Player Matchup

Olorun
Olorun
Berywam
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,682 Elo+
Solo
Odin
Odin
KlrNord
Odin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 59L
1,630 Elo+
Party 1
Kukulkan
Kukulkan
Madoor94
Kukulkan
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,766 Elo+
Party 1
Tsukuyomi
Tsukuyomi
PrinceOscar4233
Tsukuyomi
Level 8
God Stats
3W - 4L
1,386 SR
Queue Stats
10W - 9L
1,656 Elo+
Solo
Izanami
Izanami
Texxus
Izanami
Level 12
God Stats
11W - 9L
1,500 SR
Queue Stats
62W - 66L
1,742 Elo+
Party 1
Team Averages
Level 14
1,477 SR
1,695 Elo+

VS

Team Averages
Level 23
1,403 SR
1,540 Elo+
Susano
Susano
Doomeater9671
Susano
Level 29
God Stats
1W - 2L
1,305 SR
Queue Stats
10W - 14L
1,509 Elo+
Solo
Nu Wa
Nu Wa
HumpeLDumpl
Nu Wa
Level 29
God Stats
11W - 9L
1,576 SR
Queue Stats
77W - 63L
1,583 Elo+
Solo
Cerberus
Cerberus
Im_Omega94
Cerberus
Level 11
God Stats
1W - 2L
1,370 SR
Queue Stats
17W - 16L
1,602 Elo+
Solo
Fenrir
Fenrir
Nicer Dicer7656
Fenrir
Level 18
God Stats
11W - 11L
1,264 SR
Queue Stats
530W - 561L
1,423 Elo+
Solo
Jing Wei
Jing Wei
vLlamito_ATS
Jing Wei
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 84L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Berywam
Olorun
4
0 / 10 / 0
3,644
364
803
7,946
1,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Odin
KlrNord
Odin
7
0 / 2 / 0
4,456
446
1,176
4,356
2,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Kukulkan
Madoor94
Kukulkan
8
1 / 2 / 1
4,810
481
2,326
4,934
1,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes

Shoes

+6%
Movement Speed

Tsukuyomi
PrinceOscar4233
Tsukuyomi
10
2 / 1 / 1
5,581
558
1,713
6,120
1,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
Texxus
Izanami
8
0 / 6 / 2
4,675
468
1,849
8,463
1,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 0
6,691
669
4,690
4,078
1,170
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
6 / 0 / 5
7,341
734
6,382
3,670
1,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
Im_Omega94
Cerberus
9
3 / 1 / 6
5,890
589
3,540
4,706
2,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
2 / 1 / 3
5,182
518
1,842
5,669
1,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jing Wei
vLlamito_ATS
Jing Wei
11
6 / 1 / 4
6,486
649
6,688
4,311
1,257
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
3
Kills
21
21
Deaths
3
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Olorun
Berywam
Olorun
0
10
0
0
W
4
0
0
4
W
6
0
5
8.5
W
Cerberus
Im_Omega94
Cerberus
3
1
6
6
L
Odin
KlrNord
Odin
0
2
0
0
L
Kukulkan
Madoor94
Kukulkan
1
2
1
0.75
W
2
1
3
3.5
L
Tsukuyomi
PrinceOscar4233
Tsukuyomi
2
1
1
2.5
L
Izanami
Texxus
Izanami
0
6
2
0.17
W
Jing Wei
vLlamito_ATS
Jing Wei
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,867
Damage
23,142
31,819
Taken
22,434
8,637
Mitigated
8,133
6,990
Healing
9,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Berywam
Olorun
803
449
0
583
7,946
1,571
0
2,695
5,147
5,401
0
W
4,690
962
0
724
4,078
1,170
0
0
3,878
0
35,387
W
6,382
1,084
0
1,169
3,670
1,153
80
1,538
2,132
39,845
0
W
Cerberus
Im_Omega94
Cerberus
3,540
374
0
1,926
4,706
2,921
442
1,007
3,699
13,121
0
L
Odin
KlrNord
Odin
1,176
182
0
1,268
4,356
2,414
0
488
3,766
0
17,043
L
Kukulkan
Madoor94
Kukulkan
2,326
501
0
1,033
4,934
1,164
0
3,227
1,427
19,908
0
W
1,842
755
0
3,870
5,669
1,632
0
268
5,401
0
21,154
L
Tsukuyomi
PrinceOscar4233
Tsukuyomi
1,713
825
0
2,264
6,120
1,838
0
578
5,432
0
23,815
L
Izanami
Texxus
Izanami
1,849
1,353
0
1,842
8,463
1,650
0
2,244
6,125
0
17,597
W
Jing Wei
vLlamito_ATS
Jing Wei
6,688
4,798
0
1,878
4,311
1,257
1,354
316
3,995
0
40,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,166
Gold Earned
31,590
174
Minions Killed
315
0
Camps Cleared
0
801,615
Distance Traveled
908,227
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
3,644
364
4
0
0
181,979
0
W
Susano
6,691
669
78
8
0
196,060
2
W
Nu Wa
7,341
734
77
8
0
181,891
3
W
Cerberus
5,890
589
41
4
0
184,899
1
L
Odin
4,456
446
35
4
0
138,012
0
L
Kukulkan
4,810
481
37
4
0
148,435
0
W
Fenrir
5,182
518
44
4
0
179,004
0
L
Tsukuyomi
5,581
558
65
7
0
184,875
0
L
Izanami
4,675
468
33
3
0
148,314
0
W
Jing Wei
6,486
649
75
8
0
166,373
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role