Player Matchup

Nox
Nox
Azertyuiop7003
Nox
Level 16
God Stats
2W - 4L
1,500 SR
Queue Stats
6W - 7L
1,696 Elo+
Party 2
Pele
Pele
King_FiLDA
Pele
Level 27
God Stats
43W - 32L
1,884 SR
Queue Stats
177W - 189L
1,650 Elo+
Solo
Ao Kuang
Ao Kuang
Skull_Buster619
Ao Kuang
Level 27
God Stats
11W - 9L
1,570 SR
Queue Stats
104W - 125L
1,584 Elo+
Solo
Ganesha
Ganesha
XxW4RR1ORxX62
Ganesha
Level 25
God Stats
5W - 5L
1,572 SR
Queue Stats
14W - 12L
1,568 Elo+
Party 2
Cupid
Cupid
coore95
Cupid
Level 26
God Stats
52W - 58L
1,331 SR
Queue Stats
79W - 96L
1,276 Elo+
Solo
Team Averages
Level 24
1,571 SR
1,555 Elo+

VS

Team Averages
Level 26
1,549 SR
1,500 Elo+
Apollo
Apollo
Alex_____Villa
Apollo
Level 29
God Stats
8W - 18L
1,750 SR
Queue Stats
685W - 643L
1,592 Elo+
Party 1
Camazotz
Camazotz
I-Daerys
Camazotz
Level 16
God Stats
2W - 5L
1,257 SR
Queue Stats
9W - 15L
1,308 Elo+
Party 3
Ne Zha
Ne Zha
I-ImBo6
Ne Zha
Level 27
God Stats
7W - 8L
1,453 SR
Queue Stats
28W - 20L
1,400 Elo+
Party 3
Merlin
Merlin
SeKeRiaN
Merlin
Level 28
God Stats
12W - 11L
1,558 SR
Queue Stats
497W - 458L
1,616 Elo+
Party 1
Bakasura
Bakasura
tedoiguerra
Bakasura
Level 28
God Stats
15W - 17L
1,724 SR
Queue Stats
495W - 474L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 1 / 2
6,930
495
6,821
5,108
1,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
7 / 0 / 0
8,047
575
6,229
7,399
2,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
16
4 / 0 / 0
8,854
632
5,659
10,978
3,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ganesha
11
0 / 1 / 8
6,329
452
4,541
11,019
5,621
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cupid
coore95
Cupid
12
1 / 3 / 0
7,110
508
3,454
9,007
2,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 1
7,043
503
7,136
9,764
3,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Camazotz
I-Daerys
Camazotz
9
1 / 5 / 1
5,806
415
2,555
8,743
4,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ne Zha
I-ImBo6
Ne Zha
8
0 / 4 / 1
5,519
394
3,336
8,133
2,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Merlin
SeKeRiaN
Merlin
12
1 / 3 / 0
7,206
515
5,560
6,033
1,874
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
tedoiguerra
Bakasura
11
1 / 2 / 1
6,587
471
5,395
8,439
2,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
18
Kills
5
5
Deaths
18
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
W
6
1
2
7
L
Camazotz
I-Daerys
Camazotz
1
5
1
0.3
L
Ne Zha
I-ImBo6
Ne Zha
0
4
1
0.13
W
7
0
0
7
L
Merlin
SeKeRiaN
Merlin
1
3
0
0.33
W
Ao Kuang
4
0
0
4
W
Ganesha
0
1
8
4
W
Cupid
coore95
Cupid
1
3
0
0.33
L
Bakasura
tedoiguerra
Bakasura
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,704
Damage
23,982
43,511
Taken
41,112
16,286
Mitigated
14,272
19,623
Healing
10,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,136
4,569
0
3,376
9,764
3,227
1,089
662
9,102
0
38,151
W
6,821
1,076
0
0
5,108
1,692
270
980
3,798
29,835
0
L
Camazotz
I-Daerys
Camazotz
2,555
914
0
2,157
8,743
4,169
744
3,911
4,832
0
20,423
L
Ne Zha
I-ImBo6
Ne Zha
3,336
1,554
0
681
8,133
2,658
103
3,619
4,514
0
24,971
W
6,229
2,421
0
2,304
7,399
2,382
0
0
7,374
0
54,484
L
Merlin
SeKeRiaN
Merlin
5,560
332
0
1,179
6,033
1,874
0
4,686
1,347
35,428
0
W
Ao Kuang
5,659
1,025
0
7,784
10,978
3,915
948
3,540
6,880
51,112
0
W
Ganesha
4,541
534
660
4,944
11,019
5,621
0
434
10,167
20,290
0
W
Cupid
coore95
Cupid
3,454
1,842
141
3,790
9,007
2,676
979
0
8,962
0
39,696
L
Bakasura
tedoiguerra
Bakasura
5,395
4,359
0
3,561
8,439
2,344
0
4,143
4,296
0
28,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,270
Gold Earned
32,161
360
Minions Killed
294
0
Camps Cleared
0
1,210,148
Distance Traveled
1,214,835
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,043
503
63
5
0
232,285
4
W
Nox
6,930
495
71
5
0
242,977
3
L
Camazotz
5,806
415
37
3
0
233,911
0
L
Ne Zha
5,519
394
38
3
0
193,383
0
W
Pele
8,047
575
77
6
0
280,908
0
L
Merlin
7,206
515
83
6
0
254,091
2
W
Ao Kuang
8,854
632
128
9
0
250,253
2
W
Ganesha
6,329
452
1
0
0
233,027
4
W
Cupid
7,110
508
83
6
0
202,983
0
L
Bakasura
6,587
471
73
5
0
301,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role