+
Solo
Hera
Hera
KoreyoshiCork
Hera
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 6L
1,102 Elo+
Solo
Skadi
Skadi
TurtleBoy510
Skadi
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
297W - 300L
1,537 Elo+
Solo
Team Averages
Level 24
1,496 SR
1,419 Elo+

VS

Team Averages
Level 13
1,483 SR
1,375 Elo+
Medusa
Medusa
BlitzFrost973
Medusa
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,106 Elo+
Solo
Discordia
Discordia
LotusTestament
Discordia
Level 18
God Stats
1W - 6L
1,368 SR
Queue Stats
308W - 360L
1,359 Elo+
Solo
Artemis
Artemis
NoQuemaCUHHH
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
Stremer btw5546
Ymir
Level 4
God Stats
14W - 10L
1,500 SR
Queue Stats
115W - 133L
1,500 Elo+
Solo
Loki
Loki
dm_cer
Loki
Level 27
God Stats
4W - 6L
1,549 SR
Queue Stats
4W - 7L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
15
4 / 0 / 9
10,461
523
6,916
11,944
12,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
DarkMist9
Fenrir
17
10 / 4 / 4
11,656
583
10,646
15,513
7,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
DeadmasterXX377
King Arthur
17
3 / 3 / 8
11,261
563
6,381
15,248
8,642
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
7 / 0 / 4
11,575
579
8,602
7,951
3,614
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
8 / 3 / 8
10,255
513
13,973
13,362
5,520
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 8 / 0
9,683
484
13,640
17,136
6,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
LotusTestament
Discordia
15
2 / 8 / 1
9,608
480
7,051
12,154
4,146
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
NoQuemaCUHHH
Artemis
2
0 / 1 / 0
5,517
276
180
810
152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
1 / 12 / 1
7,394
370
5,842
22,562
13,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Loki
dm_cer
Loki
8
0 / 3 / 1
6,552
328
3,088
6,295
3,074
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
11
32
Kills
8
10
Deaths
32
33
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
4
0
9
8.5
L
5
8
0
0.63
W
Fenrir
DarkMist9
Fenrir
10
4
4
3
W
King Arthur
DeadmasterXX377
King Arthur
3
3
8
2.33
W
7
0
4
9
L
Discordia
LotusTestament
Discordia
2
8
1
0.31
L
Artemis
NoQuemaCUHHH
Artemis
0
1
0
0
L
1
12
1
0.13
W
8
3
8
4
L
Loki
dm_cer
Loki
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,518
Damage
29,801
64,018
Taken
58,957
37,131
Mitigated
27,626
19,151
Healing
7,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
6,916
2,059
3,665
2,318
11,944
12,237
1,633
4,040
7,904
24,499
0
L
13,640
8,210
0
4,029
17,136
6,905
776
3,869
13,267
0
61,682
W
Fenrir
DarkMist9
Fenrir
10,646
4,983
0
6,936
15,513
7,118
385
751
14,762
0
71,042
W
King Arthur
DeadmasterXX377
King Arthur
6,381
469
0
3,486
15,248
8,642
385
532
14,716
0
78,731
W
8,602
2,575
0
1,978
7,951
3,614
1,597
2,864
5,087
71,487
0
L
Discordia
LotusTestament
Discordia
7,051
558
207
1,833
12,154
4,146
68
4,572
7,395
53,490
0
L
Artemis
NoQuemaCUHHH
Artemis
180
42
0
100
810
152
0
46
764
0
1,635
L
5,842
1,950
0
452
22,562
13,349
0
5,573
16,989
13,090
0
W
13,973
9,404
0
768
13,362
5,520
2,889
5,015
8,347
0
45,832
L
Loki
dm_cer
Loki
3,088
148
111
831
6,295
3,074
41
1,415
4,880
1,576
20,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,208
Gold Earned
38,754
459
Minions Killed
240
0
Camps Cleared
0
1,835,184
Distance Traveled
1,224,155
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,461
523
28
1
0
359,059
2
L
Medusa
9,683
484
97
5
0
303,712
0
W
Fenrir
11,656
583
110
6
0
423,822
3
W
King Arthur
11,261
563
109
5
0
376,545
5
W
Hera
11,575
579
131
7
0
329,928
2
L
Discordia
9,608
480
96
5
0
302,721
2
L
Artemis
5,517
276
1
0
0
28,479
0
L
Ymir
7,394
370
12
1
0
359,290
1
W
Skadi
10,255
513
81
4
0
345,830
0
L
Loki
6,552
328
34
2
0
229,953
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role