Player Matchup

Chang'e
Chang'e
ESW320
Chang'e
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Bellona
Bellona
Llamacowking
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Nemesis
Nemesis
MythicWitch3
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Primas531
Hou Yi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Yemoja
Yemoja
darkk_witch
Yemoja
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,290 Elo+
Party 1
Team Averages
Level 45
1,500 SR
1,458 Elo+

VS

Team Averages
Level 24
1,532 SR
1,444 Elo+
Izanami
Izanami
AbidYazin
Izanami
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,315 Elo+
Party 2
Tsukuyomi
Tsukuyomi
HatemaruMinazuki
Tsukuyomi
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
ThiccHamzah
Chaac
Level 28
God Stats
1W - 0L
1,508 SR
Queue Stats
2W - 3L
1,315 Elo+
Party 2
Anubis
Anubis
UltraInstinctBot
Anubis
Level 27
God Stats
1W - 1L
1,414 SR
Queue Stats
2W - 3L
1,315 Elo+
Party 2
Merlin
Merlin
jonmui28
Merlin
Level 20
God Stats
4W - 0L
1,737 SR
Queue Stats
6W - 0L
1,776 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ESW320
Chang'e
14
1 / 10 / 2
8,211
912
13,838
19,839
5,417
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Llamacowking
Bellona
13
2 / 9 / 0
8,684
965
6,499
20,188
21,530
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nemesis
MythicWitch3
Nemesis
13
0 / 18 / 3
7,930
881
3,049
24,713
8,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hou Yi
Primas531
Hou Yi
14
1 / 6 / 2
8,286
921
11,850
14,049
5,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yemoja
15
1 / 6 / 3
9,370
1,041
5,154
18,672
13,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Team 1 Tickets

0

VS

Team 2 Tickets

340

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AbidYazin
Izanami
18
21 / 1 / 17
12,270
1,363
32,672
11,339
5,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Tsukuyomi
16
3 / 3 / 25
9,339
1,038
11,443
9,134
3,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
11 / 0 / 31
11,144
1,238
16,188
11,943
14,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
7 / 0 / 31
10,787
1,199
16,715
6,292
3,227
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Merlin
jonmui28
Merlin
17
7 / 1 / 31
10,387
1,154
14,254
5,956
2,609
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
184
5
Kills
49
49
Deaths
5
10
Assists
135
Player
Kills
Deaths
Assists
KDA
W
Izanami
AbidYazin
Izanami
21
1
17
29.5
L
Chang'e
ESW320
Chang'e
1
10
2
0.2
W
Tsukuyomi
3
3
25
5.17
L
Bellona
Llamacowking
Bellona
2
9
0
0.22
L
Nemesis
MythicWitch3
Nemesis
0
18
3
0.08
L
Hou Yi
Primas531
Hou Yi
1
6
2
0.33
W
11
0
31
26.5
W
7
0
31
22.5
L
Yemoja
1
6
3
0.42
W
Merlin
jonmui28
Merlin
7
1
31
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,390
Damage
91,272
97,461
Taken
44,664
54,073
Mitigated
29,274
7,030
Healing
17,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AbidYazin
Izanami
32,672
27,726
0
6,348
11,339
5,024
0
4,892
6,297
0
53,396
L
Chang'e
ESW320
Chang'e
13,838
890
668
1,379
19,839
5,417
0
8,240
11,474
25,786
0
W
Tsukuyomi
11,443
3,479
0
2,759
9,134
3,741
0
4,216
4,875
0
18,492
L
Bellona
Llamacowking
Bellona
6,499
1,656
0
493
20,188
21,530
0
5,333
14,763
0
14,815
L
Nemesis
MythicWitch3
Nemesis
3,049
1,097
0
368
24,713
8,935
0
8,325
16,238
0
9,036
L
Hou Yi
Primas531
Hou Yi
11,850
4,767
0
1,852
14,049
5,046
0
3,893
10,131
0
27,785
W
16,188
5,597
0
3,529
11,943
14,673
0
5,697
6,154
176
24,761
W
16,715
2,146
0
4,506
6,292
3,227
0
2,258
4,009
34,525
0
L
Yemoja
5,154
1,690
1,509
761
18,672
13,145
0
5,354
13,143
21,035
0
W
Merlin
jonmui28
Merlin
14,254
2,923
0
0
5,956
2,609
0
1,929
3,956
24,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,481
Gold Earned
53,927
104
Minions Killed
169
2
Camps Cleared
3
635,987
Distance Traveled
802,510
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,270
1,363
66
7
2
160,309
0
L
Chang'e
8,211
912
21
2
0
147,011
0
W
Tsukuyomi
9,339
1,038
15
2
0
150,445
1
L
Bellona
8,684
965
14
2
0
99,231
0
L
Nemesis
7,930
881
21
2
1
126,184
0
L
Hou Yi
8,286
921
23
3
0
129,875
0
W
Chaac
11,144
1,238
22
2
0
192,575
1
W
Anubis
10,787
1,199
42
5
1
140,328
1
L
Yemoja
9,370
1,041
25
3
1
133,686
1
W
Merlin
10,387
1,154
24
3
0
158,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role