Player Matchup

Medusa
Medusa
BSM_wavey
Medusa
Level 60
God Stats
41W - 39L
1,607 SR
Queue Stats
122W - 129L
1,413 Elo+
Party 2
Achilles
Achilles
Brink-Xabi
Achilles
Level 47
God Stats
2W - 4L
1,500 SR
Queue Stats
38W - 46L
1,310 Elo+
Party 2
Nemesis
Nemesis
D2Trappy_1
Nemesis
Level 19
God Stats
2W - 2L
1,414 SR
Queue Stats
2W - 3L
1,203 Elo+
Party 2
Cu Chulainn
Cu Chulainn
PublicEnemy1k
Cu Chulainn
Level 63
God Stats
8W - 16L
1,500 SR
Queue Stats
139W - 152L
1,474 Elo+
Party 2
Arachne
Arachne
grandkil
Arachne
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 47
1,504 SR
1,380 Elo+

VS

Team Averages
Level 35
1,496 SR
1,497 Elo+
Guan Yu
Guan Yu
BrazenTheThiccc
Guan Yu
Level 24
God Stats
6W - 7L
1,500 SR
Queue Stats
465W - 497L
1,518 Elo+
Party 1
He Bo
He Bo
GufTruyp
He Bo
Level 44
God Stats
8W - 7L
1,500 SR
Queue Stats
474W - 489L
1,488 Elo+
Party 1
Kali
Kali
Itz Snxrky
Kali
Level 41
God Stats
1W - 4L
1,541 SR
Queue Stats
364W - 383L
1,546 Elo+
Party 3
Neith
Neith
Moneymike4532
Neith
Level 41
God Stats
7W - 13L
1,441 SR
Queue Stats
135W - 182L
1,342 Elo+
Solo
Nike
Nike
NipolasCage
Nike
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 36L
1,592 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BSM_wavey
Medusa
16
6 / 2 / 10
10,371
519
14,897
9,892
3,532
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Brink-Xabi
Achilles
16
7 / 2 / 8
11,354
568
11,073
17,082
20,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nemesis
D2Trappy_1
Nemesis
15
2 / 2 / 6
9,186
459
4,811
8,471
3,322
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
PublicEnemy1k
Cu Chulainn
17
3 / 1 / 9
10,529
526
11,013
12,174
11,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arachne
grandkil
Arachne
17
15 / 3 / 5
11,652
583
14,668
12,142
8,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 1
7,979
399
3,975
13,842
9,419
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

He Bo
GufTruyp
He Bo
16
4 / 5 / 2
10,085
504
8,892
11,587
4,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 5 / 1
9,545
477
7,513
15,769
7,029
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 9 / 4
8,686
434
12,369
20,302
7,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
0 / 9 / 2
8,626
431
4,932
17,901
12,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
19
33
Kills
9
10
Deaths
33
38
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Medusa
BSM_wavey
Medusa
6
2
10
5.5
L
1
5
1
0.3
W
Achilles
Brink-Xabi
Achilles
7
2
8
5.5
W
Nemesis
D2Trappy_1
Nemesis
2
2
6
2.5
L
He Bo
GufTruyp
He Bo
4
5
2
1
L
3
5
1
0.7
L
1
9
4
0.33
L
0
9
2
0.11
W
Cu Chulainn
PublicEnemy1k
Cu Chulainn
3
1
9
7.5
W
Arachne
grandkil
Arachne
15
3
5
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,462
Damage
37,681
59,761
Taken
79,401
47,504
Mitigated
39,940
15,061
Healing
19,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
BSM_wavey
Medusa
14,897
5,636
0
2,536
9,892
3,532
427
370
9,522
0
65,232
L
3,975
928
1,992
3,625
13,842
9,419
0
44
13,798
0
22,211
W
Achilles
Brink-Xabi
Achilles
11,073
3,248
0
3,996
17,082
20,013
1,132
2,763
14,319
0
36,728
W
Nemesis
D2Trappy_1
Nemesis
4,811
2,113
0
301
8,471
3,322
76
2,023
6,448
0
39,894
L
He Bo
GufTruyp
He Bo
8,892
654
0
837
11,587
4,297
85
167
11,420
56,720
0
L
7,513
3,017
0
5,368
15,769
7,029
0
229
15,540
0
57,937
L
12,369
7,238
270
6,447
20,302
7,053
0
60
20,242
0
59,537
L
4,932
986
0
1,390
17,901
12,142
701
477
17,424
0
41,023
W
Cu Chulainn
PublicEnemy1k
Cu Chulainn
11,013
2,061
0
3,584
12,174
11,954
820
725
11,009
4,318
57,333
W
Arachne
grandkil
Arachne
14,668
9,169
0
4,644
12,142
8,683
90
3,011
9,109
6,532
55,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,092
Gold Earned
44,921
404
Minions Killed
434
0
Camps Cleared
0
2,018,638
Distance Traveled
1,799,517
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,371
519
88
4
0
404,664
6
L
Guan Yu
7,979
399
33
2
0
354,205
0
W
Achilles
11,354
568
78
4
0
372,984
1
W
Nemesis
9,186
459
69
3
0
417,365
0
L
He Bo
10,085
504
114
6
0
376,030
1
L
Kali
9,545
477
91
5
0
387,679
1
L
Neith
8,686
434
108
5
0
317,725
0
L
Nike
8,626
431
88
4
0
363,878
0
W
Cu Chulainn
10,529
526
97
5
0
390,069
1
W
Arachne
11,652
583
72
4
0
433,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role