Player Matchup

Ares
Ares
 
Ares
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
FinnaBussaNut
Cu Chulainn
Level 15
God Stats
4W - 3L
1,500 SR
Queue Stats
45W - 30L
1,500 Elo+
Party 2
Hachiman
Hachiman
Spyker19
Hachiman
Level 7
God Stats
15W - 16L
1,513 SR
Queue Stats
192W - 190L
1,645 Elo+
Party 1
Nu Wa
Nu Wa
spartanoo13
Nu Wa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,767 Elo+
Solo
Fenrir
Fenrir
whyfightme
Fenrir
Level 6
God Stats
1W - 4L
1,565 SR
Queue Stats
16W - 11L
1,413 Elo+
Party 2
Team Averages
Level 14
1,516 SR
1,565 Elo+

VS

Team Averages
Level 22
1,529 SR
1,655 Elo+
Nemesis
Nemesis
JoaquinPhoênix
Nemesis
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Magyx69
Tsukuyomi
Level 29
God Stats
2W - 2L
1,323 SR
Queue Stats
469W - 436L
1,669 Elo+
Solo
King Arthur
King Arthur
Shad3rs
King Arthur
Level 8
God Stats
2W - 0L
1,712 SR
Queue Stats
13W - 8L
1,870 Elo+
Solo
Nu Wa
Nu Wa
Thesnake316
Nu Wa
Level 28
God Stats
2W - 4L
1,612 SR
Queue Stats
13W - 22L
1,579 Elo+
Solo
Artemis
Artemis
TouchMyAwesome
Artemis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,656 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
1 / 5 / 4
7,390
493
3,352
12,517
6,743
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cu Chulainn
FinnaBussaNut
Cu Chulainn
13
4 / 6 / 6
8,153
544
11,111
15,497
13,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hachiman
Spyker19
Hachiman
14
4 / 4 / 1
8,214
548
3,521
9,974
2,721
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
5 / 7 / 4
8,170
545
9,859
11,190
3,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
whyfightme
Fenrir
12
1 / 5 / 3
7,270
485
3,563
9,619
5,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 2 / 0
9,724
648
10,708
12,381
7,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
Magyx69
Tsukuyomi
16
8 / 2 / 4
9,508
634
9,929
10,605
4,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Shad3rs
King Arthur
14
2 / 3 / 4
8,492
566
6,745
10,629
7,067
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

13
4 / 5 / 8
8,667
578
10,480
8,638
2,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
1 / 3 / 7
8,234
549
3,389
6,715
1,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
49
15
Kills
26
27
Deaths
15
18
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
5
4
0.6
L
Cu Chulainn
FinnaBussaNut
Cu Chulainn
4
6
6
1.17
W
11
2
0
5.5
W
Tsukuyomi
Magyx69
Tsukuyomi
8
2
4
5
W
King Arthur
Shad3rs
King Arthur
2
3
4
1.33
L
Hachiman
Spyker19
Hachiman
4
4
1
1.13
W
4
5
8
1.6
W
1
3
7
1.5
L
5
7
4
1
L
Fenrir
whyfightme
Fenrir
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,406
Damage
41,251
58,797
Taken
48,968
31,813
Mitigated
23,271
9,000
Healing
14,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
3,352
131
132
499
12,517
6,743
0
2,847
9,514
29,304
0
L
Cu Chulainn
FinnaBussaNut
Cu Chulainn
11,111
2,272
0
1,680
15,497
13,567
34
3,198
11,920
12,264
35,840
W
10,708
5,261
0
6,721
12,381
7,454
0
3,032
9,241
8,255
63,734
W
Tsukuyomi
Magyx69
Tsukuyomi
9,929
3,071
0
2,420
10,605
4,208
0
2,915
7,524
0
48,883
W
King Arthur
Shad3rs
King Arthur
6,745
1,066
0
690
10,629
7,067
251
2,855
7,495
0
45,071
L
Hachiman
Spyker19
Hachiman
3,521
1,304
0
3,652
9,974
2,721
315
929
8,967
0
56,385
W
10,480
3,179
0
2,053
8,638
2,742
132
3,834
4,508
41,430
0
W
3,389
1,965
0
2,758
6,715
1,800
1,432
2,463
4,160
0
30,155
L
9,859
2,189
0
896
11,190
3,016
24
2,465
8,481
46,990
0
L
Fenrir
whyfightme
Fenrir
3,563
629
0
2,141
9,619
5,766
430
1,014
8,561
0
30,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,197
Gold Earned
44,625
362
Minions Killed
414
0
Camps Cleared
0
1,429,665
Distance Traveled
1,489,474
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,390
493
37
2
0
323,584
5
L
Cu Chulainn
8,153
544
65
4
0
307,956
0
W
Nemesis
9,724
648
98
7
0
347,997
4
W
Tsukuyomi
9,508
634
89
6
0
335,621
1
W
King Arthur
8,492
566
83
6
0
269,024
2
L
Hachiman
8,214
548
103
7
0
268,260
3
W
Nu Wa
8,667
578
75
5
0
246,978
0
W
Artemis
8,234
549
69
5
0
289,854
4
L
Nu Wa
8,170
545
84
6
0
249,374
4
L
Fenrir
7,270
485
73
5
0
280,491
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role