Player Matchup

Thor
Thor
Gorilla7134
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 20L
1,306 Elo+
Solo
Nu Wa
Nu Wa
ManuLD_007
Nu Wa
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 58L
1,217 Elo+
Solo
Artemis
Artemis
Rumisas2
Artemis
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,157 Elo+
Solo
Vamana
Vamana
jojodioga
Vamana
Level 29
God Stats
11W - 14L
1,514 SR
Queue Stats
22W - 20L
1,530 Elo+
Solo
Ao Kuang
Ao Kuang
mrmalik186
Ao Kuang
Level 25
God Stats
11W - 16L
1,143 SR
Queue Stats
507W - 545L
1,381 Elo+
Solo
Team Averages
Level 19
1,431 SR
1,318 Elo+

VS

Team Averages
Level 26
1,405 SR
1,364 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
De19La
Rama
Level 29
God Stats
2W - 1L
1,460 SR
Queue Stats
337W - 421L
1,404 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Fabator27
Cu Chulainn
Level 25
God Stats
13W - 23L
1,268 SR
Queue Stats
38W - 58L
1,202 Elo+
Party 1
Ymir
Ymir
crankiermito
Ymir
Level 29
God Stats
25W - 31L
1,230 SR
Queue Stats
608W - 704L
1,319 Elo+
Party 1
Danzaburou
Danzaburou
danielarnaldo35
Danzaburou
Level 28
God Stats
83W - 99L
1,565 SR
Queue Stats
456W - 521L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 14 / 1
6,754
355
4,228
15,003
5,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Nu Wa
13
1 / 11 / 1
7,471
393
5,357
11,834
3,859
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Artemis
Rumisas2
Artemis
10
1 / 5 / 3
7,428
391
6,474
8,646
2,515
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vamana
jojodioga
Vamana
15
7 / 4 / 3
10,091
531
11,264
14,994
10,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
mrmalik186
Ao Kuang
13
2 / 6 / 2
8,696
458
6,678
16,637
5,904
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
2 / 4 / 5
10,387
547
5,985
9,763
3,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rama
De19La
Rama
14
2 / 3 / 4
9,173
483
2,179
7,635
4,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
Fabator27
Cu Chulainn
17
11 / 3 / 8
11,458
603
14,885
22,110
14,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
4 / 1 / 6
11,013
580
5,973
11,491
7,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Danzaburou
danielarnaldo35
Danzaburou
19
21 / 2 / 4
14,256
750
20,818
11,786
6,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
67
11
Kills
40
40
Deaths
13
10
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
2
4
5
1.13
W
Rama
De19La
Rama
2
3
4
1.33
W
Cu Chulainn
Fabator27
Cu Chulainn
11
3
8
5
L
0
14
1
0.04
L
Nu Wa
1
11
1
0.14
L
Artemis
Rumisas2
Artemis
1
5
3
0.5
W
4
1
6
7
W
Danzaburou
danielarnaldo35
Danzaburou
21
2
4
11.5
L
Vamana
jojodioga
Vamana
7
4
3
2.13
L
Ao Kuang
mrmalik186
Ao Kuang
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,001
Damage
49,840
67,114
Taken
62,785
27,649
Mitigated
36,802
9,879
Healing
17,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
5,985
916
0
1,433
9,763
3,867
2,297
3,063
6,600
49,276
0
W
Rama
De19La
Rama
2,179
1,799
0
2,041
7,635
4,210
4,796
406
7,071
4,321
26,455
W
Cu Chulainn
Fabator27
Cu Chulainn
14,885
3,377
0
6,982
22,110
14,732
1,793
2,895
18,962
0
49,653
L
4,228
1,279
0
0
15,003
5,268
540
3,605
11,087
0
27,306
L
Nu Wa
5,357
1,655
0
630
11,834
3,859
459
3,284
8,249
33,486
0
L
Artemis
Rumisas2
Artemis
6,474
3,686
0
820
8,646
2,515
62
842
7,629
0
24,681
W
5,973
1,604
0
1,714
11,491
7,209
1,068
2,777
8,622
46,103
0
W
Danzaburou
danielarnaldo35
Danzaburou
20,818
9,663
0
5,146
11,786
6,784
5,192
2,894
8,826
6,960
95,821
L
Vamana
jojodioga
Vamana
11,264
6,615
0
3,025
14,994
10,103
0
3,149
11,551
0
31,042
L
Ao Kuang
mrmalik186
Ao Kuang
6,678
1,634
0
5,404
16,637
5,904
0
1,235
15,160
44,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,440
Gold Earned
56,287
229
Minions Killed
479
0
Camps Cleared
0
1,382,761
Distance Traveled
1,557,343
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,387
547
111
6
0
290,413
0
W
Rama
9,173
483
67
4
0
287,343
0
W
Cu Chulainn
11,458
603
75
4
0
307,799
2
L
Thor
6,754
355
41
2
0
255,541
1
L
Nu Wa
7,471
393
55
3
0
249,825
0
L
Artemis
7,428
391
47
2
0
227,246
3
W
Ymir
11,013
580
77
4
0
313,287
0
W
Danzaburou
14,256
750
149
8
0
358,501
0
L
Vamana
10,091
531
28
1
0
349,898
0
L
Ao Kuang
8,696
458
58
3
0
300,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role