Player Matchup

Ares
Ares
FAT_SLAPZ1105
Ares
Level 75
God Stats
11W - 4L
1,709 SR
Queue Stats
43W - 35L
1,504 Elo+
Party 1
Chaac
Chaac
Royal_blue03
Chaac
Level 49
God Stats
31W - 12L
1,755 SR
Queue Stats
42W - 35L
1,504 Elo+
Party 1
Medusa
Medusa
manlikeluke123
Medusa
Level 65
God Stats
2W - 1L
1,729 SR
Queue Stats
40W - 34L
1,467 Elo+
Party 1
Arachne
Arachne
yxxng_Tgaa12
Arachne
Level 69
God Stats
26W - 14L
1,684 SR
Queue Stats
43W - 36L
1,504 Elo+
Party 1
Anubis
Anubis
zombiechef01
Anubis
Level 29
God Stats
6W - 7L
1,272 SR
Queue Stats
31W - 26L
1,540 Elo+
Party 1
Team Averages
Level 57
1,630 SR
1,504 Elo+

VS

Team Averages
Level 61
1,438 SR
1,525 Elo+
Hera
Hera
GrimHerobrine
Hera
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,715 Elo+
Solo
Guan Yu
Guan Yu
IIMGD
Guan Yu
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,534 Elo+
Party 2
Terra
Terra
Kayo_Mayo
Terra
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
288W - 270L
1,486 Elo+
Solo
Cu Chulainn
Cu Chulainn
Phzyk
Cu Chulainn
Level 33
God Stats
14W - 19L
1,188 SR
Queue Stats
237W - 240L
1,436 Elo+
Solo
Danzaburou
Danzaburou
SwiftVenoms
Danzaburou
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 13L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 8
6,792
522
3,527
5,389
3,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
1 / 0 / 4
6,796
523
3,937
6,478
4,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 2 / 6
6,281
483
4,047
7,297
2,273
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Arachne
yxxng_Tgaa12
Arachne
14
10 / 0 / 5
8,297
638
8,584
6,326
4,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
14
6 / 2 / 0
7,910
608
5,961
9,035
5,493
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 1
6,775
521
7,240
7,793
1,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
IIMGD
Guan Yu
5
0 / 4 / 0
4,725
363
651
4,104
990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
Kayo_Mayo
Terra
9
1 / 5 / 2
6,384
491
3,017
10,337
5,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cu Chulainn
Phzyk
Cu Chulainn
12
0 / 3 / 1
6,742
519
5,844
8,882
5,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
SwiftVenoms
Danzaburou
9
2 / 3 / 1
6,118
471
6,397
7,260
1,981
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
20
Kills
4
4
Deaths
20
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
0
8
5
L
1
5
1
0.3
L
Guan Yu
IIMGD
Guan Yu
0
4
0
0
L
Terra
Kayo_Mayo
Terra
1
5
2
0.4
L
Cu Chulainn
Phzyk
Cu Chulainn
0
3
1
0.17
W
1
0
4
3
L
Danzaburou
SwiftVenoms
Danzaburou
2
3
1
0.83
W
2
2
6
2.5
W
Arachne
yxxng_Tgaa12
Arachne
10
0
5
12.5
W
Anubis
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,056
Damage
23,149
34,525
Taken
38,376
19,955
Mitigated
15,911
16,479
Healing
7,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,527
146
846
1,892
5,389
3,356
381
993
4,396
17,234
0
L
7,240
2,346
0
1,772
7,793
1,819
420
3,140
4,649
35,875
0
L
Guan Yu
IIMGD
Guan Yu
651
56
105
340
4,104
990
0
680
3,374
0
6,628
L
Terra
Kayo_Mayo
Terra
3,017
555
443
2,442
10,337
5,787
198
2,127
8,210
17,053
0
L
Cu Chulainn
Phzyk
Cu Chulainn
5,844
2,166
0
598
8,882
5,334
628
1,934
6,750
4,194
37,279
W
3,937
1,034
0
2,500
6,478
4,702
343
605
5,873
0
34,858
L
Danzaburou
SwiftVenoms
Danzaburou
6,397
3,443
0
1,938
7,260
1,981
46
2,130
5,130
0
28,423
W
4,047
1,609
344
3,270
7,297
2,273
995
2,259
5,038
0
27,958
W
Arachne
yxxng_Tgaa12
Arachne
8,584
5,247
0
2,726
6,326
4,131
449
1,925
4,401
6,031
36,989
W
Anubis
5,961
278
159
4,742
9,035
5,493
690
4,877
4,158
50,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,076
Gold Earned
30,744
332
Minions Killed
253
0
Camps Cleared
0
1,177,567
Distance Traveled
1,031,423
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,792
522
25
2
0
239,721
5
L
Hera
6,775
521
66
5
0
203,660
4
L
Guan Yu
4,725
363
20
2
0
154,886
0
L
Terra
6,384
491
33
3
0
234,170
1
L
Cu Chulainn
6,742
519
89
7
0
233,765
0
W
Chaac
6,796
523
78
6
0
234,365
2
L
Danzaburou
6,118
471
45
3
0
204,942
1
W
Medusa
6,281
483
63
5
0
208,496
1
W
Arachne
8,297
638
77
6
0
276,039
1
W
Anubis
7,910
608
89
7
0
218,946
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role