Player Matchup

Athena
Athena
Engineero
Athena
Level 118
God Stats
2W - 2L
1,500 SR
Queue Stats
24W - 10L
1,767 Elo+
Party 2
Bakasura
Bakasura
HEX Kelfs
Bakasura
Level 49
God Stats
2W - 1L
1,724 SR
Queue Stats
283W - 287L
1,563 Elo+
Solo
Janus
Janus
N1c4no
Janus
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
remiix27
Bellona
Level 139
God Stats
5W - 1L
1,972 SR
Queue Stats
229W - 180L
1,741 Elo+
Party 2
Heimdallr
Heimdallr
xXRaamiiXx
Heimdallr
Level 125
God Stats
3W - 2L
1,500 SR
Queue Stats
79W - 50L
1,830 Elo+
Party 2
Team Averages
Level 89
1,639 SR
1,680 Elo+

VS

Team Averages
Level 74
1,539 SR
1,413 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
OSM_ElChotaLarga
Terra
Level 88
God Stats
14W - 4L
1,841 SR
Queue Stats
685W - 708L
1,480 Elo+
Party 1
Bellona
Bellona
RAUL77
Bellona
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 50L
1,269 Elo+
Solo
Thoth
Thoth
iMeuMacho
Thoth
Level 108
God Stats
3W - 3L
1,352 SR
Queue Stats
130W - 131L
1,393 Elo+
Solo
Fenrir
Fenrir
magalhusky
Fenrir
Level 68
God Stats
5W - 4L
1,500 SR
Queue Stats
370W - 364L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Engineero
Athena
11
3 / 0 / 9
7,474
623
5,062
8,450
6,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bakasura
HEX Kelfs
Bakasura
11
1 / 2 / 7
6,461
538
3,361
9,091
3,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
N1c4no
Janus
9
1 / 3 / 0
6,056
505
2,661
5,850
1,401
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
remiix27
Bellona
14
9 / 1 / 2
8,274
690
10,990
7,610
7,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heimdallr
xXRaamiiXx
Heimdallr
12
3 / 2 / 2
7,351
613
5,472
7,019
2,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
0 / 1 / 2
5,718
477
3,370
4,578
2,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 4 / 1
6,050
504
5,176
10,842
4,328
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
RAUL77
Bellona
11
1 / 4 / 1
6,098
508
4,470
10,147
8,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thoth
iMeuMacho
Thoth
9
0 / 4 / 2
5,682
474
3,587
6,484
1,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
magalhusky
Fenrir
11
5 / 4 / 1
6,959
580
5,659
9,957
4,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
17
Kills
8
8
Deaths
17
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
1
2
1
W
Athena
Engineero
Athena
3
0
9
7.5
W
Bakasura
HEX Kelfs
Bakasura
1
2
7
2.25
W
Janus
N1c4no
Janus
1
3
0
0.33
L
2
4
1
0.63
L
Bellona
RAUL77
Bellona
1
4
1
0.38
L
Thoth
iMeuMacho
Thoth
0
4
2
0.25
L
Fenrir
magalhusky
Fenrir
5
4
1
1.38
W
Bellona
remiix27
Bellona
9
1
2
10
W
Heimdallr
xXRaamiiXx
Heimdallr
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,546
Damage
22,262
38,020
Taken
42,008
21,328
Mitigated
21,359
12,149
Healing
9,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
3,370
1,184
0
941
4,578
2,444
980
220
4,358
2,308
23,331
W
Athena
Engineero
Athena
5,062
1,773
0
2,052
8,450
6,270
0
3,290
5,010
15,296
0
W
Bakasura
HEX Kelfs
Bakasura
3,361
2,381
0
3,609
9,091
3,271
78
1,539
7,374
0
20,459
W
Janus
N1c4no
Janus
2,661
293
0
1,873
5,850
1,401
702
1,027
4,673
32,974
0
L
5,176
541
619
1,150
10,842
4,328
288
2,317
8,384
24,643
0
L
Bellona
RAUL77
Bellona
4,470
718
0
3,020
10,147
8,348
0
1,427
8,661
2,204
25,872
L
Thoth
iMeuMacho
Thoth
3,587
116
0
805
6,484
1,897
218
1,295
5,183
27,020
0
L
Fenrir
magalhusky
Fenrir
5,659
1,827
0
3,232
9,957
4,342
0
2,915
6,794
0
30,211
W
Bellona
remiix27
Bellona
10,990
5,218
0
1,079
7,610
7,912
548
1,220
6,347
3,160
42,774
W
Heimdallr
xXRaamiiXx
Heimdallr
5,472
2,451
0
3,536
7,019
2,474
2,052
1,548
5,471
0
46,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,616
Gold Earned
30,507
338
Minions Killed
270
0
Camps Cleared
0
1,152,583
Distance Traveled
1,194,519
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,718
477
54
5
0
219,019
0
W
Athena
7,474
623
19
2
0
250,763
2
W
Bakasura
6,461
538
59
5
0
250,717
6
W
Janus
6,056
505
68
6
0
209,851
0
L
Terra
6,050
504
43
4
0
258,396
4
L
Bellona
6,098
508
67
6
0
217,344
5
L
Thoth
5,682
474
51
4
0
266,084
3
L
Fenrir
6,959
580
55
5
0
233,676
0
W
Bellona
8,274
690
90
8
0
236,749
3
W
Heimdallr
7,351
613
102
9
0
204,503
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role