Player Matchup

Anubis
Anubis
Darcomes
Anubis
Level 135
God Stats
5W - 4L
1,792 SR
Queue Stats
118W - 110L
1,440 Elo+
Party 2
Ares
Ares
alex14937
Ares
Level 143
God Stats
11W - 4L
1,744 SR
Queue Stats
186W - 182L
1,460 Elo+
Party 2
Artemis
Artemis
xXSloppyJoeXx
Artemis
Level 106
God Stats
4W - 3L
1,792 SR
Queue Stats
62W - 54L
1,426 Elo+
Party 2
Team Averages
Level 128
1,776 SR
1,442 Elo+

VS

Team Averages
Level 57
1,581 SR
1,368 Elo+
Jormungandr
Jormungandr
SlayerOfAbel
Jormungandr
Level 85
God Stats
3W - 1L
1,698 SR
Queue Stats
96W - 94L
1,490 Elo+
Party 1
Erlang Shen
Erlang Shen
drip3210
Erlang Shen
Level 10
God Stats
0W - 10L
1,313 SR
Queue Stats
40W - 53L
1,178 Elo+
Solo
Hades
Hades
madcausebad01
Hades
Level 77
God Stats
8W - 6L
1,733 SR
Queue Stats
432W - 333L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Darcomes
Anubis
15
8 / 8 / 13
11,738
783
16,144
15,438
8,840
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
15
9 / 2 / 14
11,756
784
10,702
13,432
15,980
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Artemis
16
9 / 1 / 15
11,926
795
21,176
13,637
6,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
SlayerOfAbel
Jormungandr
12
2 / 9 / 5
9,447
630
6,013
19,890
17,111
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
drip3210
Erlang Shen
13
2 / 10 / 6
9,971
665
9,013
15,697
10,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
5 / 7 / 4
10,724
715
14,487
18,782
10,294
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
24
26
Kills
9
11
Deaths
26
42
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Anubis
Darcomes
Anubis
8
8
13
1.81
L
Jormungandr
SlayerOfAbel
Jormungandr
2
9
5
0.5
W
Ares
9
2
14
8
L
Erlang Shen
drip3210
Erlang Shen
2
10
6
0.5
L
5
7
4
1
W
Artemis
9
1
15
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,022
Damage
29,513
42,507
Taken
54,369
31,366
Mitigated
37,752
14,146
Healing
6,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Darcomes
Anubis
16,144
659
0
5,110
15,438
8,840
323
7,787
7,651
40,234
0
L
Jormungandr
SlayerOfAbel
Jormungandr
6,013
867
0
77
19,890
17,111
0
8,607
10,969
25,221
0
W
Ares
10,702
738
0
1,535
13,432
15,980
331
5,116
8,316
35,286
0
L
Erlang Shen
drip3210
Erlang Shen
9,013
3,703
0
548
15,697
10,347
0
8,357
7,210
2,470
23,912
L
14,487
903
397
5,421
18,782
10,294
279
9,289
9,312
43,346
0
W
Artemis
21,176
12,386
0
7,501
13,637
6,546
1,596
8,529
5,108
0
65,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,420
Gold Earned
30,142
169
Minions Killed
134
0
Camps Cleared
0
712,946
Distance Traveled
650,590
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,738
783
60
4
0
214,914
3
L
Jormungandr
9,447
630
30
2
0
205,534
0
W
Ares
11,756
784
40
3
0
260,813
1
L
Erlang Shen
9,971
665
24
2
0
226,772
0
L
Hades
10,724
715
80
5
0
218,284
1
W
Artemis
11,926
795
69
5
0
237,219
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role