Player Matchup

Ymir
Ymir
Burmanboi
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 34L
1,321 Elo+
Solo
Loki
Loki
G4xPixel
Loki
Level 28
God Stats
2W - 3L
1,465 SR
Queue Stats
29W - 20L
1,482 Elo+
Party 2
Achilles
Achilles
MangoAintNoSimp
Achilles
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 36L
1,413 Elo+
Party 2
Anubis
Anubis
UmbrellaRepsZone
Anubis
Level 28
God Stats
3W - 4L
1,440 SR
Queue Stats
34W - 35L
1,458 Elo+
Party 2
Nike
Nike
kingpogha
Nike
Level 24
God Stats
26W - 19L
1,717 SR
Queue Stats
112W - 92L
1,549 Elo+
Solo
Team Averages
Level 23
1,524 SR
1,445 Elo+

VS

Team Averages
Level 17
1,416 SR
1,370 Elo+
Eset
Eset
Artiosblossom
Eset
Level 26
God Stats
4W - 3L
1,493 SR
Queue Stats
32W - 34L
1,565 Elo+
Solo
Loki
Loki
EssayEasy
Loki
Level 13
God Stats
1W - 4L
1,209 SR
Queue Stats
23W - 39L
1,190 Elo+
Party 3
Ymir
Ymir
Kokhiutos
Ymir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,484 Elo+
Party 1
Skadi
Skadi
Mata-Frikis88
Skadi
Level 25
God Stats
6W - 5L
1,377 SR
Queue Stats
9W - 8L
1,414 Elo+
Party 1
Sol
Sol
TheBrownHunter
Sol
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 32L
1,200 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
2 / 3 / 3
5,685
517
4,185
6,126
4,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Loki
11
4 / 0 / 4
6,653
605
7,115
6,335
1,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
10
4 / 0 / 3
6,678
607
2,884
3,956
2,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
6 / 1 / 1
7,227
657
5,622
4,552
2,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nike
10
3 / 1 / 3
5,980
544
3,924
5,657
2,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 0
4,514
410
1,441
3,218
1,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Loki
8
2 / 4 / 0
5,173
470
3,558
7,733
1,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ymir
8
1 / 4 / 1
5,358
487
2,707
8,697
3,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 4 / 0
4,767
433
4,206
7,043
1,348
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 6 / 0
5,274
479
3,535
6,913
1,436
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
19
Kills
5
5
Deaths
21
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Ymir
2
3
3
1.17
L
Loki
2
4
0
0.5
W
Loki
4
0
4
6
L
Ymir
1
4
1
0.38
W
Achilles
4
0
3
5.5
L
1
4
0
0.25
L
1
6
0
0.17
W
6
1
1
6.5
W
Nike
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,730
Damage
15,447
26,626
Taken
33,604
13,991
Mitigated
9,489
5,465
Healing
7,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,441
258
0
931
3,218
1,490
0
0
3,086
14,331
0
W
Ymir
4,185
1,298
234
582
6,126
4,230
293
1,091
5,035
22,456
0
L
Loki
3,558
1,197
0
2,654
7,733
1,895
0
901
6,770
0
22,530
W
Loki
7,115
3,049
0
1,946
6,335
1,825
0
1,210
5,125
0
31,641
L
Ymir
2,707
683
0
883
8,697
3,320
0
3,399
4,956
19,730
0
W
Achilles
2,884
907
0
638
3,956
2,777
356
1,679
2,277
0
21,441
L
4,206
1,781
357
1,582
7,043
1,348
0
2,040
4,807
0
17,697
L
3,535
749
0
1,145
6,913
1,436
132
3,267
3,621
20,325
0
W
5,622
291
0
1,778
4,552
2,202
286
2,687
1,865
38,442
0
W
Nike
3,924
823
0
287
5,657
2,957
411
1,016
4,641
0
26,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,223
Gold Earned
25,086
277
Minions Killed
191
0
Camps Cleared
0
1,027,280
Distance Traveled
840,575
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
4,514
410
35
3
0
107,015
2
W
Ymir
5,685
517
32
3
0
164,275
4
L
Loki
5,173
470
44
4
0
215,006
1
W
Loki
6,653
605
70
6
0
226,862
2
L
Ymir
5,358
487
29
3
0
188,966
3
W
Achilles
6,678
607
48
4
0
222,830
1
L
Skadi
4,767
433
39
4
0
172,734
2
L
Sol
5,274
479
44
4
0
156,854
1
W
Anubis
7,227
657
80
7
0
189,756
1
W
Nike
5,980
544
47
4
0
223,557
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role