Player Matchup

Ra
Ra
Amun-Heru
Ra
Level 30
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 12L
1,773 Elo+
Solo
Bellona
Bellona
BaronGeek
Bellona
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
2,009 Elo+
Solo
Anhur
Anhur
DraganXY
Anhur
Level 29
God Stats
2W - 1L
1,525 SR
Queue Stats
23W - 14L
1,732 Elo+
Solo
Thanatos
Thanatos
RB6DepreX
Thanatos
Level 18
God Stats
1W - 1L
1,349 SR
Queue Stats
34W - 24L
1,650 Elo+
Party 1
Ymir
Ymir
Wasahhbi
Ymir
Level 26
God Stats
8W - 3L
1,797 SR
Queue Stats
120W - 116L
1,613 Elo+
Party 1
Team Averages
Level 22
1,534 SR
1,755 Elo+

VS

Team Averages
Level 16
1,564 SR
1,621 Elo+
Fenrir
Fenrir
CoLdWArZ47
Fenrir
Level 9
God Stats
2W - 5L
1,648 SR
Queue Stats
26W - 20L
1,693 Elo+
Solo
Thoth
Thoth
Dazzle-beam
Thoth
Level 29
God Stats
5W - 11L
1,500 SR
Queue Stats
249W - 283L
1,503 Elo+
Solo
Nu Wa
Nu Wa
FTH_The2TapGod
Nu Wa
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,654 Elo+
Solo
Bellona
Bellona
Farpet33
Bellona
Level 7
God Stats
9W - 8L
1,673 SR
Queue Stats
34W - 36L
1,658 Elo+
Solo
Danzaburou
Danzaburou
Skylantis
Danzaburou
Level 23
God Stats
0W - 4L
1,499 SR
Queue Stats
36W - 28L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 2
6,475
648
3,283
4,828
1,738
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bellona
BaronGeek
Bellona
10
2 / 2 / 1
6,119
612
3,216
7,612
7,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
DraganXY
Anhur
10
1 / 1 / 2
5,564
556
1,887
6,788
1,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
RB6DepreX
Thanatos
11
8 / 3 / 1
6,626
663
6,274
6,440
1,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
8
1 / 1 / 4
5,421
542
1,874
6,871
3,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CoLdWArZ47
Fenrir
6
2 / 3 / 0
4,725
473
2,285
4,968
1,159
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
3 / 3 / 0
5,483
548
2,443
4,463
1,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
0 / 6 / 2
4,395
440
2,710
5,558
1,304
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
Farpet33
Bellona
10
3 / 3 / 0
5,855
586
6,553
8,062
8,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
Skylantis
Danzaburou
10
0 / 1 / 2
5,302
530
4,818
3,958
833
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
16
Kills
8
8
Deaths
16
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
1
2
5
W
Bellona
BaronGeek
Bellona
2
2
1
1.25
L
Fenrir
CoLdWArZ47
Fenrir
2
3
0
0.67
L
3
3
0
1
W
Anhur
DraganXY
Anhur
1
1
2
2
L
0
6
2
0.17
L
Bellona
Farpet33
Bellona
3
3
0
1
W
Thanatos
RB6DepreX
Thanatos
8
3
1
2.83
L
Danzaburou
Skylantis
Danzaburou
0
1
2
1
W
Ymir
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,534
Damage
18,809
32,539
Taken
27,009
16,134
Mitigated
12,797
15,722
Healing
3,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,283
1,052
0
1,941
4,828
1,738
322
2,902
1,786
39,791
0
W
Bellona
BaronGeek
Bellona
3,216
1,299
0
2,814
7,612
7,236
0
718
6,894
4,087
23,499
L
Fenrir
CoLdWArZ47
Fenrir
2,285
995
87
520
4,968
1,159
0
1,145
3,823
0
9,709
L
2,443
120
0
772
4,463
1,149
0
1,176
3,287
21,587
0
W
Anhur
DraganXY
Anhur
1,887
1,058
0
3,605
6,788
1,903
918
301
6,475
0
25,318
L
2,710
1,226
0
750
5,558
1,304
0
2,410
3,148
12,675
0
L
Bellona
Farpet33
Bellona
6,553
2,731
0
790
8,062
8,352
0
349
7,713
3,306
20,636
W
Thanatos
RB6DepreX
Thanatos
6,274
2,108
0
5,678
6,440
1,973
0
919
5,496
0
27,682
L
Danzaburou
Skylantis
Danzaburou
4,818
2,211
0
646
3,958
833
0
426
3,532
0
29,905
W
Ymir
1,874
88
0
1,684
6,871
3,284
0
659
6,168
15,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,205
Gold Earned
25,760
301
Minions Killed
178
0
Camps Cleared
0
924,199
Distance Traveled
830,275
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,475
648
79
8
0
170,702
0
W
Bellona
6,119
612
81
8
0
181,231
3
L
Fenrir
4,725
473
14
1
0
188,691
0
L
Thoth
5,483
548
56
6
0
158,144
4
W
Anhur
5,564
556
54
5
0
159,099
2
L
Nu Wa
4,395
440
17
2
0
139,627
0
L
Bellona
5,855
586
45
5
0
164,402
0
W
Thanatos
6,626
663
51
5
0
206,597
0
L
Danzaburou
5,302
530
46
5
0
179,411
0
W
Ymir
5,421
542
36
4
0
206,570
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role