Player Matchup

Ullr
Ullr
 
Ullr
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Cabbage Uncle
Cu Chulainn
Level 77
God Stats
5W - 6L
1,426 SR
Queue Stats
161W - 150L
1,775 Elo+
Solo
Susano
Susano
ImmaculateShame
Susano
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
220W - 235L
1,473 Elo+
Party 2
Khepri
Khepri
tyrebble_cleff_
Khepri
Level 84
God Stats
4W - 4L
1,500 SR
Queue Stats
159W - 171L
1,484 Elo+
Party 2
Team Averages
Level 95
1,485 SR
1,546 Elo+

VS

Team Averages
Level 80
1,515 SR
1,525 Elo+
Pele
Pele
 
Pele
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Bashbby
Jing Wei
Level 61
God Stats
2W - 1L
1,500 SR
Queue Stats
112W - 96L
1,613 Elo+
Solo
Ymir
Ymir
SmolPinecones
Ymir
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
dawgforlife1001
Bellona
Level 127
God Stats
85W - 86L
1,399 SR
Queue Stats
129W - 112L
1,417 Elo+
Party 1
Ra
Ra
iimagrant65
Ra
Level 115
God Stats
200W - 160L
1,677 SR
Queue Stats
343W - 327L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
13
4 / 1 / 1
7,937
611
5,182
7,281
2,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
 
Scylla
13
5 / 2 / 2
7,499
577
6,182
5,181
1,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
Cabbage Uncle
Cu Chulainn
12
2 / 3 / 5
7,487
576
8,184
12,125
7,794
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
5 / 0 / 4
7,430
572
4,286
4,346
1,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
0 / 0 / 8
6,304
485
1,980
3,633
2,777
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
10
0 / 4 / 0
6,189
476
2,168
8,991
3,021
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
Bashbby
Jing Wei
11
1 / 3 / 1
6,367
490
3,311
7,342
2,284
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

4
0 / 2 / 0
4,401
339
408
3,237
1,050
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
4 / 5 / 1
6,936
534
8,785
10,789
7,779
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

8
1 / 3 / 0
5,842
449
2,035
6,668
1,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
16
Kills
6
6
Deaths
17
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
4
1
1
4.5
W
Scylla
 
Scylla
5
2
2
3
L
Pele
 
Pele
0
4
0
0
L
Jing Wei
Bashbby
Jing Wei
1
3
1
0.5
W
Cu Chulainn
Cabbage Uncle
Cu Chulainn
2
3
5
1.5
W
5
0
4
7
L
0
2
0
0
L
4
5
1
0.9
L
1
3
0
0.33
W
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,814
Damage
16,707
32,566
Taken
37,027
16,450
Mitigated
15,978
7,006
Healing
7,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
5,182
2,026
0
2,464
7,281
2,750
2,336
232
7,049
0
42,240
W
Scylla
 
Scylla
6,182
381
0
500
5,181
1,716
1,401
1,430
3,751
34,007
0
L
Pele
 
Pele
2,168
403
0
1,628
8,991
3,021
0
286
8,705
0
34,905
L
Jing Wei
Bashbby
Jing Wei
3,311
2,374
0
1,936
7,342
2,284
0
2,090
5,182
0
26,317
W
Cu Chulainn
Cabbage Uncle
Cu Chulainn
8,184
1,173
0
1,870
12,125
7,794
1,003
0
12,125
0
39,844
W
4,286
521
0
1,172
4,346
1,413
693
356
3,990
0
24,089
L
408
142
122
635
3,237
1,050
0
710
2,527
2,837
0
L
8,785
4,760
0
806
10,789
7,779
0
1,801
8,914
0
34,084
L
2,035
80
185
2,471
6,668
1,844
28
2,815
3,537
27,823
0
W
1,980
50
0
1,000
3,633
2,777
823
425
3,208
12,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,657
Gold Earned
29,735
289
Minions Killed
244
0
Camps Cleared
0
1,202,995
Distance Traveled
974,933
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,937
611
88
7
0
213,653
3
W
Scylla
7,499
577
81
6
0
220,440
3
L
Pele
6,189
476
74
6
0
248,871
0
L
Jing Wei
6,367
490
56
4
0
221,926
0
W
Cu Chulainn
7,487
576
68
5
0
252,350
1
W
Susano
7,430
572
34
3
0
295,742
3
L
Ymir
4,401
339
5
0
0
110,267
1
L
Bellona
6,936
534
62
5
0
234,675
1
L
Ra
5,842
449
47
4
0
159,194
0
W
Khepri
6,304
485
18
1
0
220,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role