Player Matchup

Aphrodite
Aphrodite
BlackBanshee213
Aphrodite
Level 65
God Stats
20W - 18L
1,771 SR
Queue Stats
71W - 82L
1,430 Elo+
Solo
Loki
Loki
Isseki-Ni-Chou
Loki
Level 55
God Stats
11W - 9L
1,568 SR
Queue Stats
22W - 30L
1,454 Elo+
Solo
Scylla
Scylla
MTJ90S
Scylla
Level 110
God Stats
6W - 5L
1,451 SR
Queue Stats
220W - 226L
1,551 Elo+
Party 2
Freya
Freya
Mandoyle
Freya
Level 65
God Stats
25W - 10L
1,420 SR
Queue Stats
474W - 464L
1,424 Elo+
Solo
Thanatos
Thanatos
Xrxk_Crxss7
Thanatos
Level 66
God Stats
9W - 8L
1,444 SR
Queue Stats
199W - 193L
1,503 Elo+
Party 2
Team Averages
Level 72
1,531 SR
1,472 Elo+

VS

Team Averages
Level 60
1,598 SR
1,464 Elo+
Bellona
Bellona
Optimus_Adrien
Bellona
Level 67
God Stats
2W - 3L
1,737 SR
Queue Stats
183W - 153L
1,503 Elo+
Party 3
Izanami
Izanami
SultanMuradVI
Izanami
Level 45
God Stats
2W - 3L
1,307 SR
Queue Stats
67W - 96L
1,286 Elo+
Solo
Nu Wa
Nu Wa
anonimus999
Nu Wa
Level 84
God Stats
2W - 2L
1,608 SR
Queue Stats
86W - 70L
1,493 Elo+
Party 1
Hel
Hel
arnaudlebinome
Hel
Level 62
God Stats
2W - 6L
1,537 SR
Queue Stats
271W - 259L
1,560 Elo+
Party 3
Pele
Pele
dan_3456
Pele
Level 42
God Stats
4W - 1L
1,801 SR
Queue Stats
30W - 26L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BlackBanshee213
Aphrodite
15
2 / 0 / 14
9,368
493
14,814
14,677
8,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
0 / 1 / 3
9,909
522
4,149
10,245
4,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Scylla
MTJ90S
Scylla
18
5 / 0 / 10
11,265
593
9,492
7,241
2,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Freya
Mandoyle
Freya
17
9 / 0 / 6
10,266
540
15,563
13,794
5,125
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
Xrxk_Crxss7
Thanatos
18
11 / 1 / 4
11,352
597
8,739
11,065
7,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 0
9,562
503
8,617
13,651
11,604
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Izanami
11
0 / 8 / 0
6,559
345
5,870
19,463
5,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

15
1 / 5 / 0
9,141
481
9,356
10,543
3,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 7 / 0
7,049
371
4,293
14,734
5,702
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Pele
12
0 / 4 / 2
7,855
413
2,659
12,627
3,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
4
27
Kills
2
2
Deaths
27
37
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
BlackBanshee213
Aphrodite
2
0
14
9
W
0
1
3
1.5
W
Scylla
MTJ90S
Scylla
5
0
10
10
W
Freya
Mandoyle
Freya
9
0
6
12
L
1
3
0
0.33
L
Izanami
0
8
0
0
W
Thanatos
Xrxk_Crxss7
Thanatos
11
1
4
13
L
1
5
0
0.2
L
0
7
0
0
L
Pele
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,757
Damage
30,795
57,022
Taken
71,018
28,260
Mitigated
30,679
44,834
Healing
22,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
BlackBanshee213
Aphrodite
14,814
2,810
5,881
10,604
14,677
8,677
745
5,553
8,894
67,356
0
W
4,149
401
0
4,945
10,245
4,642
650
398
9,749
0
62,203
W
Scylla
MTJ90S
Scylla
9,492
1,037
188
2,488
7,241
2,536
0
2,801
4,172
78,830
0
W
Freya
Mandoyle
Freya
15,563
6,249
595
6,377
13,794
5,125
2,060
2,906
10,712
59,891
0
L
8,617
2,686
123
2,279
13,651
11,604
281
3,909
9,588
0
68,988
L
Izanami
5,870
3,283
0
4,630
19,463
5,750
269
14,280
5,183
134
32,153
W
Thanatos
Xrxk_Crxss7
Thanatos
8,739
1,499
0
13,756
11,065
7,280
34
1,196
9,712
9,227
67,866
L
9,356
2,411
0
1,148
10,543
3,644
0
6,016
4,369
65,177
0
L
4,293
193
5,366
5,179
14,734
5,702
0
11,456
3,238
34,507
0
L
Pele
2,659
368
0
3,574
12,627
3,979
0
3,909
8,648
0
39,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,160
Gold Earned
40,166
558
Minions Killed
483
0
Camps Cleared
0
1,741,512
Distance Traveled
1,663,146
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,368
493
106
6
0
332,674
0
W
Loki
9,909
522
116
6
0
327,064
3
W
Scylla
11,265
593
148
8
0
352,175
3
W
Freya
10,266
540
80
4
0
357,886
4
L
Bellona
9,562
503
147
8
0
347,094
4
L
Izanami
6,559
345
58
3
0
273,451
2
W
Thanatos
11,352
597
108
6
0
371,713
3
L
Nu Wa
9,141
481
129
7
0
335,962
0
L
Hel
7,049
371
68
4
0
336,218
0
L
Pele
7,855
413
81
4
0
370,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role