Player Matchup

Jormungandr
Jormungandr
Animal--Jammer
Jormungandr
Level 63
God Stats
2W - 2L
1,730 SR
Queue Stats
10W - 13L
1,704 Elo+
Party 1
Anubis
Anubis
Ccouch_koala
Anubis
Level 8
God Stats
8W - 5L
1,825 SR
Queue Stats
10W - 7L
1,689 Elo+
Party 1
Rama
Rama
NephalemsFury-
Rama
Level 55
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 50L
1,675 Elo+
Party 1
Team Averages
Level 42
1,685 SR
1,689 Elo+

VS

Team Averages
Level 20
1,546 SR
1,413 Elo+
Cerberus
Cerberus
HOBO_SASQUATCH
Cerberus
Level 28
God Stats
8W - 4L
1,716 SR
Queue Stats
17W - 21L
1,478 Elo+
Solo
Danzaburou
Danzaburou
KruelDeath12
Danzaburou
Level 15
God Stats
5W - 13L
1,424 SR
Queue Stats
5W - 17L
1,262 Elo+
Solo
Guan Yu
Guan Yu
Mitchy_Wonder
Guan Yu
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 18L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Animal--Jammer
Jormungandr
19
7 / 1 / 8
15,823
688
21,562
19,660
14,753
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
17
2 / 8 / 10
13,627
592
9,886
17,089
6,664
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
10 / 0 / 7
16,252
707
28,267
15,777
8,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
17
1 / 5 / 8
12,942
563
19,202
34,016
42,880
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Danzaburou
KruelDeath12
Danzaburou
16
3 / 8 / 5
13,176
573
12,156
18,433
6,467
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
16
5 / 6 / 3
13,374
581
10,117
21,856
18,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
25
19
Kills
9
9
Deaths
19
25
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Animal--Jammer
Jormungandr
7
1
8
11
W
Anubis
2
8
10
0.88
L
Cerberus
1
5
8
1
L
Danzaburou
KruelDeath12
Danzaburou
3
8
5
0.69
L
Guan Yu
5
6
3
1.08
W
10
0
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,715
Damage
41,475
52,526
Taken
74,305
29,553
Mitigated
67,415
20,443
Healing
18,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Animal--Jammer
Jormungandr
21,562
5,252
0
5,140
19,660
14,753
704
7,362
12,298
74,699
0
W
Anubis
9,886
2,265
0
4,285
17,089
6,664
645
6,806
10,283
28,901
0
L
Cerberus
19,202
1,870
997
6,410
34,016
42,880
249
13,708
20,308
82,368
0
L
Danzaburou
KruelDeath12
Danzaburou
12,156
5,702
0
1,827
18,433
6,467
96
7,200
11,233
0
62,517
L
Guan Yu
10,117
3,033
3,571
5,906
21,856
18,068
970
12,353
9,503
1,738
40,301
W
28,267
22,468
0
11,018
15,777
8,136
1,972
5,554
10,223
10,251
140,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,702
Gold Earned
39,492
276
Minions Killed
285
0
Camps Cleared
0
1,185,966
Distance Traveled
1,117,375
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
15,823
688
78
3
0
435,144
0
W
Anubis
13,627
592
31
1
0
360,088
0
L
Cerberus
12,942
563
131
6
0
376,208
6
L
Danzaburou
13,176
573
77
3
0
370,126
0
L
Guan Yu
13,374
581
77
3
0
371,041
0
W
Rama
16,252
707
167
7
0
390,734
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role