Player Matchup

Amaterasu
Amaterasu
Hect Honcho
Amaterasu
Level 104
God Stats
1W - 1L
1,725 SR
Queue Stats
20W - 25L
1,467 Elo+
Party 1
Artio
Artio
MORENICE
Artio
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 61L
1,502 Elo+
Party 1
Vamana
Vamana
Shadow464 Jr
Vamana
Level 104
God Stats
22W - 18L
1,643 SR
Queue Stats
66W - 64L
1,591 Elo+
Party 1
Thoth
Thoth
Xtwiztedxshadow1
Thoth
Level 81
God Stats
10W - 4L
1,844 SR
Queue Stats
59W - 51L
1,599 Elo+
Solo
Skadi
Skadi
masterCarlos30
Skadi
Level 69
God Stats
15W - 9L
1,646 SR
Queue Stats
24W - 15L
1,600 Elo+
Party 1
Team Averages
Level 94
1,672 SR
1,552 Elo+

VS

Team Averages
Level 128
1,549 SR
1,488 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
Break Wind Gang
Nemesis
Level 107
God Stats
38W - 30L
1,508 SR
Queue Stats
544W - 528L
1,615 Elo+
Solo
Danzaburou
Danzaburou
PandaHattington
Danzaburou
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
38W - 49L
1,137 Elo+
Party 2
Chang'e
Chang'e
YingTheBoy
Chang'e
Level 126
God Stats
20W - 13L
1,736 SR
Queue Stats
272W - 265L
1,689 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Hect Honcho
Amaterasu
9
0 / 3 / 0
5,000
455
3,625
7,603
4,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artio
MORENICE
Artio
7
0 / 4 / 2
4,863
442
2,278
8,346
4,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Vamana
9
0 / 2 / 0
5,267
479
5,107
8,354
8,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

11
1 / 2 / 0
6,178
562
5,656
4,427
1,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 4 / 1
5,225
475
5,167
6,341
1,421
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
1 / 0 / 2
6,964
633
5,799
8,437
7,308
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Athena
 
Athena
11
4 / 1 / 7
6,399
582
4,844
6,135
3,423
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
3 / 0 / 5
6,536
594
5,030
6,717
2,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
PandaHattington
Danzaburou
12
5 / 1 / 4
7,271
661
6,691
6,345
2,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
YingTheBoy
Chang'e
11
2 / 0 / 3
6,533
594
4,706
7,221
2,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
2
Kills
15
15
Deaths
2
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
1
0
2
2
W
Athena
 
Athena
4
1
7
7.5
W
3
0
5
5.5
L
Amaterasu
Hect Honcho
Amaterasu
0
3
0
0
L
Artio
MORENICE
Artio
0
4
2
0.25
W
Danzaburou
PandaHattington
Danzaburou
5
1
4
7
L
Vamana
0
2
0
0
L
1
2
0
0.5
W
Chang'e
YingTheBoy
Chang'e
2
0
3
3.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,833
Damage
27,070
35,071
Taken
34,855
19,567
Mitigated
17,222
6,464
Healing
17,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
5,799
1,539
0
7,213
8,437
7,308
324
0
7,937
41,136
0
W
Athena
 
Athena
4,844
2,344
874
1,222
6,135
3,423
295
1,494
4,540
17,087
0
W
5,030
2,414
0
995
6,717
2,214
0
1,521
5,078
0
34,159
L
Amaterasu
Hect Honcho
Amaterasu
3,625
1,756
0
1,005
7,603
4,509
0
1,951
5,536
5,948
19,636
L
Artio
MORENICE
Artio
2,278
430
140
986
8,346
4,078
0
3,623
4,611
9,758
0
W
Danzaburou
PandaHattington
Danzaburou
6,691
2,957
0
2,673
6,345
2,058
2,759
1,361
4,946
0
39,526
L
Vamana
5,107
1,716
0
3,114
8,354
8,269
0
6,058
2,296
0
25,599
L
5,656
79
171
988
4,427
1,290
0
1,694
2,575
35,802
0
W
Chang'e
YingTheBoy
Chang'e
4,706
371
1,236
3,759
7,221
2,219
0
3,577
3,277
33,715
0
L
5,167
1,604
0
60
6,341
1,421
0
1,579
4,704
0
26,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,533
Gold Earned
33,703
237
Minions Killed
330
0
Camps Cleared
0
973,555
Distance Traveled
1,050,021
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,964
633
84
8
0
189,204
1
W
Athena
6,399
582
23
2
0
222,491
1
W
Nemesis
6,536
594
66
6
0
224,245
4
L
Amaterasu
5,000
455
53
5
0
226,386
3
L
Artio
4,863
442
11
1
0
191,780
4
W
Danzaburou
7,271
661
79
7
0
178,361
0
L
Vamana
5,267
479
41
4
0
179,192
0
L
Thoth
6,178
562
79
7
0
199,506
2
W
Chang'e
6,533
594
78
7
0
235,720
5
L
Skadi
5,225
475
53
5
0
176,691
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role