Player Matchup

Danzaburou
Danzaburou
AmimoTv
Danzaburou
Level 16
God Stats
11W - 9L
1,596 SR
Queue Stats
27W - 22L
1,527 Elo+
Party 2
Ra
Ra
Gardenius
Ra
Level 10
God Stats
1W - 0L
1,775 SR
Queue Stats
5W - 3L
1,768 Elo+
Solo
Kuzenbo
Kuzenbo
iBimsDon
Kuzenbo
Level 23
God Stats
4W - 1L
1,573 SR
Queue Stats
41W - 54L
1,444 Elo+
Party 2
Da Ji
Da Ji
tastbar-Magen
Da Ji
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 18L
1,515 Elo+
Solo
Nox
Nox
tr3ffnixbro
Nox
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 20
1,589 SR
1,551 Elo+

VS

Team Averages
Level 17
1,608 SR
1,587 Elo+
Ares
Ares
KlrNord
Ares
Level 16
God Stats
3W - 3L
1,500 SR
Queue Stats
55W - 59L
1,490 Elo+
Party 1
Ymir
Ymir
Madoor94
Ymir
Level 32
God Stats
8W - 5L
1,736 SR
Queue Stats
8W - 8L
1,512 Elo+
Party 1
Artemis
Artemis
Texxus
Artemis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 66L
1,649 Elo+
Party 1
Fenrir
Fenrir
Tomyyyto--LT
Fenrir
Level 6
God Stats
8W - 4L
1,807 SR
Queue Stats
11W - 5L
1,747 Elo+
Solo
Cthulhu
Cthulhu
skull459
Cthulhu
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 21L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AmimoTv
Danzaburou
10
3 / 3 / 4
6,085
609
5,813
5,964
1,615
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 2 / 3
5,914
591
2,022
4,162
1,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kuzenbo
iBimsDon
Kuzenbo
9
3 / 2 / 7
5,665
567
2,860
6,098
4,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
6 / 0 / 3
6,495
650
4,258
5,323
1,788
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
3 / 0 / 0
6,565
657
1,705
3,651
1,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
KlrNord
Ares
9
2 / 1 / 1
5,469
547
3,317
6,551
2,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
9
4 / 3 / 1
5,677
568
4,688
5,998
2,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
Texxus
Artemis
8
1 / 5 / 3
4,974
497
3,210
7,414
1,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
5
0 / 3 / 0
4,022
402
1,526
3,527
911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
skull459
Cthulhu
6
0 / 3 / 0
4,442
444
1,926
3,903
1,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
15
Kills
7
7
Deaths
15
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AmimoTv
Danzaburou
3
3
4
1.67
W
0
2
3
0.75
L
Ares
KlrNord
Ares
2
1
1
2.5
L
Ymir
4
3
1
1.5
L
Artemis
Texxus
Artemis
1
5
3
0.5
L
Fenrir
0
3
0
0
W
Kuzenbo
iBimsDon
Kuzenbo
3
2
7
3.25
L
Cthulhu
skull459
Cthulhu
0
3
0
0
W
6
0
3
7.5
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,658
Damage
14,667
25,198
Taken
27,393
9,966
Mitigated
9,017
3,974
Healing
5,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AmimoTv
Danzaburou
5,813
2,058
0
1,392
5,964
1,615
0
2,794
3,170
0
25,103
W
2,022
549
36
424
4,162
1,379
1,282
1,680
2,482
31,068
0
L
Ares
KlrNord
Ares
3,317
75
234
1,611
6,551
2,380
0
1,652
4,853
27,723
0
L
Ymir
4,688
679
258
558
5,998
2,484
0
434
5,522
18,094
0
L
Artemis
Texxus
Artemis
3,210
1,961
0
1,837
7,414
1,941
0
1,674
5,565
0
16,290
L
Fenrir
1,526
385
0
734
3,527
911
0
834
2,668
0
9,755
W
Kuzenbo
iBimsDon
Kuzenbo
2,860
1,267
171
869
6,098
4,057
454
2,695
3,403
11,381
0
L
Cthulhu
skull459
Cthulhu
1,926
292
0
544
3,903
1,301
0
1,563
2,198
13,391
0
W
4,258
1,393
0
294
5,323
1,788
592
1,048
4,269
0
28,834
W
1,705
275
0
788
3,651
1,127
315
1,512
1,943
30,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,724
Gold Earned
24,584
274
Minions Killed
160
0
Camps Cleared
0
949,833
Distance Traveled
674,590
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,085
609
43
4
0
167,680
0
W
Ra
5,914
591
74
7
0
190,809
1
L
Ares
5,469
547
41
4
0
182,064
1
L
Ymir
5,677
568
38
4
0
167,131
0
L
Artemis
4,974
497
29
3
0
141,789
1
L
Fenrir
4,022
402
22
2
0
91,002
4
W
Kuzenbo
5,665
567
16
2
0
191,153
1
L
Cthulhu
4,442
444
30
3
0
92,604
1
W
Da Ji
6,495
650
58
6
0
231,077
1
W
Nox
6,565
657
83
8
0
169,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role