Player Matchup

Scylla
Scylla
Arrresss
Scylla
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,704 Elo+
Party 1
Merlin
Merlin
DdSerg
Merlin
Level 16
God Stats
2W - 3L
1,500 SR
Queue Stats
7W - 5L
1,490 Elo+
Solo
Jing Wei
Jing Wei
HazyShadowEye
Jing Wei
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
102W - 138L
1,483 Elo+
Solo
Xing Tian
Xing Tian
Malkhaz
Xing Tian
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 33L
1,466 Elo+
Party 1
Artemis
Artemis
Z4KON
Artemis
Level 3
God Stats
2W - 1L
1,709 SR
Queue Stats
7W - 4L
1,466 Elo+
Party 1
Team Averages
Level 19
1,542 SR
1,522 Elo+

VS

Team Averages
Level 20
1,417 SR
1,462 Elo+
Heimdallr
Heimdallr
Aesok
Heimdallr
Level 27
God Stats
6W - 3L
1,159 SR
Queue Stats
80W - 61L
1,541 Elo+
Solo
Da Ji
Da Ji
BlackAncel
Da Ji
Level 28
God Stats
51W - 38L
1,531 SR
Queue Stats
399W - 391L
1,473 Elo+
Solo
Terra
Terra
Ghettolocke
Terra
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 16L
1,541 Elo+
Solo
Neith
Neith
MitsukOo
Neith
Level 6
God Stats
4W - 1L
1,627 SR
Queue Stats
7W - 5L
1,500 Elo+
Solo
Anubis
Anubis
Perillaloca
Anubis
Level 28
God Stats
49W - 68L
1,266 SR
Queue Stats
327W - 362L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Arrresss
Scylla
19
8 / 12 / 12
13,555
1,043
12,643
19,255
8,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
DdSerg
Merlin
20
1 / 8 / 22
13,171
1,013
18,227
20,616
10,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
HazyShadowEye
Jing Wei
18
2 / 5 / 14
11,780
906
4,624
8,224
3,603
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
Malkhaz
Xing Tian
20
3 / 5 / 20
13,483
1,037
14,781
25,764
37,802
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Artemis
Z4KON
Artemis
20
13 / 13 / 10
15,964
1,228
25,471
28,425
15,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

0

VS

Team 2 Tickets

105

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Aesok
Heimdallr
20
13 / 8 / 12
15,401
1,185
36,046
20,495
8,106
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Da Ji
20
21 / 2 / 12
16,897
1,300
28,601
12,353
7,689
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
2 / 6 / 19
13,872
1,067
6,539
22,976
25,546
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
MitsukOo
Neith
20
2 / 3 / 15
13,109
1,008
13,791
9,532
3,572
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
19
5 / 8 / 10
13,177
1,014
10,439
15,417
9,316
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
111
27
Kills
43
43
Deaths
27
78
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Aesok
Heimdallr
13
8
12
2.38
L
Scylla
Arrresss
Scylla
8
12
12
1.17
W
Da Ji
21
2
12
13.5
L
Merlin
DdSerg
Merlin
1
8
22
1.5
W
2
6
19
1.92
L
Jing Wei
HazyShadowEye
Jing Wei
2
5
14
1.8
L
Xing Tian
Malkhaz
Xing Tian
3
5
20
2.6
W
Neith
MitsukOo
Neith
2
3
15
3.17
W
Anubis
5
8
10
1.25
L
Artemis
Z4KON
Artemis
13
13
10
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,746
Damage
95,416
102,284
Taken
80,773
75,306
Mitigated
54,229
7,594
Healing
17,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Aesok
Heimdallr
36,046
29,040
0
2,723
20,495
8,106
0
11,677
8,818
0
59,184
L
Scylla
Arrresss
Scylla
12,643
962
0
0
19,255
8,021
0
3,632
15,623
23,067
0
W
Da Ji
28,601
11,243
0
981
12,353
7,689
0
3,330
9,023
0
36,530
L
Merlin
DdSerg
Merlin
18,227
911
0
519
20,616
10,560
0
2,479
18,137
59,928
0
W
6,539
1,245
3,637
5,410
22,976
25,546
0
13,927
9,049
23,026
0
L
Jing Wei
HazyShadowEye
Jing Wei
4,624
3,760
0
329
8,224
3,603
0
1,382
6,814
0
21,762
L
Xing Tian
Malkhaz
Xing Tian
14,781
1,297
0
0
25,764
37,802
0
7,015
18,624
30,632
0
W
Neith
MitsukOo
Neith
13,791
4,496
0
2,634
9,532
3,572
0
5,651
3,881
0
44,385
W
Anubis
10,439
273
0
2,194
15,417
9,316
0
11,066
4,351
44,811
0
L
Artemis
Z4KON
Artemis
25,471
16,336
0
6,746
28,425
15,320
0
2,320
26,105
0
59,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,953
Gold Earned
72,456
247
Minions Killed
258
4
Camps Cleared
11
1,106,884
Distance Traveled
1,059,953
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
15,401
1,185
52
4
3
200,633
0
L
Scylla
13,555
1,043
21
2
1
233,151
2
W
Da Ji
16,897
1,300
12
1
4
266,959
1
L
Merlin
13,171
1,013
102
8
1
220,105
0
W
Terra
13,872
1,067
31
2
1
216,995
0
L
Jing Wei
11,780
906
17
1
2
156,070
1
L
Xing Tian
13,483
1,037
34
3
0
294,701
0
W
Neith
13,109
1,008
84
6
3
218,136
0
W
Anubis
13,177
1,014
79
6
0
157,230
0
L
Artemis
15,964
1,228
73
6
0
202,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role