Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Juuaanjoo
Ymir
Level 26
God Stats
5W - 5L
1,738 SR
Queue Stats
70W - 55L
1,685 Elo+
Party 1
Nu Wa
Nu Wa
SYSP_Syslex_
Nu Wa
Level 155
God Stats
1W - 2L
1,587 SR
Queue Stats
20W - 9L
1,619 Elo+
Party 1
Skadi
Skadi
Warchi_Fake
Skadi
Level 86
God Stats
1W - 3L
1,358 SR
Queue Stats
255W - 200L
1,682 Elo+
Party 1
Tyr
Tyr
xX_calaveron_Xx
Tyr
Level 122
God Stats
14W - 5L
1,810 SR
Queue Stats
134W - 84L
1,716 Elo+
Party 1
Team Averages
Level 109
1,599 SR
1,641 Elo+

VS

Team Averages
Level 54
1,505 SR
1,528 Elo+
Arachne
Arachne
 
Arachne
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
AlanRumKeeper
Scylla
Level 61
God Stats
15W - 7L
1,701 SR
Queue Stats
27W - 23L
1,566 Elo+
Party 3
Chaac
Chaac
CaptnGangplank
Chaac
Level 88
God Stats
8W - 4L
1,737 SR
Queue Stats
99W - 82L
1,589 Elo+
Party 3
Rama
Rama
II Caner II
Rama
Level 46
God Stats
1W - 1L
1,308 SR
Queue Stats
19W - 8L
1,658 Elo+
Party 3
Pele
Pele
l_Wh1teAngel_l
Pele
Level 51
God Stats
13W - 20L
1,281 SR
Queue Stats
30W - 50L
1,326 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
18
9 / 2 / 6
10,837
637
12,464
11,679
4,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Ymir
8
0 / 1 / 2
6,566
386
575
4,197
1,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
10 / 5 / 6
9,666
569
14,130
8,509
2,703
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 2 / 2
8,501
500
4,424
8,080
4,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
8 / 2 / 8
10,100
594
13,230
16,843
15,243
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
4
0 / 3 / 1
5,184
305
220
4,348
911
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

6
0 / 5 / 2
5,555
327
2,670
7,453
1,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
7 / 2 / 2
10,519
619
9,711
14,080
8,778
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
2 / 7 / 1
7,415
436
5,653
12,285
3,489
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
2 / 11 / 4
7,640
449
3,499
15,205
4,490
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
21
28
Kills
11
12
Deaths
28
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
9
2
6
6
W
Arachne
 
Arachne
0
3
1
0.17
W
0
5
2
0.2
W
7
2
2
4
W
2
7
1
0.36
L
Ymir
0
1
2
1
L
10
5
6
2.6
L
1
2
2
1
W
2
11
4
0.36
L
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,823
Damage
21,753
49,308
Taken
53,371
29,058
Mitigated
19,434
14,331
Healing
7,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
12,464
8,695
0
3,933
11,679
4,959
1,896
707
9,648
0
75,699
W
Arachne
 
Arachne
220
220
0
155
4,348
911
0
660
3,588
0
5,441
W
2,670
92
0
360
7,453
1,766
352
3,364
3,557
16,066
0
W
9,711
615
246
4,472
14,080
8,778
0
3,314
10,082
0
50,620
W
5,653
4,780
0
1,927
12,285
3,489
0
2,644
8,633
0
31,549
L
Ymir
575
168
0
1,239
4,197
1,635
223
104
4,053
12,348
0
L
14,130
2,179
138
1,157
8,509
2,703
808
914
7,389
51,563
0
L
4,424
2,208
0
492
8,080
4,518
2,900
106
7,937
2,836
51,405
W
3,499
309
0
211
15,205
4,490
0
3,866
9,978
0
30,705
L
13,230
426
0
7,372
16,843
15,243
0
424
14,846
0
63,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,670
Gold Earned
36,313
501
Minions Killed
221
0
Camps Cleared
0
1,432,295
Distance Traveled
1,151,796
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,837
637
158
9
0
375,921
0
W
Arachne
5,184
305
14
1
0
115,735
0
W
Scylla
5,555
327
22
1
0
162,642
1
W
Chaac
10,519
619
81
5
0
360,199
2
W
Rama
7,415
436
54
3
0
255,601
1
L
Ymir
6,566
386
21
1
0
165,700
0
L
Nu Wa
9,666
569
93
5
0
264,547
3
L
Skadi
8,501
500
105
6
0
285,765
1
W
Pele
7,640
449
50
3
0
257,619
0
L
Tyr
10,100
594
124
7
0
340,362
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role