Player Matchup

Anubis
Anubis
ApolarGOD
Anubis
Level 27
God Stats
13W - 10L
1,743 SR
Queue Stats
22W - 18L
1,582 Elo+
Party 1
Da Ji
Da Ji
MaNGLaX
Da Ji
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 9L
1,536 Elo+
Party 1
Neith
Neith
MarkitosStardust
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,281 Elo+
Party 1
Chaac
Chaac
Onslaught66
Chaac
Level 69
God Stats
11W - 15L
1,479 SR
Queue Stats
376W - 448L
1,456 Elo+
Party 3
Guan Yu
Guan Yu
xHOLLYWOODx01
Guan Yu
Level 6
God Stats
8W - 7L
1,654 SR
Queue Stats
740W - 778L
1,523 Elo+
Party 3
Team Averages
Level 27
1,575 SR
1,475 Elo+

VS

Team Averages
Level 15
1,496 SR
1,333 Elo+
Hel
Hel
Cojj
Hel
Level 22
God Stats
4W - 1L
1,845 SR
Queue Stats
28W - 32L
1,344 Elo+
Party 2
Ares
Ares
SirW1lliAm
Ares
Level 12
God Stats
1W - 1L
1,312 SR
Queue Stats
14W - 11L
1,298 Elo+
Party 2
Olorun
Olorun
lastingwet
Olorun
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 11L
1,500 Elo+
Solo
Camazotz
Camazotz
partlow
Camazotz
Level 14
God Stats
3W - 6L
1,243 SR
Queue Stats
4W - 18L
1,032 Elo+
Party 2
Artemis
Artemis
tacotim33
Artemis
Level 26
God Stats
20W - 15L
1,582 SR
Queue Stats
30W - 28L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ApolarGOD
Anubis
20
9 / 12 / 3
13,909
480
21,136
23,789
11,086
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Da Ji
MaNGLaX
Da Ji
18
9 / 9 / 1
13,710
473
15,615
21,617
8,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
1 / 9 / 3
12,375
427
11,647
21,564
7,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
12 / 5 / 13
14,781
510
41,319
45,426
48,532
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Guan Yu
17
1 / 10 / 15
13,002
448
15,469
32,896
37,360
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Cojj
Hel
19
4 / 8 / 18
13,784
475
10,817
24,215
10,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
4 / 5 / 15
13,632
470
13,042
26,708
19,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Olorun
lastingwet
Olorun
20
19 / 4 / 11
17,909
618
45,213
40,516
17,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Camazotz
partlow
Camazotz
17
2 / 10 / 18
12,806
442
16,666
30,924
12,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
tacotim33
Artemis
20
15 / 5 / 8
17,970
620
27,185
21,981
9,073
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
114
32
Kills
44
45
Deaths
32
35
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Anubis
ApolarGOD
Anubis
9
12
3
0.88
W
Hel
Cojj
Hel
4
8
18
1.63
L
Da Ji
MaNGLaX
Da Ji
9
9
1
1.06
L
1
9
3
0.28
L
12
5
13
3.7
W
4
5
15
2.3
W
Olorun
lastingwet
Olorun
19
4
11
6.13
W
Camazotz
partlow
Camazotz
2
10
18
1.1
W
Artemis
tacotim33
Artemis
15
5
8
3.8
L
Guan Yu
1
10
15
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,186
Damage
112,923
145,292
Taken
144,344
113,074
Mitigated
68,496
27,618
Healing
73,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
ApolarGOD
Anubis
21,136
923
1,403
2,321
23,789
11,086
299
13,176
10,035
87,747
0
W
Hel
Cojj
Hel
10,817
2,859
10,322
11,058
24,215
10,528
1,892
4,591
19,624
44,814
0
L
Da Ji
MaNGLaX
Da Ji
15,615
4,925
0
0
21,617
8,489
3,222
10,283
11,161
0
73,110
L
11,647
4,620
0
5,107
21,564
7,607
3,894
5,117
15,794
0
62,645
L
41,319
9,220
0
7,168
45,426
48,532
1,878
23,710
21,267
22,792
91,184
W
13,042
1,384
0
1,711
26,708
19,132
304
5,999
20,709
48,733
0
W
Olorun
lastingwet
Olorun
45,213
30,762
3,451
28,852
40,516
17,484
4,164
10,219
30,297
153,747
0
W
Camazotz
partlow
Camazotz
16,666
7,005
0
8,697
30,924
12,279
38
7,849
23,075
0
44,349
W
Artemis
tacotim33
Artemis
27,185
15,994
0
9,652
21,981
9,073
7,636
3,133
18,848
0
125,670
L
Guan Yu
15,469
4,986
3,492
8,127
32,896
37,360
2,189
16,155
16,248
0
43,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,777
Gold Earned
76,101
522
Minions Killed
526
0
Camps Cleared
0
2,385,259
Distance Traveled
2,399,056
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
13,909
480
128
4
0
393,007
1
W
Hel
13,784
475
70
2
0
494,421
0
L
Da Ji
13,710
473
102
4
0
509,403
0
L
Neith
12,375
427
109
4
0
452,432
0
L
Chaac
14,781
510
138
5
0
497,836
3
W
Ares
13,632
470
61
2
0
442,605
0
W
Olorun
17,909
618
156
5
0
481,316
5
W
Camazotz
12,806
442
55
2
0
480,620
0
W
Artemis
17,970
620
184
6
0
500,094
3
L
Guan Yu
13,002
448
45
2
0
532,581
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role