Player Matchup

The Morrigan
The Morrigan
Greggoz
The Morrigan
Level 27
God Stats
12W - 15L
1,561 SR
Queue Stats
78W - 65L
1,496 Elo+
Solo
Ne Zha
Ne Zha
NoFatigue-Zoning
Ne Zha
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 128L
1,356 Elo+
Solo
Bellona
Bellona
YRN Traps7594
Bellona
Level 26
God Stats
24W - 18L
1,484 SR
Queue Stats
34W - 27L
1,477 Elo+
Party 2
Artio
Artio
riso900dolce
Artio
Level 29
God Stats
2W - 1L
1,523 SR
Queue Stats
2W - 2L
1,396 Elo+
Solo
Neith
Neith
takeurpillz
Neith
Level 23
God Stats
31W - 21L
1,580 SR
Queue Stats
32W - 24L
1,520 Elo+
Party 2
Team Averages
Level 25
1,530 SR
1,449 Elo+

VS

Team Averages
Level 19
1,355 SR
1,279 Elo+
Bellona
Bellona
MuchAnemone82
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ScaryBoy0419
Cthulhu
Level 23
God Stats
2W - 9L
1,406 SR
Queue Stats
42W - 56L
1,118 Elo+
Party 1
Anhur
Anhur
ScaryZombie_0419
Anhur
Level 25
God Stats
19W - 22L
1,404 SR
Queue Stats
74W - 90L
1,323 Elo+
Party 1
Nemesis
Nemesis
alancala
Nemesis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 56L
1,284 Elo+
Solo
Sun Wukong
Sun Wukong
xRxvenge-_-Dxwgz
Sun Wukong
Level 28
God Stats
5W - 13L
965 SR
Queue Stats
84W - 118L
1,173 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Greggoz
The Morrigan
15
6 / 0 / 6
9,654
536
7,007
5,035
1,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
2 / 4 / 6
7,930
441
4,442
9,836
3,721
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Boots

Boots

+6%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
15
10 / 6 / 5
9,774
543
13,284
11,155
10,841
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
4 / 0 / 3
9,364
520
5,130
17,794
9,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
5 / 4 / 7
9,552
531
11,772
9,502
2,833
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mace

Mace

+10
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
10
0 / 9 / 3
6,383
355
3,872
12,787
7,610
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cthulhu
ScaryBoy0419
Cthulhu
11
1 / 5 / 2
7,028
390
6,963
13,068
5,617
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
9 / 6 / 1
8,995
500
6,908
13,464
4,520
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nemesis
alancala
Nemesis
13
1 / 3 / 2
7,976
443
3,257
9,825
3,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
xRxvenge-_-Dxwgz
Sun Wukong
13
3 / 7 / 5
8,294
461
4,816
16,334
11,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
27
27
Kills
14
14
Deaths
30
27
Assists
13
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Greggoz
The Morrigan
6
0
6
9
L
Bellona
0
9
3
0.17
W
2
4
6
1.25
L
Cthulhu
ScaryBoy0419
Cthulhu
1
5
2
0.4
L
9
6
1
1.58
W
Bellona
10
6
5
2.08
L
Nemesis
alancala
Nemesis
1
3
2
0.67
W
4
0
3
5.5
W
5
4
7
2.13
L
Sun Wukong
xRxvenge-_-Dxwgz
Sun Wukong
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,635
Damage
25,816
53,322
Taken
65,478
28,547
Mitigated
32,987
15,419
Healing
4,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Greggoz
The Morrigan
7,007
494
0
625
5,035
1,489
428
621
4,414
41,423
560
L
Bellona
3,872
1,312
0
1,642
12,787
7,610
26
3,256
9,475
240
25,108
W
4,442
2,116
0
2,260
9,836
3,721
0
905
8,881
0
31,258
L
Cthulhu
ScaryBoy0419
Cthulhu
6,963
773
0
169
13,068
5,617
0
1,647
11,343
35,705
0
L
6,908
2,176
0
0
13,464
4,520
14
1,855
11,256
0
43,210
W
Bellona
13,284
7,428
172
1,143
11,155
10,841
1,578
1,219
9,870
6,614
48,510
L
Nemesis
alancala
Nemesis
3,257
875
0
1,206
9,825
3,773
706
1,503
8,298
0
29,792
W
5,130
702
203
8,289
17,794
9,663
443
2,515
15,254
45,693
0
W
11,772
5,789
0
2,727
9,502
2,833
3,744
1,703
7,674
0
57,411
L
Sun Wukong
xRxvenge-_-Dxwgz
Sun Wukong
4,816
1,430
0
1,974
16,334
11,467
562
3,174
12,966
0
34,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,274
Gold Earned
38,676
378
Minions Killed
270
0
Camps Cleared
0
1,677,617
Distance Traveled
1,551,872
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
9,654
536
79
4
0
357,381
0
L
Bellona
6,383
355
32
2
0
304,274
3
W
Ne Zha
7,930
441
52
3
0
299,983
4
L
Cthulhu
7,028
390
48
3
0
350,634
0
L
Anhur
8,995
500
67
4
0
307,431
0
W
Bellona
9,774
543
73
4
0
336,671
3
L
Nemesis
7,976
443
67
4
0
315,634
0
W
Artio
9,364
520
71
4
0
366,079
0
W
Neith
9,552
531
103
6
0
317,503
2
L
Sun Wukong
8,294
461
56
3
0
273,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role