Player Matchup

Sobek
Sobek
Chuven404
Sobek
Level 20
God Stats
2W - 4L
1,320 SR
Queue Stats
16W - 17L
1,514 Elo+
Party 1
Anhur
Anhur
Davfebo
Anhur
Level 25
God Stats
0W - 1L
1,720 SR
Queue Stats
32W - 28L
1,558 Elo+
Party 1
Fenrir
Fenrir
Jaggër
Fenrir
Level 22
God Stats
2W - 2L
1,653 SR
Queue Stats
25W - 20L
1,608 Elo+
Party 1
Baron Samedi
Baron Samedi
eljunior001
Baron Samedi
Level 26
God Stats
7W - 3L
2,003 SR
Queue Stats
17W - 15L
1,620 Elo+
Party 1
Cerberus
Cerberus
hemisferios
Cerberus
Level 25
God Stats
2W - 1L
1,819 SR
Queue Stats
31W - 31L
1,555 Elo+
Party 1
Team Averages
Level 24
1,703 SR
1,571 Elo+

VS

Team Averages
Level 23
1,487 SR
1,527 Elo+
Neith
Neith
MyIOve
Neith
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
92W - 69L
1,644 Elo+
Solo
Amaterasu
Amaterasu
Nefersis
Amaterasu
Level 28
God Stats
6W - 4L
1,500 SR
Queue Stats
74W - 82L
1,391 Elo+
Solo
Thanatos
Thanatos
RxZAbyss
Thanatos
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
mousy73
Ymir
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
182W - 169L
1,725 Elo+
Solo
Poseidon
Poseidon
sanchopanza888
Poseidon
Level 29
God Stats
11W - 13L
1,434 SR
Queue Stats
227W - 236L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Chuven404
Sobek
12
2 / 5 / 6
8,173
430
3,667
16,262
10,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anhur
Davfebo
Anhur
15
2 / 4 / 5
8,586
452
6,834
13,160
4,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Jaggër
Fenrir
12
5 / 5 / 3
7,905
416
7,312
14,335
5,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baron Samedi
eljunior001
Baron Samedi
15
3 / 5 / 5
8,986
473
7,574
11,457
5,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
hemisferios
Cerberus
16
4 / 3 / 2
9,522
501
8,986
15,981
17,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
MyIOve
Neith
17
6 / 6 / 3
11,228
591
13,058
15,638
5,744
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Amaterasu
Nefersis
Amaterasu
16
1 / 3 / 0
10,168
535
6,470
13,188
9,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
RxZAbyss
Thanatos
17
9 / 3 / 1
10,566
556
10,936
15,992
5,107
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
mousy73
Ymir
15
1 / 2 / 13
10,349
545
9,273
8,711
6,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Poseidon
19
5 / 2 / 6
11,535
607
10,913
6,586
2,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
45
16
Kills
22
22
Deaths
16
21
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Sobek
Chuven404
Sobek
2
5
6
1
L
Anhur
Davfebo
Anhur
2
4
5
1.13
L
Fenrir
Jaggër
Fenrir
5
5
3
1.3
W
Neith
MyIOve
Neith
6
6
3
1.25
W
Amaterasu
Nefersis
Amaterasu
1
3
0
0.33
W
Thanatos
RxZAbyss
Thanatos
9
3
1
3.17
L
Baron Samedi
eljunior001
Baron Samedi
3
5
5
1.1
L
Cerberus
hemisferios
Cerberus
4
3
2
1.67
W
Ymir
mousy73
Ymir
1
2
13
3.75
W
Poseidon
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,373
Damage
50,650
71,195
Taken
60,115
43,172
Mitigated
28,882
18,951
Healing
30,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Chuven404
Sobek
3,667
819
0
3,292
16,262
10,747
315
6,386
9,791
21,705
0
L
Anhur
Davfebo
Anhur
6,834
3,513
0
4,779
13,160
4,009
532
2,870
10,242
0
49,670
L
Fenrir
Jaggër
Fenrir
7,312
1,517
0
2,518
14,335
5,994
0
3,519
10,681
0
28,373
W
Neith
MyIOve
Neith
13,058
5,181
0
4,488
15,638
5,744
3,933
3,434
12,204
0
83,487
W
Amaterasu
Nefersis
Amaterasu
6,470
3,015
0
4,728
13,188
9,566
1,990
7,105
5,629
0
45,899
W
Thanatos
RxZAbyss
Thanatos
10,936
4,499
0
15,350
15,992
5,107
776
3,937
11,980
0
78,248
L
Baron Samedi
eljunior001
Baron Samedi
7,574
774
755
2,430
11,457
5,389
216
3,648
7,600
57,094
0
L
Cerberus
hemisferios
Cerberus
8,986
827
0
5,177
15,981
17,033
0
3,329
12,225
45,864
0
W
Ymir
mousy73
Ymir
9,273
2,553
0
3,516
8,711
6,197
0
2,694
6,017
29,744
0
W
Poseidon
10,913
1,280
0
2,917
6,586
2,268
338
2,503
4,058
92,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,172
Gold Earned
53,846
410
Minions Killed
573
0
Camps Cleared
0
1,668,769
Distance Traveled
1,731,535
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,173
430
35
2
0
376,636
6
L
Anhur
8,586
452
86
5
0
326,680
3
L
Fenrir
7,905
416
53
3
0
337,653
0
W
Neith
11,228
591
143
8
0
274,864
3
W
Amaterasu
10,168
535
108
6
0
346,775
2
W
Thanatos
10,566
556
115
6
0
357,742
1
L
Baron Samedi
8,986
473
114
6
0
313,277
1
L
Cerberus
9,522
501
122
6
0
314,523
2
W
Ymir
10,349
545
26
1
0
380,192
4
W
Poseidon
11,535
607
181
10
0
371,962
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role