Player Matchup

Merlin
Merlin
Cocones
Merlin
Level 41
God Stats
2W - 4L
1,263 SR
Queue Stats
77W - 109L
1,427 Elo+
Solo
Tsukuyomi
Tsukuyomi
LegendaryDante
Tsukuyomi
Level 29
God Stats
4W - 5L
1,668 SR
Queue Stats
55W - 56L
1,518 Elo+
Party 1
Neith
Neith
Pappi90
Neith
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,237 Elo+
Party 2
Ymir
Ymir
SuperPhunTimes
Ymir
Level 48
God Stats
8W - 6L
1,674 SR
Queue Stats
125W - 123L
1,539 Elo+
Party 1
Ares
Ares
mor1nth
Ares
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,237 Elo+
Party 2
Team Averages
Level 36
1,521 SR
1,391 Elo+

VS

Team Averages
Level 57
1,436 SR
1,481 Elo+
Jing Wei
Jing Wei
Babs081097
Jing Wei
Level 28
God Stats
17W - 23L
1,443 SR
Queue Stats
28W - 41L
1,386 Elo+
Party 3
Serqet
Serqet
Minimoustachio
Serqet
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 47L
1,622 Elo+
Party 4
Freya
Freya
MrKim1888
Freya
Level 40
God Stats
29W - 41L
1,474 SR
Queue Stats
36W - 47L
1,382 Elo+
Party 3
Anhur
Anhur
UwUMeSenpwai
Anhur
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Cthulhu
Cthulhu
spiralwave
Cthulhu
Level 85
God Stats
6W - 6L
1,263 SR
Queue Stats
200W - 182L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Cocones
Merlin
9
1 / 5 / 1
5,411
451
2,392
4,489
705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
LegendaryDante
Tsukuyomi
11
3 / 5 / 1
6,945
579
5,253
10,359
2,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Neith
Pappi90
Neith
9
2 / 5 / 2
5,759
480
4,878
7,548
1,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 2 / 3
6,088
507
2,502
9,720
5,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ares
mor1nth
Ares
7
0 / 3 / 2
4,762
397
1,029
6,008
2,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Babs081097
Jing Wei
9
0 / 2 / 3
5,437
453
2,787
4,241
1,123
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
4 / 2 / 1
7,428
619
5,684
8,119
2,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Freya
MrKim1888
Freya
12
1 / 0 / 0
7,210
601
2,901
6,181
2,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
15 / 1 / 2
9,788
816
12,500
5,570
3,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
spiralwave
Cthulhu
10
0 / 1 / 6
6,201
517
4,114
7,623
3,714
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
6
Kills
20
20
Deaths
6
9
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Babs081097
Jing Wei
0
2
3
0.75
L
Merlin
Cocones
Merlin
1
5
1
0.3
L
Tsukuyomi
LegendaryDante
Tsukuyomi
3
5
1
0.7
W
4
2
1
2.25
W
Freya
MrKim1888
Freya
1
0
0
1
L
Neith
Pappi90
Neith
2
5
2
0.6
L
0
2
3
0.75
W
15
1
2
16
L
Ares
mor1nth
Ares
0
3
2
0.33
W
Cthulhu
spiralwave
Cthulhu
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,054
Damage
27,986
38,124
Taken
31,734
13,431
Mitigated
13,542
7,940
Healing
8,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Babs081097
Jing Wei
2,787
2,136
0
636
4,241
1,123
33
276
3,965
0
20,301
L
Merlin
Cocones
Merlin
2,392
141
0
190
4,489
705
0
162
4,254
23,249
0
L
Tsukuyomi
LegendaryDante
Tsukuyomi
5,253
1,136
0
3,052
10,359
2,689
0
880
9,479
0
28,700
W
5,684
935
0
3,552
8,119
2,919
105
570
7,549
0
44,614
W
Freya
MrKim1888
Freya
2,901
977
0
2,965
6,181
2,097
702
2,025
4,156
35,307
0
L
Neith
Pappi90
Neith
4,878
2,112
0
1,948
7,548
1,641
84
1,519
5,949
0
24,205
L
2,502
803
0
2,069
9,720
5,766
23
3,119
6,307
21,618
0
W
12,500
5,946
0
710
5,570
3,689
1,542
1,137
4,433
4,115
61,269
L
Ares
mor1nth
Ares
1,029
43
0
681
6,008
2,630
0
1,713
4,295
7,055
0
W
Cthulhu
spiralwave
Cthulhu
4,114
114
67
500
7,623
3,714
150
1,915
5,708
18,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,965
Gold Earned
36,064
183
Minions Killed
377
0
Camps Cleared
0
1,110,174
Distance Traveled
1,098,465
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
5,437
453
40
3
0
212,564
3
L
Merlin
5,411
451
39
3
0
194,632
1
L
Tsukuyomi
6,945
579
58
5
0
240,885
0
W
Serqet
7,428
619
98
8
0
243,053
2
W
Freya
7,210
601
91
8
0
180,949
1
L
Neith
5,759
480
46
4
0
212,008
3
L
Ymir
6,088
507
25
2
0
218,531
3
W
Anhur
9,788
816
125
10
0
240,131
3
L
Ares
4,762
397
15
1
0
244,118
0
W
Cthulhu
6,201
517
23
2
0
221,768
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role