Player Matchup

Ra
Ra
Ericguetta
Ra
Level 10
God Stats
5W - 2L
1,637 SR
Queue Stats
17W - 14L
1,579 Elo+
Party 3
Thor
Thor
JustSumxd
Thor
Level 3
God Stats
1W - 1L
1,301 SR
Queue Stats
2W - 2L
1,608 Elo+
Solo
Medusa
Medusa
Paquitopaco
Medusa
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
113W - 82L
1,681 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Shine4
Tsukuyomi
Level 9
God Stats
2W - 0L
1,743 SR
Queue Stats
54W - 47L
1,558 Elo+
Solo
Ao Kuang
Ao Kuang
alanvideo2001
Ao Kuang
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 8L
1,439 Elo+
Party 3
Team Averages
Level 10
1,536 SR
1,573 Elo+

VS

Team Averages
Level 17
1,601 SR
1,574 Elo+
He Bo
He Bo
Boradius
He Bo
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,468 Elo+
Party 1
Fafnir
Fafnir
JamSet
Fafnir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 39L
1,670 Elo+
Party 2
Medusa
Medusa
Szadouu
Medusa
Level 26
God Stats
15W - 6L
1,870 SR
Queue Stats
58W - 36L
1,702 Elo+
Party 2
Nemesis
Nemesis
akkettsy
Nemesis
Level 24
God Stats
20W - 18L
1,635 SR
Queue Stats
94W - 98L
1,560 Elo+
Solo
Neith
Neith
ÇikolataliÖmer
Neith
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 1
4,324
618
1,460
2,344
611
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Thor
5
0 / 1 / 1
3,479
497
1,029
1,799
288
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Medusa
7
4 / 0 / 0
4,585
655
4,522
4,537
1,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Tsukuyomi
Shine4
Tsukuyomi
6
0 / 1 / 3
4,036
577
2,464
2,754
1,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ao Kuang
alanvideo2001
Ao Kuang
8
0 / 0 / 0
4,490
641
602
3,401
868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Boradius
He Bo
3
0 / 1 / 0
3,150
450
246
1,267
307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Fafnir
JamSet
Fafnir
6
1 / 2 / 1
4,110
587
1,026
4,530
2,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Medusa
Szadouu
Medusa
6
1 / 1 / 1
3,820
546
2,617
3,529
701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nemesis
akkettsy
Nemesis
7
1 / 1 / 0
4,049
578
2,061
5,030
1,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 0 / 0
3,539
506
1,484
1,263
347
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
5
5
Kills
3
3
Deaths
5
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
He Bo
Boradius
He Bo
0
1
0
0
W
1
1
1
1.5
L
Fafnir
JamSet
Fafnir
1
2
1
0.75
W
Thor
0
1
1
0.5
W
Medusa
4
0
0
4
W
Tsukuyomi
Shine4
Tsukuyomi
0
1
3
1.5
L
Medusa
Szadouu
Medusa
1
1
1
1.5
L
Nemesis
akkettsy
Nemesis
1
1
0
1
W
Ao Kuang
alanvideo2001
Ao Kuang
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,077
Damage
7,434
14,835
Taken
15,619
4,468
Mitigated
5,224
6,041
Healing
5,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Boradius
He Bo
246
0
0
0
1,267
307
0
718
483
3,449
0
W
1,460
350
0
212
2,344
611
221
246
2,098
15,068
0
L
Fafnir
JamSet
Fafnir
1,026
452
0
1,080
4,530
2,565
0
12
4,518
4,497
0
W
Thor
1,029
363
0
500
1,799
288
0
339
1,460
0
4,402
W
Medusa
4,522
1,734
0
2,591
4,537
1,073
32
636
3,901
0
20,641
W
Tsukuyomi
Shine4
Tsukuyomi
2,464
586
0
240
2,754
1,628
0
51
2,703
3,119
12,889
L
Medusa
Szadouu
Medusa
2,617
964
222
2,121
3,529
701
0
0
3,529
0
14,637
L
Nemesis
akkettsy
Nemesis
2,061
932
0
2,176
5,030
1,304
0
781
4,189
0
14,404
W
Ao Kuang
alanvideo2001
Ao Kuang
602
188
0
2,498
3,401
868
827
0
3,401
20,369
0
L
1,484
1,086
0
287
1,263
347
0
602
661
0
10,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,914
Gold Earned
18,668
154
Minions Killed
99
0
Camps Cleared
0
579,182
Distance Traveled
527,723
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
3,150
450
5
1
0
57,236
0
W
Ra
4,324
618
39
6
0
113,173
0
L
Fafnir
4,110
587
8
1
0
137,280
0
W
Thor
3,479
497
11
2
0
92,537
0
W
Medusa
4,585
655
32
5
0
116,012
2
W
Tsukuyomi
4,036
577
31
4
0
134,140
1
L
Medusa
3,820
546
30
4
0
123,181
2
L
Nemesis
4,049
578
33
5
0
135,951
2
W
Ao Kuang
4,490
641
41
6
0
123,320
0
L
Neith
3,539
506
23
3
0
74,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role