Player Matchup

Artemis
Artemis
Alpha Panda Win
Artemis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,675 Elo+
Party 1
Anubis
Anubis
Golden Sc0rpion
Anubis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,675 Elo+
Party 1
Thor
Thor
TheBakedBaker
Thor
Level 15
God Stats
4W - 4L
1,776 SR
Queue Stats
165W - 174L
1,582 Elo+
Solo
Sun Wukong
Sun Wukong
klutzyboss1122
Sun Wukong
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,675 Elo+
Party 1
Cerberus
Cerberus
urielmasivo
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,676 Elo+
Solo
Team Averages
Level 10
1,555 SR
1,657 Elo+

VS

Team Averages
Level 8
1,553 SR
1,607 Elo+
Nu Wa
Nu Wa
EquinoxOtaku
Nu Wa
Level 16
God Stats
2W - 2L
1,556 SR
Queue Stats
53W - 63L
1,599 Elo+
Solo
Ymir
Ymir
FinGem15
Ymir
Level 8
God Stats
3W - 0L
1,500 SR
Queue Stats
8W - 4L
1,527 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
QuartzFoxx
Ah Muzen Cab
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 48L
1,615 Elo+
Solo
Cabrakan
Cabrakan
ViciousNova
Cabrakan
Level 6
God Stats
6W - 5L
1,712 SR
Queue Stats
44W - 50L
1,737 Elo+
Solo
Odin
Odin
virtuality2
Odin
Level 5
God Stats
11W - 4L
1,500 SR
Queue Stats
89W - 99L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 10 / 1
6,766
356
2,716
11,597
3,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

6
1 / 8 / 2
6,119
322
2,314
7,864
2,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

16
9 / 3 / 0
9,698
510
10,808
14,917
5,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
klutzyboss1122
Sun Wukong
10
1 / 16 / 3
7,043
371
6,098
20,643
12,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cerberus
urielmasivo
Cerberus
4
0 / 3 / 0
5,424
285
1,172
4,948
2,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 6 / 8
10,260
540
13,088
9,777
3,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
15
7 / 1 / 8
10,627
559
8,522
11,322
9,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
QuartzFoxx
Ah Muzen Cab
15
4 / 2 / 5
10,091
531
8,010
9,701
4,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cabrakan
ViciousNova
Cabrakan
16
16 / 0 / 0
11,512
606
10,089
11,859
8,428
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 4 / 6
9,829
517
2,505
12,031
10,231
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
65
12
Kills
38
40
Deaths
13
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
1
10
1
0.15
W
9
6
8
2.17
W
Ymir
7
1
8
11
L
1
8
2
0.25
W
Ah Muzen Cab
QuartzFoxx
Ah Muzen Cab
4
2
5
3.25
L
9
3
0
3
W
Cabrakan
ViciousNova
Cabrakan
16
0
0
16
L
Sun Wukong
klutzyboss1122
Sun Wukong
1
16
3
0.16
L
Cerberus
urielmasivo
Cerberus
0
3
0
0
W
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,108
Damage
42,214
59,969
Taken
54,690
25,979
Mitigated
35,662
5,055
Healing
7,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,716
1,320
0
632
11,597
3,112
0
5,644
5,669
0
8,018
W
13,088
1,418
0
407
9,777
3,539
3,745
194
9,458
59,994
0
W
Ymir
8,522
2,849
0
585
11,322
9,203
1,602
1,467
9,759
39,237
0
L
2,314
451
0
246
7,864
2,592
0
4,556
3,120
9,136
0
W
Ah Muzen Cab
QuartzFoxx
Ah Muzen Cab
8,010
3,126
0
3,912
9,701
4,261
3,234
0
9,601
0
54,692
L
10,808
2,059
0
1,877
14,917
5,509
0
6,196
8,263
0
55,310
W
Cabrakan
ViciousNova
Cabrakan
10,089
2,042
0
1,742
11,859
8,428
3,373
517
11,198
60,684
0
L
Sun Wukong
klutzyboss1122
Sun Wukong
6,098
2,372
0
1,792
20,643
12,324
125
10,859
9,526
0
17,209
L
Cerberus
urielmasivo
Cerberus
1,172
325
0
508
4,948
2,442
0
3,014
1,692
5,609
0
W
2,505
1,035
147
977
12,031
10,231
1,883
1,308
10,723
0
33,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,050
Gold Earned
52,319
186
Minions Killed
453
0
Camps Cleared
0
1,335,355
Distance Traveled
1,515,987
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,766
356
14
1
0
318,120
5
W
Nu Wa
10,260
540
95
5
0
307,640
0
W
Ymir
10,627
559
63
3
0
320,186
0
L
Anubis
6,119
322
7
0
0
305,980
0
W
Ah Muzen Cab
10,091
531
100
5
0
291,386
1
L
Thor
9,698
510
107
6
0
338,553
0
W
Cabrakan
11,512
606
116
6
0
301,168
3
L
Sun Wukong
7,043
371
26
1
0
291,252
0
L
Cerberus
5,424
285
32
2
0
81,450
0
W
Odin
9,829
517
79
4
0
295,607
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role