Player Matchup

Hercules
Hercules
 
Hercules
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sobek
Sobek
CoRRupTeD_TaNgO
Sobek
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
71W - 53L
1,518 Elo+
Party 3
Scylla
Scylla
GooberBabies
Scylla
Level 44
God Stats
9W - 2L
1,500 SR
Queue Stats
344W - 214L
1,598 Elo+
Party 3
Set
Set
JAYBOYGOTMONEY
Set
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 60L
1,426 Elo+
Party 1
Danzaburou
Danzaburou
Xxl__Fetti__lxX
Danzaburou
Level 107
God Stats
8W - 4L
1,254 SR
Queue Stats
260W - 231L
1,171 Elo+
Party 1
Team Averages
Level 106
1,451 SR
1,443 Elo+

VS

Team Averages
Level 74
1,665 SR
1,644 Elo+
Zeus
Zeus
Adonisflow
Zeus
Level 145
God Stats
48W - 44L
1,813 SR
Queue Stats
783W - 726L
1,716 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
ArticSpectre
Ah Muzen Cab
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
112W - 123L
1,493 Elo+
Solo
Fenrir
Fenrir
Camcola
Fenrir
Level 107
God Stats
0W - 3L
1,756 SR
Queue Stats
113W - 125L
1,708 Elo+
Party 2
Mercury
Mercury
LunchOnMyNuts
Mercury
Level 44
God Stats
7W - 7L
1,756 SR
Queue Stats
604W - 541L
1,802 Elo+
Party 4
Osiris
Osiris
Uprise Prodigy
Osiris
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
4 / 2 / 3
9,757
574
7,328
16,841
16,294
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
2 / 2 / 7
8,482
499
4,399
13,870
11,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
14
1 / 6 / 0
8,446
497
3,443
9,671
3,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
5 / 4 / 4
9,153
538
8,939
15,460
7,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
Xxl__Fetti__lxX
Danzaburou
15
5 / 2 / 5
9,906
583
10,415
10,092
4,944
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 1 / 2
10,231
602
10,274
6,946
2,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
ArticSpectre
Ah Muzen Cab
13
0 / 5 / 4
7,703
453
6,088
11,398
3,090
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Camcola
Fenrir
12
1 / 6 / 5
7,429
437
5,836
15,760
6,769
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
17
5 / 1 / 7
9,850
579
12,160
9,822
6,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
1 / 4 / 2
8,755
515
10,844
10,501
10,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
36
17
Kills
16
16
Deaths
17
19
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
4
2
3
2.75
L
9
1
2
10
L
Ah Muzen Cab
ArticSpectre
Ah Muzen Cab
0
5
4
0.4
L
Fenrir
Camcola
Fenrir
1
6
5
0.58
W
2
2
7
2.75
W
Scylla
1
6
0
0.17
W
5
4
4
1.75
L
Mercury
5
1
7
8.5
L
1
4
2
0.5
W
Danzaburou
Xxl__Fetti__lxX
Danzaburou
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,524
Damage
45,202
65,934
Taken
54,427
43,893
Mitigated
28,731
22,887
Healing
12,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
7,328
2,806
0
7,360
16,841
16,294
0
2,999
13,726
0
57,578
L
10,274
1,564
0
1,815
6,946
2,321
582
804
6,044
56,420
0
L
Ah Muzen Cab
ArticSpectre
Ah Muzen Cab
6,088
2,530
0
3,761
11,398
3,090
125
850
10,548
0
36,259
L
Fenrir
Camcola
Fenrir
5,836
2,267
404
4,576
15,760
6,769
0
3,001
12,679
0
33,501
W
4,399
580
0
6,238
13,870
11,557
0
2,189
11,535
29,829
0
W
Scylla
3,443
122
0
1,393
9,671
3,602
0
2,479
6,894
51,091
0
W
8,939
3,374
0
5,421
15,460
7,496
0
2,971
12,279
0
58,416
L
Mercury
12,160
8,460
0
702
9,822
6,273
0
1,947
7,838
6,352
60,866
L
10,844
4,417
0
1,035
10,501
10,278
0
996
9,476
4,805
48,272
W
Danzaburou
Xxl__Fetti__lxX
Danzaburou
10,415
6,635
0
2,475
10,092
4,944
1,690
1,013
9,043
0
61,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,744
Gold Earned
43,968
529
Minions Killed
433
0
Camps Cleared
0
1,596,291
Distance Traveled
1,673,767
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,757
574
143
8
0
331,263
0
L
Zeus
10,231
602
113
7
0
319,831
1
L
Ah Muzen Cab
7,703
453
65
4
0
313,710
3
L
Fenrir
7,429
437
45
3
0
346,888
8
W
Sobek
8,482
499
48
3
0
326,134
6
W
Scylla
8,446
497
109
6
0
295,907
3
W
Set
9,153
538
99
6
0
343,816
1
L
Mercury
9,850
579
108
6
0
348,727
2
L
Osiris
8,755
515
102
6
0
344,611
3
W
Danzaburou
9,906
583
130
8
0
299,171
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role